Here we go!!! I hope i don't quit like everything i tried in my life. (Any Advice is welcome. I want to finish something)
https://redd.it/1ljtsgh
@r_lua
https://redd.it/1ljtsgh
@r_lua
Didn’t expect to use Lua for embedded dev,now I’m using it on microcontrollers
I always thought Lua was just for game noscripting or tweaking config files, didn’t even know people were using it to control hardware. Recently tried it out on an esp32 (was just playing around with IoT stuff) and was surprised how smooth it felt. I wrote Lua code in the browser, pushed it straight to the device, and got a working UI with MQTT + TLS in way less time than it would’ve taken me in c.
Didn’t need any local installs, toolchains, or compiling, just write + run.
Kinda wild that something this lightweight is doing so much. Curious if anyone else here using Lua in embedded or low-resource environments? Would love to see what tools/setups you’re using.
https://redd.it/1ljynal
@r_lua
I always thought Lua was just for game noscripting or tweaking config files, didn’t even know people were using it to control hardware. Recently tried it out on an esp32 (was just playing around with IoT stuff) and was surprised how smooth it felt. I wrote Lua code in the browser, pushed it straight to the device, and got a working UI with MQTT + TLS in way less time than it would’ve taken me in c.
Didn’t need any local installs, toolchains, or compiling, just write + run.
Kinda wild that something this lightweight is doing so much. Curious if anyone else here using Lua in embedded or low-resource environments? Would love to see what tools/setups you’re using.
https://redd.it/1ljynal
@r_lua
Reddit
From the lua community on Reddit
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I want to learn lua as my first language
If you could give me tips and like ways to do it in a hands on way that would be nice
https://redd.it/1lkjhkq
@r_lua
If you could give me tips and like ways to do it in a hands on way that would be nice
https://redd.it/1lkjhkq
@r_lua
Reddit
From the lua community on Reddit
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No recoil superlight 2
# Can someone help me in creating a "No Recoil" Script for Logitech superlight 2?
https://redd.it/1ll4r82
@r_lua
# Can someone help me in creating a "No Recoil" Script for Logitech superlight 2?
https://redd.it/1ll4r82
@r_lua
Reddit
From the lua community on Reddit
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Lua Test and Automation Framework (TAF)
I am an Embedded Firmware Engineer and a few months ago my friend showed me a Robot Framework his company uses for writing end-to-end tests for the embedded devices.
I was speechless. Let's just say that I did not like it :)
So I decided to write a single tool that could:
run fast unit-style tests and longer integration tests,
talk to embedded boards over serial and drive browsers with WebDriver,
print pretty TUI dashboards in the terminal without heavyweight IDEs,
let me noscript everything in a high-level language but still drop to C when I need raw speed or OS access.
so I kindly present TAF (Test-Automation Framework).
---
### Feature list
| Feature | TL;DR |
|---------|-------|
| Lua 5.4 test files | Dead-simple
| C core | The harness itself is a ~7 K LOC C binary → instant startup, tiny footprint. |
| Serial module | Enumerate ports, open/close,
| Web module | Thin WebDriver wrapper (POST/GET/DELETE/PUT) → drive Chrome/Firefox/Safari from the same Lua tests. |
| Process module | Spawn external procs (
| TUI dashboard | ncurses fallback (or Notcurses if available) – live view of “current test, current file:line, last log entry, pass/fail counter”. |
| Defer hooks |
| Pluggable logs | Structured JSON log file + pretty colourised console output -> pipe into Grafana or just
---
### Quick taste (Serial)
---
### Where it stands
Works on macOS and Linux (Windows native support is in progress, WSL should just work).
Docs live in the repo (
Apache 2.0 licence.
---
### Road-map / looking for feedback
Parallel test execution (isolated Lua states +
Docker/Podman helper to spin up containers as ephemeral environments.
Better WebDriver convenience layer: CSS/XPath shorthands, wait-until helpers, drag-and-drop, screenshots diffing.
Pre-built binaries via GitHub Actions so you can `curl | sh` it in CI.
TAF self test (Test TAF with TAF)
If any of this sounds useful, grab it: <https://github.com/jayadamsmorgan/taf> (name collision with aviation “TAF” accepted 😅). Star, issue, PR, critique – all welcome!
Cheers!
https://redd.it/1ll9u3u
@r_lua
I am an Embedded Firmware Engineer and a few months ago my friend showed me a Robot Framework his company uses for writing end-to-end tests for the embedded devices.
