I’ve created a 25-slice sprite slicing tool that takes 9-slice to the next level. Fully compatible with UGUI and comes with a dedicated visual editor. It’s open source—what do you think?
https://redd.it/1hjbpjk
@r_Unity3D
https://redd.it/1hjbpjk
@r_Unity3D
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From the Unity2D community on Reddit: I’ve created a 25-slice sprite slicing tool that takes 9-slice to the next level. Fully compatible…
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Robots are invading, and only your typing skills can stop them! 🤖⚡ Can you save the wall?
https://redd.it/1hjd1gf
@r_Unity3D
https://redd.it/1hjd1gf
@r_Unity3D
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I’ve created a 25-slice sprite slicing tool that takes 9-slice to the next level.
Fully compatible with UGUI and comes with a dedicated visual editor.
It’s open source—what do you think?
https://redd.it/1hjbn5a
@r_Unity3D
Fully compatible with UGUI and comes with a dedicated visual editor.
It’s open source—what do you think?
https://redd.it/1hjbn5a
@r_Unity3D
Reddit
From the Unity3D community on Reddit: I’ve created a 25-slice sprite slicing tool that takes 9-slice to the next level.
Fully compatible…
Fully compatible…
Explore this post and more from the Unity3D community
What is the best free beginner course for Unity 2D?
I am new to Unity 2D and C++, but I want to learn more. I am young and I don't have money for course. If there isn't free courses, do you know some way I can learn?
https://redd.it/1hjjfa0
@r_Unity3D
I am new to Unity 2D and C++, but I want to learn more. I am young and I don't have money for course. If there isn't free courses, do you know some way I can learn?
https://redd.it/1hjjfa0
@r_Unity3D
Reddit
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Looking for feedback on the swipe controls in my endless runner to see if I can repurpose them for future projects
https://play.google.com/store/apps/details?id=com.FiredUpForge.ParkourLikeABox2
https://redd.it/1hjl9ry
@r_Unity3D
https://play.google.com/store/apps/details?id=com.FiredUpForge.ParkourLikeABox2
https://redd.it/1hjl9ry
@r_Unity3D
Google Play
Parkour Like A Box - Apps on Google Play
The floor is not lava (but everything else is).
Had to force close Unity with task manager because FBX import was currently at 44 hours. All the imports for this building were fine until I started adding in destructible pieces. I currently have 5 pieces, all of which look roughly like this in terms of their amount of bits.
https://redd.it/1hjccol
@r_Unity3D
https://redd.it/1hjccol
@r_Unity3D
Minimum Mac Specs for Building for Apple Store?
Hello,
I am looking to add my mobile game to the Apple Store but I need to buy a Mac to be able to do so. I do my development on my PC and I’m wondering what the minimum specs I would need on a Mac in order to run Unity and build my game.
I plan on still doing all of my coding on my PC but I want to be able to transfer the project to a Mac only so I can build it for the Apple Store, I don’t intend on using it for more than that.
https://redd.it/1hjmnb1
@r_Unity3D
Hello,
I am looking to add my mobile game to the Apple Store but I need to buy a Mac to be able to do so. I do my development on my PC and I’m wondering what the minimum specs I would need on a Mac in order to run Unity and build my game.
I plan on still doing all of my coding on my PC but I want to be able to transfer the project to a Mac only so I can build it for the Apple Store, I don’t intend on using it for more than that.
https://redd.it/1hjmnb1
@r_Unity3D
Reddit
From the Unity2D community on Reddit
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Having trouble with Tetris tutorial
I was following this tetris tutorial https://www.youtube.com/watch?v=ODLzYI4d-J8
but despite pretty much following it to the t, I got stuck at the end of the spawning/setting chapter. For some reason, the piece wont load in. I looked over the completed code, as well as where the code was where I left off, but I still couldn't find anything. I tried remaking the object in Unity, but that didnt do anything. Admittedly, I havent tried much else since I have no idea where to even start. Here's my code so far.
piece.cs
tetrimino.cs
board.cs
and data.cs is copy-pasted directly from the github, as instructed. If there's any extra information you need from unity itself, i'll do my best to find it. Thanks in advance!
