r/Unity3D – Telegram
r/Unity3D
264 subscribers
12.6K photos
15.6K videos
14 files
48K links
News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
Download Telegram
Last January I've created steam page for my first game and now it has 90000 WLs =͟͟͞͞(꒪ᗜ꒪‧̣̥̇)

It's never too late to say Happy New Year, so Happy New Year and hi!

I've already posted here, so consider this a follow-up to this post. So, long story short, I've finished CodeMonkey's 10 hours course in 2023 and then my friends and I started making our first game - Urban Jungle. Steam page went live on January 2024.

https://preview.redd.it/3lskb47hwide1.jpg?width=1920&format=pjpg&auto=webp&s=52f0f48e3218e1172dbd930f71bb53e9a46a4d2c

It was supposed to be a short project just to release a Steam game, but this joke went too far xD Right now we have 89654 WLs, haha, 90k was clickbait (⊙ _ ⊙ ) And my biggest flex is that we've spent ZERO dollars on marketing ( • ̀ω•́ )✧

17 January 2025

It's absolutely bonkers, so when Urban Jungle started taking off in May-June 2024, we've decided to put a lot more effort to our first release and now release will happen somewhere in Q1 2025. We're 3 people team: my friends were working on game full time and I had a job, so was working on game on the side. We are team of:
\- game designer/3d artist - game looks amazing, because of her 𓍢ִ໋🌷͙֒₊˚ʚ 🌱 ₊˚✧ ゚
\- programmer/artist - I did initial programming, UI and marketing
\- programmer - he came and made my messy code GOOD xD And did like 80% of the current code xD

Programming and 3d were on junior level and art was on mid level, when we started. We've learnt everything on the go, made a lot of mistakes development wise, but game is coming to life in the end. I can tell that right now Urban Jungle is at polishing state and it's much better state, than when we had to finish all content before end of 2024 xD Now we have around 2 months to make UJ as best as we possibly can.

2024 was crazy, so here is the main stuff that happened to our small game and team:
\- We signed with a publisher Assemble Ent!
\- Urban Jungle was nominated as the most wholesome game in, hollapaminute, GAMESCOM

NEXT TO THESE AWESOME GAMES WATAHELL

\- Wishlists exploded like this 1000 -> 7000 -> 14000 -> 45000 -> 75000 -> 89654
\- Urban Jungle was a part of Summer Game Fest thanks to Women Led Games festival .·°՞(≧□≦)՞°·.
\- We've released 4 or 5 demos throughout the year and everytime improved almost everything xD

It's a crazy journey, we're in total panic mode, but can't wait to press "release" button on Steam (っᗒ︿ᗕς)

Right now I've left my full time job and became an indie dev. It was inital dream, isn't it? :D Btw I'm sure that all this happened because of:
\- 2 people believed in my stupid idea about small game about house plants and now we're real indie team!
\- My husband and friends were supportive as hell
\- Friends and I are from gamedev related areas, so we have incredible network of talented artists, musicians, translators, who did aid us along the way.
\- CodeMonkey's 10 hours course xD
\- And, of course, players, that believe in our Urban Jungle more than we believe in it (˚ಥ﹏ಥ)ง
\- Also indies are soooo supportive! Devs of Minami Lane, Monterona, Lost & Found and many more were supporting us with advices and encouragement. It's sooo refreshing to enter the community so warm and welcoming.

So, guys and girls, go and try to make your indie dream come true. I think it's possible even nowadays, when gamedev is in this terrible state. And we'd be sooo grateful, if you will help us get clickbait number of WLs in noscript come true xD We need 346 wishlists! :"D Urban Jungle is here - s.team/a/2744010

PS I'll try to make a post about my marketing efforts in other post, but I'll post it on
Which one do you think is a better capsule image?
https://redd.it/1i3dt4z
@r_Unity3D
Media is too big
VIEW IN TELEGRAM
Built with Unity: Our TETRIS-Inspired City Builder in Action, Mini City: Mayhem!

https://redd.it/1i3e23m
@r_Unity3D
Media is too big
VIEW IN TELEGRAM
Building HEXAROMA, a cozy turn-based island village game in Unity! It’s all about strategy, charm and creativity. Would love your feedback on my progress!

https://redd.it/1i3duuo
@r_Unity3D
Thanks Unity. I'm glad that English grey has the same RGBA values as the American gray. Not sure the aggressiveness is necessary though.
https://redd.it/1i3gh3o
@r_Unity3D
Just Finished the Official Poster for My Game
https://redd.it/1i3i6kx
@r_Unity3D
Media is too big
VIEW IN TELEGRAM
I'm Making an Action RPG That's Pokemon With Realtime Combat

https://redd.it/1i3k9q7
@r_Unity3D
I’m developing a game that takes you on a story-driven adventure through a vast junkyard of broken machines. Build, craft, and uncover the secrets of this mechanical world.
https://youtu.be/StdNokoyl58

https://redd.it/1i3mnxn
@r_Unity3D
Ivy prefabs using APVs
https://redd.it/1i3mqel
@r_Unity3D
Media is too big
VIEW IN TELEGRAM
Fur receiving multi bounce real time global illumination from mesh lights in URP RenderGraph

https://redd.it/1i3qsrd
@r_Unity3D
This media is not supported in your browser
VIEW IN TELEGRAM
How would I recreate the Flame of Frenzy effect in Unity? (More details below)
https://redd.it/1i3ttlj
@r_Unity3D
Will I be in trouble if I use UnityEvents a bit too much

I always use unity events for my prototypes and other project and I just saw in a video that using those will cause peformance issue. Idk if it's true and all and that's why I am here. Will it cause performance issue? And if so how many is too many to be used?

https://redd.it/1i3xyu5
@r_Unity3D
We are developing a slice of life game, based on an Indian city by the riverbank.

We have been off the grid for what seems like an eternity. It's about time we reveal what we've been creating.

Here's a very early glimpse of the art.

https://preview.redd.it/b6th0g9fppde1.png?width=1543&format=png&auto=webp&s=f1ece9a2aa8be2c7ea6e6b2475b2453a39cc833b



https://redd.it/1i433tj
@r_Unity3D
Media is too big
VIEW IN TELEGRAM
Anyone know who this cameo is? Or am I the only one who is old!

https://redd.it/1i44zkq
@r_Unity3D
Collectibles - UI communication in Unity ECS and animation with DOTween + MVC pattern 🍻
https://redd.it/1i482l5
@r_Unity3D