I was speechless. Let's just say that I did not like it :)
So I decided to write a single tool that could:
run fast unit-style tests and longer integration tests,
talk to embedded boards over serial and drive browsers with WebDriver,
print pretty TUI dashboards in the terminal without heavyweight IDEs,
let me noscript everything in a high-level language but still drop to C when I need raw speed or OS access.
so I kindly present TAF (Test-Automation Framework).
---
### Feature list
| Feature | TL;DR |
|---------|-------|
| Lua 5.4 test files | Dead-simple
taf.test("name", function() … end) syntax; hot reload; no DSL to learn. || C core | The harness itself is a ~7 K LOC C binary → instant startup, tiny footprint. |
| Serial module | Enumerate ports, open/close,
read_until() helper with timeouts/patterns – perfect for embedded bring-up logs. || Web module | Thin WebDriver wrapper (POST/GET/DELETE/PUT) → drive Chrome/Firefox/Safari from the same Lua tests. |
| Process module | Spawn external procs (
taf.proc.spawn()), capture stdin/stdout/stderr, kill & wait – good for CLI apps. || TUI dashboard | ncurses fallback (or Notcurses if available) – live view of “current test, current file:line, last log entry, pass/fail counter”. |
| Defer hooks |
taf.defer(fn, …) to guarantee cleanup even if an assert() explodes. || Pluggable logs | Structured JSON log file + pretty colourised console output -> pipe into Grafana or just
cat. |---
### Quick taste (Serial)
local taf = require("taf")
local serial = taf.serial
taf.test("Communicate with GPS Device", {"hardware", "gps"}, function()
-- Find a specific device by its USB product string
local devices = serial.list_devices()
local gps_path
for _, dev in ipairs(devices) do
if dev.product and dev.product:find("GPS") then
gps_path = dev.path
break
end
end
if not gps_path then
taf.log_critical("GPS device not found!")
end
taf.log_info("Found GPS device at:", gps_path)
local port = serial.get_port(gps_path)
-- Ensure the port is closed at the end of the test
taf.defer(function()
port:close()
taf.print("GPS port closed.")
end)
-- Open and configure the port
port:open("rw")
port:set_baudrate(9600)
port:set_bits(8)
port:set_parity("none")
port:set_stopbits(1)
taf.print("Port configured. Waiting for NMEA sentence...")
-- Read until we get a GPGGA sentence, with a 5-second timeout
local sentence = port:read_until("$GPGGA", 5000)
if sentence:find("$GPGGA") then
taf.log_info("Received GPGGA sentence:", sentence)
else
taf.log_error("Did not receive a GPGGA sentence in time.")
end
end)
---
### Where it stands
Works on macOS and Linux (Windows native support is in progress, WSL should just work).
Docs live in the repo (
docs/ + annotated examples). Apache 2.0 licence.
---
### Road-map / looking for feedback
Parallel test execution (isolated Lua states +
fork() / threads). Docker/Podman helper to spin up containers as ephemeral environments.
Better WebDriver convenience layer: CSS/XPath shorthands, wait-until helpers, drag-and-drop, screenshots diffing.
Pre-built binaries via GitHub Actions so you can `curl | sh` it in CI.
TAF self test (Test TAF with TAF)
If any of this sounds useful, grab it: <https://github.com/jayadamsmorgan/taf> (name collision with aviation “TAF” accepted 😅). Star, issue, PR, critique – all welcome!
Cheers!
https://redd.it/1ll9u3u
@r_lua
GitHub
GitHub - jayadamsmorgan/taf: Testing & Automation Framework in Lua
Testing & Automation Framework in Lua. Contribute to jayadamsmorgan/taf development by creating an account on GitHub.
lua classes and complex numbers!
I wrote a small (60 loc) lua system that implements classes, and wrote a complex number class using it (and 800 lines of tests), and a fractal renderer (in roblox) with it
github link: https://github.com/WaffleSpaghetti/lua-classes-and-complex-numbers/tree/main
game link: https://www.roblox.com/games/85562596659593/lua-classes-complex-numbers-burning-ship-fractal
(though the game is more of a tech / use case demo)
hope someone finds this useful or cool :D
https://redd.it/1llewlz
@r_lua
I wrote a small (60 loc) lua system that implements classes, and wrote a complex number class using it (and 800 lines of tests), and a fractal renderer (in roblox) with it
github link: https://github.com/WaffleSpaghetti/lua-classes-and-complex-numbers/tree/main
game link: https://www.roblox.com/games/85562596659593/lua-classes-complex-numbers-burning-ship-fractal
(though the game is more of a tech / use case demo)
hope someone finds this useful or cool :D
https://redd.it/1llewlz
@r_lua
GitHub
GitHub - WaffleSpaghetti/lua-classes-and-complex-numbers: a lightweight implementation of classes (and complex numbers) for lua
a lightweight implementation of classes (and complex numbers) for lua - WaffleSpaghetti/lua-classes-and-complex-numbers
Connecting via Websocket to a server.
