Which reason to change the default value of FixedDeltaTime ?
I see someone change its value of the refresh rate for physics update in Unity editor during a Game Jam. I don't ask him the question but why and when you need to change it ? On which needs you increased or decreased its value ?
https://redd.it/1lbw28n
@r_Unity3D
I see someone change its value of the refresh rate for physics update in Unity editor during a Game Jam. I don't ask him the question but why and when you need to change it ? On which needs you increased or decreased its value ?
https://redd.it/1lbw28n
@r_Unity3D
Reddit
From the Unity2D community on Reddit
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Here's 30 seconds of gameplay of our arcade, online co-op, horde shooter - The Horde Wants You Dead
https://redd.it/1lbxkbw
@r_Unity3D
https://redd.it/1lbxkbw
@r_Unity3D
Modular animal sprite system in Unity — any tips for aligning weird part combinations?
https://redd.it/1lbxvea
@r_Unity3D
https://redd.it/1lbxvea
@r_Unity3D
Reddit
From the Unity2D community on Reddit: Modular animal sprite system in Unity — any tips for aligning weird part combinations?
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How could I achieve the signature selection outline you see in every painting/editing software?
https://preview.redd.it/21j8g78i537f1.png?width=335&format=png&auto=webp&s=bbbe6937451cf07fb8d74af6d980004e686038a9
https://redd.it/1lbzbh4
@r_Unity3D
https://preview.redd.it/21j8g78i537f1.png?width=335&format=png&auto=webp&s=bbbe6937451cf07fb8d74af6d980004e686038a9
https://redd.it/1lbzbh4
@r_Unity3D
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I’ve added the ability to rotate the camera around the car - it completely changes the way the game Lost Host feels. But I think this is exactly what the game was missing :)
https://redd.it/1lc08nr
@r_Unity3D
https://redd.it/1lc08nr
@r_Unity3D
Unity 2d izometric game tile stay in the background
I'm trying to make a game using tile map in unity, but I can't solve the problem that the tiles that should be on top stay in the background.
https://preview.redd.it/2q3roga5047f1.png?width=1233&format=png&auto=webp&s=8f50bf4ef6320ca4391c749196bbdeed4bbfdac8
here it is normal, but when I add two more tiles on top of it, it is as follows
https://preview.redd.it/wuvb7v97047f1.png?width=1263&format=png&auto=webp&s=8793da4d45bb0a95e3211927a69bd298d52e281c
I can't fix this problem please help me
https://redd.it/1lc30he
@r_Unity3D
I'm trying to make a game using tile map in unity, but I can't solve the problem that the tiles that should be on top stay in the background.
https://preview.redd.it/2q3roga5047f1.png?width=1233&format=png&auto=webp&s=8f50bf4ef6320ca4391c749196bbdeed4bbfdac8
here it is normal, but when I add two more tiles on top of it, it is as follows
https://preview.redd.it/wuvb7v97047f1.png?width=1263&format=png&auto=webp&s=8793da4d45bb0a95e3211927a69bd298d52e281c
I can't fix this problem please help me
https://redd.it/1lc30he
@r_Unity3D
"Window" shader
I want to make a 2D effect where the texture on an object looks like a window into a larger texture. As the camera or object moves, the visible part of the texture shifts, revealing different areas of the bigger image behind, rather than the texture being stuck to the object itself or scrolling UVs. A rough example of this kind of effect is the Galaxy Skin in Fortnite, but I’m aiming for a 2D version of that 'looking into another space' feel. What would be the best way to approach this?
https://redd.it/1lc6mm5
@r_Unity3D
I want to make a 2D effect where the texture on an object looks like a window into a larger texture. As the camera or object moves, the visible part of the texture shifts, revealing different areas of the bigger image behind, rather than the texture being stuck to the object itself or scrolling UVs. A rough example of this kind of effect is the Galaxy Skin in Fortnite, but I’m aiming for a 2D version of that 'looking into another space' feel. What would be the best way to approach this?
https://redd.it/1lc6mm5
@r_Unity3D
Reddit
From the Unity2D community on Reddit
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The release of "KWS2 Dynamic Water System" is coming soon
https://youtu.be/2l2Er_NyGMs
https://redd.it/1lc4o08
@r_Unity3D
https://youtu.be/2l2Er_NyGMs
https://redd.it/1lc4o08
@r_Unity3D
Two years ago I quit my full-time job to build my dream game — Universe Architect — for all you space, physics, and quantum mechanics freaks. How do you like the latest screenshot? The game goes live soon — do you think it was worth it?
https://redd.it/1lc800k
@r_Unity3D
https://redd.it/1lc800k
@r_Unity3D