r/Unity3D – Telegram
r/Unity3D
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15.5K videos
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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
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What do you think of this style?
https://redd.it/1k8g6f5
@r_Unity3D
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i finally changed the main character in my game from a placeholder to a properly designed character!

https://redd.it/1k8i3t8
@r_Unity3D
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Testing some environment and color palettes for my space folding game.
https://redd.it/1k8kdnu
@r_Unity3D
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You can now walk around the planets you generate with my Geographically Accurate Planet Simulator!

https://redd.it/1k8kfn5
@r_Unity3D
How would you set up the lighting for this stage? This seemingly simple problem has caused me to have a mental breakdown., and makes me doubt if the Unity's engineers are actually human.

https://redd.it/1k8getq
@r_Unity3D
How to create this textured/graphic transition between materials on a mesh?
https://redd.it/1k8lzyj
@r_Unity3D
Bouncing Ball game

Dear all Bro and Sis,
I amgoing to publish my first app in life(being an Electrical engineer person a new thing for me).

1. is there any way to get monetized via some good marketing strategies ??just like SEO stuff for websites I think. please recommend any youtube video.
2. With that game which is very simple, can I earn even 1 dollar ?
3. any advice for me, since I am very new and want to develop a carrier in gaming and Software world.

https://redd.it/1k8p9mw
@r_Unity3D
Input System button press is slow?

Hey all, I am using the Input System and I noticed that the interact actions are kind of slow? In order for me to trigger an interaction I have to hold down the key. Is there a way to make it so that it triggers as soon as I press the key it's assigned to?

Edit: Btw, the movement actions work perfectly, those feel responsive. So I'm not sure if it's just the way inputs work in this system or if there's a way to fix it.

https://redd.it/1k8yg48
@r_Unity3D
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Traverse a plague-ridden world where stealth is your only way to survive (Unity 2022 URP)

https://redd.it/1k8xvc1
@r_Unity3D
What would the best FREE networking system for my game?

I'm creating a game that will rely decently on physics and rigidbodies.

The game's goal is to knock other players down (they are similar to cars, and the way to knock them down is to ram into them)

I tried using Netcode for game objects, and so far it hasnt worked that well for this.. I could be using it wrong though, if I am I'll look more into it.

For now, since I have no budget for this game, I'd prefer it to be able to run off of a host instead of servers across the world since those normally cost money.

I'd like to add support to devices other than PC as well.

https://redd.it/1k8vu95
@r_Unity3D