https://redd.it/1hjoh5a
@r_Unity3D
I was following this tetris tutorial https://www.youtube.com/watch?v=ODLzYI4d-J8
but despite pretty much following it to the t, I got stuck at the end of the spawning/setting chapter. For some reason, the piece wont load in. I looked over the completed code, as well as where the code was where I left off, but I still couldn't find anything. I tried remaking the object in Unity, but that didnt do anything. Admittedly, I havent tried much else since I have no idea where to even start. Here's my code so far.
piece.cs
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.Tilemaps;public class Board : MonoBehaviour{public TetrominoData[] tetrominoes;public Tilemap tilemap { get; private set; }public Piece active { get; private set; }public Vector3Int spawnPosition;private void Awake(){this.tilemap = GetComponentInChildren<Tilemap>();this.active = GetComponentInChildren<Piece>();for (int i = 0; i < this.tetrominoes.Length; i++){this.tetrominoes[i].Init();}}private void Start(){SpawnPiece();}public void SpawnPiece(){int random = Random.Range(0, this.tetrominoes.Length);TetrominoData data = this.tetrominoes[random];active.Initialize(this, spawnPosition, data);Set(this.active);}public void Set(Piece piece){for (int i = 0; i < piece.cells.Length; i++){Vector3Int tilePosition = piece.cells[i] + piece.pos;this.tilemap.SetTile(tilePosition, piece.data.tile);}}}tetrimino.cs
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.Tilemaps;public enum Tetromino{I,O,T,J,L,S,Z,}[System.Serializable]public struct TetrominoData{public Tetromino tetromino;public Tile tile;public Vector2Int[] cells { get; private set; }public void Init(){this.cells = Data.Cells[this.tetromino];}}board.cs
using System.Collections;using System.Collections.Generic;using UnityEngine;public class Piece : MonoBehaviour{public Board Board {get; private set;}public Vector3Int pos { get; private set; }public TetrominoData data { get; private set; }public Vector3Int[] cells { get; private set; }public void Initialize(Board Board, Vector3Int pos, TetrominoData data){this.Board = Board;this.pos = pos;this.data = data; if(this.cells == null){this.cells = new Vector3Int[data.cells.Length];}for( int i = 0 ; i < data.cells.Length; i++){this.cells[i] = (Vector3Int)data.cells[i];}}}and data.cs is copy-pasted directly from the github, as instructed. If there's any extra information you need from unity itself, i'll do my best to find it. Thanks in advance!
https://redd.it/1hjoh5a
@r_Unity3D
YouTube
How to make Tetris in Unity (Complete Tutorial) 🧩🧱
Learn to make the classic 2D arcade game Tetris in Unity. Tetris is a tile-matching video game created in 1984. In Tetris, players complete lines by moving differently shaped pieces, which descend onto the playing field. The completed lines disappear and…
Looking to start a team(looking for any and all advice)
Hey there,
I’m completely ignorant of what it really takes to make video games on a technical level but I know I’ve always had a subconscious passion to create one.
I’ve been writing for nearly 13 years (haven’t published anything, because I’m looking for what I want to dedicate my time too) and I want to write a story for a video game. Me and a buddy are starting our journey soon regarding our creation and I wanted any advice I could get regarding beginners tips, what to know, what you wish you knew, pros and cons, cheap vs poor, etc.
Overall my objective is to be a creative director.
Please share any and all info
https://redd.it/1hjnrqv
@r_Unity3D
Hey there,
I’m completely ignorant of what it really takes to make video games on a technical level but I know I’ve always had a subconscious passion to create one.
I’ve been writing for nearly 13 years (haven’t published anything, because I’m looking for what I want to dedicate my time too) and I want to write a story for a video game. Me and a buddy are starting our journey soon regarding our creation and I wanted any advice I could get regarding beginners tips, what to know, what you wish you knew, pros and cons, cheap vs poor, etc.
Overall my objective is to be a creative director.
Please share any and all info
https://redd.it/1hjnrqv
@r_Unity3D
Reddit
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