So as a quick fun project, I wanna develop a mod for the game "Balatro" coded in lua with LÖVE2D, using the SteamModded framework and the lovely injector. Recently I've been hitting a wall. I need to connect as a client to a server via websocket and be able to recieve and send json messages. I have looked on the internet for solutions but I wanna ask here. (Btw I do know the syntax as its easy to adopt from python, and i do understand lua code).
- I've looked at lua-webhooks, but for a client I needed the ev module (for events it seems?) and for the love i cant find out how to get that module.
- I've looked at another Balatro Mod that adds multiplayer and uses sockets, but that's all i could find out. I am unsure what it does repo.
- And I've found lua-http, but i couldnt find any big documentation on it.
Help appreciated!
https://redd.it/1llm1u9
@r_lua
So as a quick fun project, I wanna develop a mod for the game "Balatro" coded in lua with LÖVE2D, using the SteamModded framework and the lovely injector. Recently I've been hitting a wall. I need to connect as a client to a server via websocket and be able to recieve and send json messages. I have looked on the internet for solutions but I wanna ask here. (Btw I do know the syntax as its easy to adopt from python, and i do understand lua code).
- I've looked at lua-webhooks, but for a client I needed the ev module (for events it seems?) and for the love i cant find out how to get that module.
- I've looked at another Balatro Mod that adds multiplayer and uses sockets, but that's all i could find out. I am unsure what it does repo.
- And I've found lua-http, but i couldnt find any big documentation on it.
Help appreciated!
https://redd.it/1llm1u9
@r_lua
GitHub
BalatroMultiplayer/networking/socket.lua at main · Balatro-Multiplayer/BalatroMultiplayer
A Multiplayer Mod for Balatro. Contribute to Balatro-Multiplayer/BalatroMultiplayer development by creating an account on GitHub.
For a beginner how long would it take to learn the basics of Lua?
im just wondering how long its gonna take me to learn the basics of Lua as a newbie. Thanks!
https://redd.it/1llyiop
@r_lua
im just wondering how long its gonna take me to learn the basics of Lua as a newbie. Thanks!
https://redd.it/1llyiop
@r_lua
Reddit
From the lua community on Reddit
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LuaDroid: why is some of the noscript not displaying in the output?
BACKGROUND ON THE OP:
I am quite new to lua. I've only been learning for a few days and I can grasp the basic principles of it. I have prior knowledge about coding and basic ideas as I'd learned most of python a few years back (I have forgotten nesrly all of what I had learned though).
I've been using roblox studio to learn when I'm at home but when travelling, I use LuaDroid. It is quite useful and, while I obviously can't practice stuff that need a 3d world and things that roblox studio has and LuaDroid doesn't, I can still practice if statements, maths, for and while loops, etc.
So anyways this is the issue: the noscript after line 61 (apart from comments because they don't appear anyway) just won't show up in the output. I've made a few functions after line 61 and then called them for use later but they aren't displayed in the output. I just don't understand why so someone please help me!
I'll paste my coding and what shows up in the output below. Also please tell me if I need to include more information about this because I don't know how much information you'd need to be able to tell me what I've done wrong.
Here's all of my coding (don't mind some of my word choices... hehe):
print("what the john is this")
-- thats the only thing i know how to do
-- how do i access lessons help
-- im cooked
print("im cooked")
print("heheheharr")
print("imma watch a tutorial 1 sec")
-- WRITTEN ON: idk the day i got this app-----
local function addOneLol(addOneTo)
resultA = addOneTo + 1
print(addOneTo, "add one equals", resultA)
return resultA
end
addOneLol(6)
addOneLol(100)
local function timesFive(multiplyMe)
resultM = multiplyMe 5
print(multiplyMe, "times five equals", resultM)
return resultM
end
timesFive(210)
timesFive(0.2525)
if timesFive(200) == 1000 then
print("guys 200 times 5 is 1000 no way")
else
print("news flash: my life is a lie")
end
local sigma = 0
for skibidi = 1, 10, 1 do
sigma = sigma + 1
print(sigma)
if sigma >= 5 then
print("yay")
end
end
local function countToFive()
for chad = 1, 1 do
print("1")
print("2")
print("3")
print("4")
print("5!")
