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Made a super simple drone propeller shader by rotating the UV, perfect for our little follow drone cam! (Shader code in the comments)
https://redd.it/1ictqih
@r_Unity3D
https://redd.it/1ictqih
@r_Unity3D
A year ago, at 16, my cat inspired me to make an idle game about collecting rare cats, and I'm still working on it! Would love to hear your feedback and suggestions. :). One of the fun features of the game is that some types of cats will drop into the Steam inventory, allowing players to trade cats
https://redd.it/1id2wj6
@r_Unity3D
https://redd.it/1id2wj6
@r_Unity3D
Reddit
From the Unity2D community on Reddit: A year ago, at 16, my cat inspired me to make an idle game about collecting rare cats, and…
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🧯💦 "Fire extinguishers: not just for fires, but for flying too!" 🪂🔥
https://redd.it/1id0d3g
@r_Unity3D
https://redd.it/1id0d3g
@r_Unity3D
Testing shaders and post-processing in our 2D games, what do you think?
https://redd.it/1idbg8r
@r_Unity3D
https://redd.it/1idbg8r
@r_Unity3D
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Tried making Action RPG mixed with Tower Defense Game. Is this too crowded for a boss fight?
https://redd.it/1idfts7
@r_Unity3D
https://redd.it/1idfts7
@r_Unity3D
For the Pirate Software Game Jam this year, the theme was "You Are The Weapon". So we made a game about a forest fighting back against deforestation called Phantom of the Grove. What do you think?
https://redd.it/1idghj3
@r_Unity3D
https://redd.it/1idghj3
@r_Unity3D
Reddit
From the Unity2D community on Reddit: For the Pirate Software Game Jam this year, the theme was "You Are The Weapon". So we made…
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One Mechanic with various interactions leads to interesting gameplay.
https://redd.it/1ididqp
@r_Unity3D
https://redd.it/1ididqp
@r_Unity3D
Showing off my game's current artstyle. It uses a robust edge detection algorithm with the difference of gaussians to get really thin detail lines. Shadow volumes are used for pixel perfect shadows as well. What do you think?
https://redd.it/1idg4t0
@r_Unity3D
https://redd.it/1idg4t0
@r_Unity3D
Reddit
From the Unity3D community on Reddit: Showing off my game's current artstyle. It uses a robust edge detection algorithm with the…
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How do I move the green raycast line's position? I want to make it so that my character can only jump when touching the ground but right now it is jumping in all conditions.
https://redd.it/1idj8fo
@r_Unity3D
https://redd.it/1idj8fo
@r_Unity3D
Just to share some steam stats and one of best developer response on pirating his game
https://redd.it/1idjbpx
@r_Unity3D
https://redd.it/1idjbpx
@r_Unity3D
Reddit
From the Unity3D community on Reddit: Just to share some steam stats and one of best developer response on pirating his game
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