Just released my first game onto Play Store; Dash Die Repeat! : 2D Arcade
https://www.youtube.com/watch?v=2zhrh53GVKE
https://redd.it/1pvbk6w
@r_Unity3D
https://www.youtube.com/watch?v=2zhrh53GVKE
https://redd.it/1pvbk6w
@r_Unity3D
YouTube
Dash Die Repeat! : 2D Arcade Official Trailer
Game is now available on android via the Google Play Store
https://play.google.com/store/apps/details?id=com.Meshhra.FlappyDash
https://play.google.com/store/apps/details?id=com.Meshhra.FlappyDash
Mouse click on object
I can be very dumb but I'm in despair. I'm trying to create a hidden object game, and the main requirement is detecting a left mouse button click on an object. I tried everything but nothing work. ChatGPT cannot help either, or maybe I just dumb as hell.
I've added object, added box collider 2d, added noscript as in tutorials, attached it to the object. And it doesn't work. I tried all way, all possible ways. Can someone help please? It's a very very simple thing but I cannot do this.
using UnityEngine;
public class Click : MonoBehaviour
{
void OnMouseDown()
{
Debug.Log("+");
}
}
https://redd.it/1pvchbi
@r_Unity3D
I can be very dumb but I'm in despair. I'm trying to create a hidden object game, and the main requirement is detecting a left mouse button click on an object. I tried everything but nothing work. ChatGPT cannot help either, or maybe I just dumb as hell.
I've added object, added box collider 2d, added noscript as in tutorials, attached it to the object. And it doesn't work. I tried all way, all possible ways. Can someone help please? It's a very very simple thing but I cannot do this.
using UnityEngine;
public class Click : MonoBehaviour
{
void OnMouseDown()
{
Debug.Log("+");
}
}
https://redd.it/1pvchbi
@r_Unity3D
Reddit
From the Unity2D community on Reddit
Explore this post and more from the Unity2D community
How can i turn these sprites into one single sprite sheet ? Is there something built-in Unity to do that or do i need to make a sheet myself in Photoshop, Paint, Gimp etc ...
The sprites are singles but i want'em to be like in the second image
yeah like in here basically
https://redd.it/1pvefc4
@r_Unity3D
The sprites are singles but i want'em to be like in the second image
yeah like in here basically
https://redd.it/1pvefc4
@r_Unity3D
Just updated my action roguelike game, Berserk High. Making the trailer really reminded me how good Unity is for 2D top-view action game development.
https://youtu.be/Eqg05nMt_Wg
https://redd.it/1pvh05j
@r_Unity3D
https://youtu.be/Eqg05nMt_Wg
https://redd.it/1pvh05j
@r_Unity3D
YouTube
Berserk High - Short Trailer
Steam Page: https://store.steampowered.com/app/2710460/Berserk_High/
Berserk High is a roguelike action RPG featuring intense combat against formidable bosses, with the ever-present threat of permadeath looming.
Glorious, desperate battles await.
#indiegame…
Berserk High is a roguelike action RPG featuring intense combat against formidable bosses, with the ever-present threat of permadeath looming.
Glorious, desperate battles await.
#indiegame…
XenoFields: Frontier, a farming RPG. I wanted to show off our newer Alien Plantlife
https://redd.it/1pviikj
@r_Unity3D
https://redd.it/1pviikj
@r_Unity3D
Reddit
From the Unity2D community on Reddit: XenoFields: Frontier, a farming RPG. I wanted to show off our newer Alien Plantlife
Explore this post and more from the Unity2D community
My Christmas gift to the community. A library of 3d assets and textures. The coupon is valid for 46 hours
https://redd.it/1pvbs93
@r_Unity3D
https://redd.it/1pvbs93
@r_Unity3D
Reddit
From the Unity3D community on Reddit: My Christmas gift to the community. A library of 3d assets and textures. The coupon is valid…
Explore this post and more from the Unity3D community
Error messages in the console
This line of red errors have come up upon opening console and for the life of me I don't know how to get rid, there seems to have been similar issues but not quite the same, can't seem to lower protection level, any ideas most welcome!
Merry Christmas, whatever you're doing I hope you're having a good day.
https://preview.redd.it/ab1x1m0n2f9g1.jpg?width=1793&format=pjpg&auto=webp&s=2d2c0b006d4e3534ae11fc754dfe4522c7a0f1b1
https://redd.it/1pvn3ph
@r_Unity3D
This line of red errors have come up upon opening console and for the life of me I don't know how to get rid, there seems to have been similar issues but not quite the same, can't seem to lower protection level, any ideas most welcome!
Merry Christmas, whatever you're doing I hope you're having a good day.
https://preview.redd.it/ab1x1m0n2f9g1.jpg?width=1793&format=pjpg&auto=webp&s=2d2c0b006d4e3534ae11fc754dfe4522c7a0f1b1
https://redd.it/1pvn3ph
@r_Unity3D
Is 53k triangles acceptable for a Unity 3D artist test (model + shader + VFX)? model done in blender
https://redd.it/1pvfzrj
@r_Unity3D
https://redd.it/1pvfzrj
@r_Unity3D
This is my tutorial image, I would be grateful if you tell me if I made a mistake in some part of the English or if it is incomprehensible
https://redd.it/1pw3eof
@r_Unity3D
https://redd.it/1pw3eof
@r_Unity3D
We redesigned our main avatar - would love your feedback
Hey 👋
We’re building Cubtopia, a cozy MMO virtual world, based on foundations from our first local virtual world we built back in 2017. We recently did a major refresh of our core avatar character, the “Cub”.
Here’s a side-by-side of the old 2017 model vs the new 2025 model, including turnarounds.
https://preview.redd.it/9puzuckpij9g1.png?width=1357&format=png&auto=webp&s=cb6185450fd5ff52f8b88205e77a2a658c81ca5a
What we were aiming for with the 2025 version:
A cleaner silhouette and more “toy-like” proportions
Softer shapes and a friendlier facial read, especially at small sizes
Better consistency across angles for animation and cosmetics
A style that scales well for lots of outfits, accessories, and customization
I’d love to hear your feedback.
If you’ve done character refreshes mid-project, I’d also really appreciate hearing what you learned, what broke unexpectedly (rigging, cosmetics, UI icons), and what you wish you had planned earlier.
If this kind of dev journey interests you, feel free to follow along with us over at r/PlayCubtopia where we share progress, experiments, and lessons learned.
https://redd.it/1pw3y8j
@r_Unity3D
Hey 👋
We’re building Cubtopia, a cozy MMO virtual world, based on foundations from our first local virtual world we built back in 2017. We recently did a major refresh of our core avatar character, the “Cub”.
Here’s a side-by-side of the old 2017 model vs the new 2025 model, including turnarounds.
https://preview.redd.it/9puzuckpij9g1.png?width=1357&format=png&auto=webp&s=cb6185450fd5ff52f8b88205e77a2a658c81ca5a
What we were aiming for with the 2025 version:
A cleaner silhouette and more “toy-like” proportions
Softer shapes and a friendlier facial read, especially at small sizes
Better consistency across angles for animation and cosmetics
A style that scales well for lots of outfits, accessories, and customization
I’d love to hear your feedback.
If you’ve done character refreshes mid-project, I’d also really appreciate hearing what you learned, what broke unexpectedly (rigging, cosmetics, UI icons), and what you wish you had planned earlier.
If this kind of dev journey interests you, feel free to follow along with us over at r/PlayCubtopia where we share progress, experiments, and lessons learned.
https://redd.it/1pw3y8j
@r_Unity3D