Need Ideas For A Mechanic
My question - What would be a good mechanic (in your opinion) to revive the monster when the player has no way of getting an item to revive it?
-Context-
The game I'm working on is a top down monster catching cozy game. Player does not fight monsters, monsters fight monsters.
Player can have 1 active monster at a time.
If players monster dies, player gets sent to a safe zone/base.
Player cannot leave base without an active monster.
When the player has 1 monster, and said monster dies, if the player doesn't have an item to resurrect the dead monster, they are basically stuck and cannot continue.
https://redd.it/1gwx6o2
@r_Unity3D
My question - What would be a good mechanic (in your opinion) to revive the monster when the player has no way of getting an item to revive it?
-Context-
The game I'm working on is a top down monster catching cozy game. Player does not fight monsters, monsters fight monsters.
Player can have 1 active monster at a time.
If players monster dies, player gets sent to a safe zone/base.
Player cannot leave base without an active monster.
When the player has 1 monster, and said monster dies, if the player doesn't have an item to resurrect the dead monster, they are basically stuck and cannot continue.
https://redd.it/1gwx6o2
@r_Unity3D
Reddit
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With feedback from this sub, I've improved my gun's muzzle flash and animations :)
https://redd.it/1gwnpuq
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1.5 years in Unity, and now in Playtest! We are working on Whisper of the House, a pixel-style placement game. Let us know what you think!
https://redd.it/1gx0xg4
@r_Unity3D
https://redd.it/1gx0xg4
@r_Unity3D
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After watching tutorials just created my first basic game, what do you think?
https://redd.it/1gx52i2
@r_Unity3D
https://redd.it/1gx52i2
@r_Unity3D
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Unity 6 makes volumetric particle lighting easy in URP (+📸 Shader Graph nodes).
https://redd.it/1gx6j1q
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https://redd.it/1gx6j1q
@r_Unity3D
Curious about how indie studios can license well known IPs? Just released a devlog about how we got Mars Attacks for our game 👽. What do you think?
https://www.youtube.com/watch?v=rCa2IXMzzLM&list=PL1TbyjF7QEAB8N1LkIcR6xkYcd_sXUrvY&index=5
https://redd.it/1gx8uqw
@r_Unity3D
https://www.youtube.com/watch?v=rCa2IXMzzLM&list=PL1TbyjF7QEAB8N1LkIcR6xkYcd_sXUrvY&index=5
https://redd.it/1gx8uqw
@r_Unity3D
YouTube
How I Landed A World Famous IP For My Indie Game | Mars Attracts Devlog
Wishlist now: https://store.steampowered.com/app/2760580/Mars_Attracts/
How does a small indie studio secure the rights for a world famous IP? In our latest devlog, Paul explains how we landed the Mars Attacks rights for our game.
Mars Attracts is a theme…
How does a small indie studio secure the rights for a world famous IP? In our latest devlog, Paul explains how we landed the Mars Attacks rights for our game.
Mars Attracts is a theme…
Optimization techniques that I've wrote long time ago, are they still valid and would you like to add any?
https://redd.it/1gxay9h
@r_Unity3D
https://redd.it/1gxay9h
@r_Unity3D
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How about a perfect breakfast in beautiful sunny Italy? I'm working on creating a café simulator with no time-limited tasks. Just a cozy atmosphere, a detailed system for crafting culinary masterpieces, and plenty of opportunities to customize your little slice of paradise.
https://redd.it/1gxdbz8
@r_Unity3D
https://redd.it/1gxdbz8
@r_Unity3D
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Working on a Rope Swing System in Unity inspired by Uncharted. What do you think?
https://redd.it/1gxa7rf
@r_Unity3D
https://redd.it/1gxa7rf
@r_Unity3D
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Been working on my spider-mech controller to add into my open world mech game. Legs and Turret are independent of each other.
https://redd.it/1gxe379
@r_Unity3D
https://redd.it/1gxe379
@r_Unity3D
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Flat navmesh trick - Is anyone else doing this? (details in 1st comment)
https://redd.it/1gxghsn
@r_Unity3D
https://redd.it/1gxghsn
@r_Unity3D
Should I work on my game backwards?
Not sure how to word this, but I have an assignment for my game design course and only have 2-3 months to finish it. In order to make sure the best parts of the game arent rushed, should I start working on the final levels then make my way to the beginning? Or do the opposite?
https://redd.it/1gxp8pv
@r_Unity3D
Not sure how to word this, but I have an assignment for my game design course and only have 2-3 months to finish it. In order to make sure the best parts of the game arent rushed, should I start working on the final levels then make my way to the beginning? Or do the opposite?
https://redd.it/1gxp8pv
@r_Unity3D
Reddit
From the Unity2D community on Reddit
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In theory, what would be your approach to create a O’Neill Cylinder in Unity? Given is a rectangular terrain, made of square tiles. I'd say one row of terrain tiles would be flat or "as it is" while the rest ist bent to make the cylinder. Transitioning between tiles could be challenging. Any ideas?
https://redd.it/1gxot8z
@r_Unity3D
https://redd.it/1gxot8z
@r_Unity3D
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This week they are giving away for free in the asset store (3D models) 🎁 Stylized House Interior (Built-in, URP, HDRP)
https://redd.it/1gxvtrc
@r_Unity3D
https://redd.it/1gxvtrc
@r_Unity3D
👍1
New locations for our adventure in development. Verice Bay is a peaceful seaside town famous for its alleys and views. At first glance, it may seem like just another village, but even small towns hide mysteries. Are you ready to uncover the hidden secrets lurking in Whirlight - No Time Trip?
https://redd.it/1gxwops
@r_Unity3D
https://redd.it/1gxwops
@r_Unity3D
Reddit
From the Unity2D community on Reddit: New locations for our adventure in development. Verice Bay is a peaceful seaside town famous…
Explore this post and more from the Unity2D community