end
end
local rizz = 1
while rizz < 6 do
print("this should be displayed 5 times")
rizz = rizz + 1
return rizz
end
-- uhh everything past this line doesnt work T-T
-- im actually gonna crashout holy moly rawrrrrr
countToFive()
local function xTIMESy(x, y)
resultT = x y
print(resultT)
return resultT
end
xTIMESy(9, 12)
-- WRITTEN ON: MONDAY 23RD JUNE 2025-----
trueORfalse = true
local fuction fiftyfifty()
if trueORfalse then
print("its true")
for i = 1, 10, 1 do
print("yay")
end
end
fiftyfifty()
-- WRITTEN ON: TUESDAY 24TH JUNE 2025-----
Here's what shows up in the output:
what the john is this im cooked
heheheharr
imma watch a tutorial 1 sec
6 add one equals 7
100 add one equals 101
210 times five equals 1050
0.2525 times five equals 1.2625
200 times five equals 1000
guys 200 times 5 is 1000 no way
1
2
3
4
5
yay
6
yay
7
yay
8
yay
9
yay
10
yay
this should be displayed 5 times
https://redd.it/1lm49e2
@r_lua
BACKGROUND ON THE OP:
I am quite new to lua. I've only been learning for a few days and I can grasp the basic principles of it. I have prior knowledge about coding and basic ideas as I'd learned most of python a few years back (I have forgotten nesrly all of what I had learned though).
I've been using roblox studio to learn when I'm at home but when travelling, I use LuaDroid. It is quite useful and, while I obviously can't practice stuff that need a 3d world and things that roblox studio has and LuaDroid doesn't, I can still practice if statements, maths, for and while loops, etc.
So anyways this is the issue: the noscript after line 61 (apart from comments because they don't appear anyway) just won't show up in the output. I've made a few functions after line 61 and then called them for use later but they aren't displayed in the output. I just don't understand why so someone please help me!
I'll paste my coding and what shows up in the output below. Also please tell me if I need to include more information about this because I don't know how much information you'd need to be able to tell me what I've done wrong.
Here's all of my coding (don't mind some of my word choices... hehe):
print("what the john is this")
-- thats the only thing i know how to do
-- how do i access lessons help
-- im cooked
print("im cooked")
print("heheheharr")
print("imma watch a tutorial 1 sec")
-- WRITTEN ON: idk the day i got this app-----
local function addOneLol(addOneTo)
resultA = addOneTo + 1
print(addOneTo, "add one equals", resultA)
return resultA
end
addOneLol(6)
addOneLol(100)
local function timesFive(multiplyMe)
resultM = multiplyMe 5
print(multiplyMe, "times five equals", resultM)
return resultM
end
timesFive(210)
timesFive(0.2525)
if timesFive(200) == 1000 then
print("guys 200 times 5 is 1000 no way")
else
print("news flash: my life is a lie")
end
local sigma = 0
for skibidi = 1, 10, 1 do
sigma = sigma + 1
print(sigma)
if sigma >= 5 then
print("yay")
end
end
local function countToFive()
for chad = 1, 1 do
print("1")
print("2")
print("3")
print("4")
print("5!")
end
end
local rizz = 1
while rizz < 6 do
print("this should be displayed 5 times")
rizz = rizz + 1
return rizz
end
-- uhh everything past this line doesnt work T-T
-- im actually gonna crashout holy moly rawrrrrr
countToFive()
local function xTIMESy(x, y)
resultT = x y
print(resultT)
return resultT
end
xTIMESy(9, 12)
-- WRITTEN ON: MONDAY 23RD JUNE 2025-----
trueORfalse = true
local fuction fiftyfifty()
if trueORfalse then
print("its true")
for i = 1, 10, 1 do
print("yay")
end
end
fiftyfifty()
-- WRITTEN ON: TUESDAY 24TH JUNE 2025-----
Here's what shows up in the output:
what the john is this im cooked
heheheharr
imma watch a tutorial 1 sec
6 add one equals 7
100 add one equals 101
210 times five equals 1050
0.2525 times five equals 1.2625
200 times five equals 1000
guys 200 times 5 is 1000 no way
1
2
3
4
5
yay
6
yay
7
yay
8
yay
9
yay
10
yay
this should be displayed 5 times
https://redd.it/1lm49e2
@r_lua
Reddit
From the lua community on Reddit
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Recruitment Application
Greetings,
I am assembling a dedicated Roblox development team comprising 3 Developers and 3 Designers.
