Procedural planets, atmospheric scattering, and shell textured clouds.
https://redd.it/1iatpjr
@r_Unity3D
https://redd.it/1iatpjr
@r_Unity3D
playground testing scene for my upcoming tower defence game
testing scene
https://redd.it/1ib73tm
@r_Unity3D
testing scene
https://redd.it/1ib73tm
@r_Unity3D
Media is too big
VIEW IN TELEGRAM
I love that I can create the tools I need in Unity: like this VFX chain system I'm using for rendering fully procedural glitches from custom shaders to textures.
https://redd.it/1ib7ccn
@r_Unity3D
https://redd.it/1ib7ccn
@r_Unity3D
A classic day in the life of game dev ... Spend day wondering why keyframes keep vanishing between Unity and Blender. After carefully inspecting every export setting in Blender, you finally notice Unity's "Anim. Compression" is set to Keyframe Reduction. 🤦♂️ How's your day?
https://redd.it/1ib8z1p
@r_Unity3D
https://redd.it/1ib8z1p
@r_Unity3D
This media is not supported in your browser
VIEW IN TELEGRAM
This is one of the enemies we've created in our game! What do you think?
https://redd.it/1ibbfks
@r_Unity3D
https://redd.it/1ibbfks
@r_Unity3D
This media is not supported in your browser
VIEW IN TELEGRAM
Silly feature that took me way too long to implement and no one will use but i'm definitly having fun with it :')
https://redd.it/1ibckea
@r_Unity3D
https://redd.it/1ibckea
@r_Unity3D
This media is not supported in your browser
VIEW IN TELEGRAM
The demo of my narrative-driven game made with Unity is finally available!
https://redd.it/1ib7lwc
@r_Unity3D
https://redd.it/1ib7lwc
@r_Unity3D
My guns asset pack now includes grenades after the latest update. Feel free to use it in your games. It’s free and CC0. Link is bellow first image.
https://redd.it/1ibcorv
@r_Unity3D
https://redd.it/1ibcorv
@r_Unity3D
Reddit
From the Unity3D community on Reddit: My guns asset pack now includes grenades after the latest update. Feel free to use it in…
Explore this post and more from the Unity3D community