give it a quick try
Hey everyone 👋
I’m working on a small puzzle/merge game and just released a playable build.
[https://samet-bas.itch.io/neonmerge](https://samet-bas.itch.io/neonmerge)
I’d really appreciate it if you could **give it a quick try** and let me know:
* Is the gameplay fun?
* Does anything feel confusing or frustrating?
* Any ideas to make it better?
All feedback (good or bad) helps a lot 🙏
Thanks for checking it out!
https://redd.it/1q0go8c
@r_Unity3D
Hey everyone 👋
I’m working on a small puzzle/merge game and just released a playable build.
[https://samet-bas.itch.io/neonmerge](https://samet-bas.itch.io/neonmerge)
I’d really appreciate it if you could **give it a quick try** and let me know:
* Is the gameplay fun?
* Does anything feel confusing or frustrating?
* Any ideas to make it better?
All feedback (good or bad) helps a lot 🙏
Thanks for checking it out!
https://redd.it/1q0go8c
@r_Unity3D
itch.io
NeonMerge by Samet Baş
How high you can fly ? Play in your browser
A retro cash register roguelike deckbuilder i've been building for 5+ months called Business 98
https://redd.it/1q0jlub
@r_Unity3D
https://redd.it/1q0jlub
@r_Unity3D
Reddit
From the Unity2D community on Reddit: A retro cash register roguelike deckbuilder i've been building for 5+ months called Business…
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Unity Metaprogramming - which technique actually fits your use case?
https://redd.it/1q0ze71
@r_Unity3D
https://redd.it/1q0ze71
@r_Unity3D
Why is rigid body making my sprite fall upwards??
Sorry I'm quite new to unity and this is my first game but why when I add Regis body 2d does it cause my sprite to fall upwards or sometimes to the side, how can I fix this?
Also sorry I can't work out how to attach a video
https://redd.it/1q10j7p
@r_Unity3D
Sorry I'm quite new to unity and this is my first game but why when I add Regis body 2d does it cause my sprite to fall upwards or sometimes to the side, how can I fix this?
Also sorry I can't work out how to attach a video
https://redd.it/1q10j7p
@r_Unity3D
Reddit
From the Unity2D community on Reddit
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Implementing cutscenes between dialogue
I'm making a 2D game, and just like other games, I wanted to incorporate the method of adding small cutscenes between dialogues (E.g. The Player walks across a bridge. Once they reach the end of the bridge, a dialogue box pops up that says "I've made it across!". Once the player clicks the box to continue, the dialogue box closes, the cutscene continues and the Player walks off-screen).
I managed to find tutorials to create dialogue boxes when the player interacts with objects and to use Timelines to create cutscenes. However, it's very tedious in the game I'm making, which is very narrative-heavy for me to make a timeline every time I want a character to move between dialogues. Most tutorials I have seen only show methods of making singular cutscenes, and I want a way to make one or two cutscene(s) for the entire scene and then divide them up so that they play between dialogues (I hope that made sense).
Is there any easier way to accomplish this?
https://redd.it/1q10wdr
@r_Unity3D
I'm making a 2D game, and just like other games, I wanted to incorporate the method of adding small cutscenes between dialogues (E.g. The Player walks across a bridge. Once they reach the end of the bridge, a dialogue box pops up that says "I've made it across!". Once the player clicks the box to continue, the dialogue box closes, the cutscene continues and the Player walks off-screen).
I managed to find tutorials to create dialogue boxes when the player interacts with objects and to use Timelines to create cutscenes. However, it's very tedious in the game I'm making, which is very narrative-heavy for me to make a timeline every time I want a character to move between dialogues. Most tutorials I have seen only show methods of making singular cutscenes, and I want a way to make one or two cutscene(s) for the entire scene and then divide them up so that they play between dialogues (I hope that made sense).
Is there any easier way to accomplish this?
https://redd.it/1q10wdr
@r_Unity3D
Reddit
From the Unity2D community on Reddit
Explore this post and more from the Unity2D community