If you are passionate about creating high quality projects and possess strong skills in your field, I invite you to join us.
Regarding payment: Once the game is completed, all profits and interests will be fairly split among the team members.
Please send me an email on : david.business069@gmail.com to express your interest or request more information.
Looking forward to collaborating with talented individuals.
Best regards
https://redd.it/1lmauyp
@r_lua
Greetings,
I am assembling a dedicated Roblox development team comprising 3 Developers and 3 Designers.
If you are passionate about creating high quality projects and possess strong skills in your field, I invite you to join us.
Regarding payment: Once the game is completed, all profits and interests will be fairly split among the team members.
Please send me an email on : david.business069@gmail.com to express your interest or request more information.
Looking forward to collaborating with talented individuals.
Best regards
https://redd.it/1lmauyp
@r_lua
Reddit
From the lua community on Reddit
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Lua on microcontrollers. Surprised how far it’s come
Been mostly using lue for small noscripting stuff over the years, config files, quick automation etc. Always loved how clean it feels but never thought of it as a serious option for embedded devices.
Recently tried out a setup where you run lua code directly on an esp32 and it honestly blew me away. Like full noscripting, GPIO access, MQTT, TLS, even OTA updates and all of it handled from a browser based IDE. Didn’t expect that level of capability from such a tiny chip running Lua.
Curious if anyone else here is experimenting with Lua on constrained devices? I know NodeMCU is a thing, but this felt a bit more full featured.
https://redd.it/1lnn2q9
@r_lua
Been mostly using lue for small noscripting stuff over the years, config files, quick automation etc. Always loved how clean it feels but never thought of it as a serious option for embedded devices.
Recently tried out a setup where you run lua code directly on an esp32 and it honestly blew me away. Like full noscripting, GPIO access, MQTT, TLS, even OTA updates and all of it handled from a browser based IDE. Didn’t expect that level of capability from such a tiny chip running Lua.
Curious if anyone else here is experimenting with Lua on constrained devices? I know NodeMCU is a thing, but this felt a bit more full featured.
https://redd.it/1lnn2q9
@r_lua
Reddit
From the lua community on Reddit
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New to Lua, Code won't Print, Help (Visual Studio Code)
https://preview.redd.it/g1i90ylu90af1.png?width=1920&format=png&auto=webp&s=731fa3a147994ad3b8f4fd615dfb7e305292afc0
So I'm still new to Lua, And I'm using VSCode to do my Lua Coding, I'm just wondering why my Lua Code refuses to print in the Output Console, Can someone answer me that?
https://redd.it/1lo04s5
@r_lua
https://preview.redd.it/g1i90ylu90af1.png?width=1920&format=png&auto=webp&s=731fa3a147994ad3b8f4fd615dfb7e305292afc0
So I'm still new to Lua, And I'm using VSCode to do my Lua Coding, I'm just wondering why my Lua Code refuses to print in the Output Console, Can someone answer me that?
https://redd.it/1lo04s5
@r_lua
The Complete Defold Course Bundle (pay what you want and help charity)
https://www.humblebundle.com/software/complete-defold-course-bundle-software
https://redd.it/1lomiif
@r_lua
https://www.humblebundle.com/software/complete-defold-course-bundle-software
https://redd.it/1lomiif
@r_lua
Humble Bundle
The Complete Defold Course Bundle
Pay what you want to create your own original console, desktop, mobile, and web games using Defold—one of the most powerful and free dev engines around!
realistically, how much faster is binding globals to a local? is it even noticeable?
