r/Unity3D – Telegram
r/Unity3D
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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
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While the last post was blowing up, I was actually already upgrading the physics. Here is the new look.

https://redd.it/1r4lefi
@r_Unity3D
Jujutsu Deckbuilder, kinda funny ngl
https://redd.it/1r4ym4n
@r_Unity3D
I made 6 grass tiles and spent the rest of the time working on paths. It’s starting to come together into something like this. Next up — more environment sprites.

https://redd.it/1r4fdmc
@r_Unity3D
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Reddit found my previous attempt at bringing more color into my cozy game divisive, so I have been trying to balance it better - what do you think now?

https://redd.it/1r4zq91
@r_Unity3D
Free Marginal Item Pack – 16 Pixel Art Assets (32x32)
https://redd.it/1r5bh6i
@r_Unity3D
Issue with scroll view

Hey guys basically im new to this and im trying to build my 1st app which requires scroll view.

the problem is that whenever I run the app in Unity...I can scroll down and up but it immediately goes back to its original position once I lift my finger. Its like a rubber band.

please help guys!! 🙏

https://redd.it/1r5emg2
@r_Unity3D
I remade Unity Hub, but with Git support

This weekend I recreated Unity Hub, but designed around GitHub instead of Unity Version Control. Would anyone want to use this?

You can download it here.

preview of my custom unity hub

Features

It shows projects in the cloud (github)
project size (I like to keep my projects small)
you can nickname a project, handy if you have multiple branches of the same repo cloned.
it syncs with Unity Hub if you have it installed. pulling your installs and projects.

Feel free to give it a try and let me know your feedback.

https://redd.it/1r5f2mc
@r_Unity3D
Check wether a gameobject has a certain noscript attached

I have a noscript that checks collisions for a tag and when a collision of a certain tag is found it is assigned as a target gamebject and then changes a variable of that gameobject. but not all variables of that tag have the same noscript, so I'd like to check wether the collided object has noscript A or B attached to acces the right variable in the right noscript. how can I go about that?

https://redd.it/1r5e8ax
@r_Unity3D
I'm building a territory-capture arcade game
https://redd.it/1r5iou5
@r_Unity3D