r/Unity3D – Telegram
r/Unity3D
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I made my own 3D ECS sandbox game with ~1 million voxels (250 fps).

https://redd.it/1glksgf
@r_Unity3D
Upload to Playstore fails due to API 28, game created in Editor 2019.3.0f5, needs min 34

Hi,

I have a game I developed in 2019-2020 and I was just learning Unity. I forgot all about it and now I want to release it. Game works, I build apk and it works on my phone and others, but when I try to release it on Google Play store I get error Your app targets API level 28 and needs at least 34.

This is how I started: installed Unity hub, installed Editor 2019.3.0f5 in which game was build (is this wrong?).

After I do that in folder D:\\Editor\\2019.3.0f5\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\SDK\\build-tools I have only folder 28.0.3

I tried installing Android studio, downloading 35 and pasting it in this folder. Should I delete 28 before running Unity again?

Is it proper way to get higher SDK/API to just get it from Android Studio and copy paste the entire unzipped folder to this Unity folder?

Sorry if this is low hanging fruit kind of question but just want to solve it so I can progress with my other projects.

Any help is appreciated.

https://redd.it/1gloglx
@r_Unity3D
In our action roguelite game, Anomaly President, you fight crime at night and try to win the presidential election in the mornings, and it’s featured in the Lands of the Crescent event! If the game’s theme caught your interest, we’d be thrilled if you could add it to your wishlist :)))
https://redd.it/1glq769
@r_Unity3D
My Tycoon/Strategy game, Firearms Factory, where your candy factory is turned into an arms workshop by government force, is part of the Lands of the Crescent event. While the game’s demo is not available yet, I’d be happy if you could add it to your wishlist if the theme interests you.
https://redd.it/1glquew
@r_Unity3D
I made an asset/tool that helps you making your netcode for gameobjects game, it focuses on providing an alternative to rpcs. While not trying to replace them completly. Would anyone want to leave feedback in the comments?

https://redd.it/1glt4q2
@r_Unity3D
💥👌A Complete Asset Pack for Rapid Prototyping, Interested?
https://redd.it/1glry1p
@r_Unity3D
From Unity simulator to Android Phone.

I have been playing around with Unity 2 week now, totaly beginner. Have now created a few games with alot of errors. This last game I have everything looking as i want and its working as i want without errors - in Unity. When i Build it and send it to my phone, everything changes, text is not showing, the images wont appear, I cant click, scale is wrong, its a mess. Any ideas? In Unity i have a canvas 1080x1920 , Match with or height. I have a background stretched. In Build profiles i switched to Android, and in Project settings > Player i have Input handling to new, i have no idea what to do next, and i feel if this is a error project aswell, i give up :P

https://preview.redd.it/sz9qo2wdnizd1.png?width=1082&format=png&auto=webp&s=cac0b9a9f0dfaf658e6daee9f458317b5b21e166



https://redd.it/1glw76m
@r_Unity3D
Slow Motion Forever 😭
https://redd.it/1gm0xty
@r_Unity3D
Just recently published my first Unity asset, 2D Pixel Weapon pack

Hey,
Just published my first asset and wanted to share it with you. This asset consists of 28 sprites, amongst them there is weapons and poisons. Also planning to add more sprites to this asset in closest future, link: https://assetstore.unity.com/packages/2d/rpg-2d-pixel-weapon-pack-287402

Besides that recently sent to the approval my second asset(huge UI pack of 100+ icons and ui items) and wanted to ask is wait for approval is same in lengths or is it shorter for people who have published asset once?



https://redd.it/1gm3zi2
@r_Unity3D