https://redd.it/1lpad4q
@r_lua
https://redd.it/1lpad4q
@r_lua
Putting my WebSocket into a Thread
## THIS IS A REPOST
Hi. I have been using https://github.com/flaribbit/love2d-lua-websocket/releases to create a simple websocket system for my Balatro mod. It all worked until some time ago. Only me on my laptop specifically and on the pc of a friend the game lags with 0fps. I have been able to pinpoint it to the löve2d socket library, specifically connect. I've learned that it's reccommended to put the socket in a Thread to avoid blocking operations stopping the game thread. I have never used threads in löve nor lua ever so I wanted to ask what would be the best way to rewrite my socket into using a thread without needing much of a refactor, since my code in this version is still spaghetti 🍝
https://redd.it/1lqv0mx
@r_lua
## THIS IS A REPOST
Hi. I have been using https://github.com/flaribbit/love2d-lua-websocket/releases to create a simple websocket system for my Balatro mod. It all worked until some time ago. Only me on my laptop specifically and on the pc of a friend the game lags with 0fps. I have been able to pinpoint it to the löve2d socket library, specifically connect. I've learned that it's reccommended to put the socket in a Thread to avoid blocking operations stopping the game thread. I have never used threads in löve nor lua ever so I wanted to ask what would be the best way to rewrite my socket into using a thread without needing much of a refactor, since my code in this version is still spaghetti 🍝
https://redd.it/1lqv0mx
@r_lua
Reddit
From the love2d community on Reddit: Putting my WebSocket into a Thread
Explore this post and more from the love2d community
How to list Windows pipes in Lua? (mpv)
Hi all,
I am trying to wait until a detached child process has created a named pipe, so that I don't send a command before the named pipe has been created (therefore making the command not take effect).
For this reason I am trying to list all the named pipes.
If I do
However, if I do the following in Lua (in an mpv noscript), I get nothing out:
What's the best way to achieve what I'm trying to do?
Thanks
https://redd.it/1ls26yj
@r_lua
Hi all,
I am trying to wait until a detached child process has created a named pipe, so that I don't send a command before the named pipe has been created (therefore making the command not take effect).
For this reason I am trying to list all the named pipes.
If I do
dir -n \\.\pipe in the terminal (PowerShell), I get a list of all named pipes.However, if I do the following in Lua (in an mpv noscript), I get nothing out:
for dir in io.popen([[dir -n "\\.\pipe"]]):lines() do print(dir) endWhat's the best way to achieve what I'm trying to do?
Thanks
https://redd.it/1ls26yj
@r_lua
Reddit
From the lua community on Reddit
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Lua help
I'm trying to download lua on win 10 but its only a cz file and I cant use it. Any help on this?
https://redd.it/1ls54ev
@r_lua
I'm trying to download lua on win 10 but its only a cz file and I cant use it. Any help on this?
https://redd.it/1ls54ev
@r_lua
Reddit
From the lua community on Reddit
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Game engine
Hey! Im pretty new to lua coding from scratch (im coding balatro mods for 6-7 month, but want to make my own thing now) and i was looking for a game engine, something like godot but for lua, and i couldnt find any so far
https://redd.it/1lsq0ai
@r_lua
Hey! Im pretty new to lua coding from scratch (im coding balatro mods for 6-7 month, but want to make my own thing now) and i was looking for a game engine, something like godot but for lua, and i couldnt find any so far
https://redd.it/1lsq0ai
@r_lua
Reddit
From the lua community on Reddit
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Getting Started with GTA V/FiveM Vehicle Mod Creation - Need Advice & Tutorials!
I’m running a FiveM server and want to dive into creating custom vehicle mods for GTA V/FiveM. I’m a beginner in this area and eager to learn the ropes. I’d love to hear from experienced modders about their process and any tips or basic tutorials you can share to help me get started. Specifically, I have a few questions:
1. Programming Languages: What programming or markup languages are commonly used for vehicle modding in GTA V/FiveM?
2. Essential Skills: What key skills or knowledge should I focus on to successfully create vehicle mods?
3. 3D Modeling Software: What are the best 3D modeling programs for creating or editing vehicle models?
Any personal experiences, beginner-friendly tutorials, or resources you can point me to would be greatly appreciated. Excited to join the modding community and start building some cool vehicles!
Thanks,
https://redd.it/1lvd58a
@r_lua
I’m running a FiveM server and want to dive into creating custom vehicle mods for GTA V/FiveM. I’m a beginner in this area and eager to learn the ropes. I’d love to hear from experienced modders about their process and any tips or basic tutorials you can share to help me get started. Specifically, I have a few questions:
1. Programming Languages: What programming or markup languages are commonly used for vehicle modding in GTA V/FiveM?
2. Essential Skills: What key skills or knowledge should I focus on to successfully create vehicle mods?
3. 3D Modeling Software: What are the best 3D modeling programs for creating or editing vehicle models?
Any personal experiences, beginner-friendly tutorials, or resources you can point me to would be greatly appreciated. Excited to join the modding community and start building some cool vehicles!
Thanks,
https://redd.it/1lvd58a
@r_lua
Reddit
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