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News and discussion for the Lua programming language.

Subreddit: https://www.reddit.com/r/lua

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Squish 5.2+ I forked and updated the squish module for Lua 5.2+ compatibility

GitHub link

I was looking to use a minifier for my own module I've been working on and knew about squishy, but from what I could tell it was only compatible with 5.1 and lower. I checked out some existing forks but didn't find anything that suited what I needed, so I adopted that "sigma-coder mindset" and did it myself.

It's literally just squish but made to work with Lua 5.2+

The biggest "change" I made is updating the documentation to be more robust, mostly for myself but in case anyone else was confused as to how to build/use it since it took me forever to completely understand.

Some features like `gzip` and `debug` I haven't touched and are just as they were previously. I wasn't going to get into that since they were already experimental features for the existing versions. I'll look into it in the future cause it sounds interesting.

Hope this can be useful to someone other than me!

https://redd.it/1qd2hi7
@r_lua
Using ipairs() – antipattern? It cuts half of the table upon field nil assignment.

> a = {1,2,3,4}
> for k,v in pairs(a) do print(v) end
1
2
3
4
> a2 = nil
> for k,v in ipairs(a) do print(v) end
1
> a = {1,nil,3,4}
> for k,v in ipairs(a) do print(v) end
1
>

Commentary: *I know* about pairs() and ipairs(). But I would be _really_ expecting 1,nil,2,3 and not loosing half of my table because I reasigned something to nil.

Is it intended that every assignment after a[2\] = nil must be transferred to the hash part? It is sooo confusing.

Am I arriving at the right conclusion that using ipairs() might be an antipattern and I should stick to pairs or numerical for loop? Unless I am _really reallyyy_ sure that I have a LIFO-like table..?

https://redd.it/1qdodl1
@r_lua
lua lu

Can I get the readable text from a .lu file? I have the APK and everything is in the resource.car file, but the text inside is unreadable. I don't have a copy of the original code other than the APK, and I can't fix the errors right now because of that. Do you know of any way to do this?

https://redd.it/1qdnspz
@r_lua
Lua Gotchas

Hi folks, I've been programming with Python for about 2 years now.
My coworker suggested that start embedding Lua into my projects to speed up the slower parts(I think he is getting annoyed by some of the slowness lol). Anyone know something that might bite me in the butt that is easy to overlook? From what I understand, I can install Lupa and get the runtime like that. He told me to use a bunch of tables. Is that correct for the most part?

https://redd.it/1qeuole
@r_lua
It’s a shame what seems to be happening to luau

I was in discussions with someone on what noscripting language to use for their game. The discussion eventually fell to luau vs lua 5.4.8, and Lua won out in the end. Not because it was necessary better, but because luau is associated with Roblox. It really sucks to see people completely dismiss a language because of external factors that have nothing to do with the language itself, and I fear that luau’s external influences doomed it for the rest of its life

That’s all, sorry for the rant.

https://redd.it/1qjkk8p
@r_lua
I'm making a tool for making and distributing terminal apps that use Lua, what are your thoughts?

Hey guys! Right now I am making a tool for terminal apps distribution that heavily relies on Lua (since it's the language for coding these apps), will anyone need it? should I give up on it and do something else or should I continue working on it?

Basically, it's sandboxed Lua with some additional modules provided using C# (Lua CSharp), like those for using assets, calling other noscripts, permissions even (so that some sensitive functions like system.read_file_str require getting permission from user first (and yes, I removed io/os modules because sandboxing))

For more info, check the documentation for the tool's API: https://github.com/Ict00/TtyPack/blob/master/docs/main.md

I really hope to get at least some feedback, because right now I'm kinda blind and don't know what exactly do I do. :D

https://redd.it/1qjab4s
@r_lua
[Hobby] Garry’s Mod WW2 Server in dev. Looking for GLua/Lua Devs & Model Artists

Hey everyone,

I’m working on a Garry’s Mod server that’s still in early development, and I’m looking for people who’d like to help out as a hobby / passion project.

Right now this is unpaid since the server isn’t live yet, but payment(Paypal) is possible in the future if everything works out and the server becomes sustainable.

What I’m looking for:

* **GLua / Lua devs**
* Gamemode noscripting
* Fixing or improving existing systems
* Helping build core server features
* **Model artists**
* Fixing or improving existing models
* Making better replacements

What you get:

* Credit for your work
* Long-term collaboration if things go well
* Freedom to share ideas and help shape the server
* Something you can use for your portfolio

If you’re interested, comment or DM me and I’ll share more details (concept, current progress, Discord, etc.).
Most of the progress is posted on discord.

**Discord DM:** .\_teixeira\_.

**Discord Server:** [Discord](https://discord.gg/CdycaHdt6B)

**Youtube Channel for Dev Showcases:** [Youtube](https://www.youtube.com/@AlphaRoleplayWaW?sub_confirmation=1)

https://redd.it/1qjhad4
@r_lua
i have no idea what i am doing at all, but ive learned that this is a lua based game- so i thought this would be a good place to ask

https://preview.redd.it/xzu2z984tfeg1.png?width=1916&format=png&auto=webp&s=c9eb4e87ffd2b11594a3993f0ab69305570204ac

this is a game called replicube, it runs in lua. but heres the thing, i have no expereince what so ever in any type of coding at all. i am trying to replicate the top below in the bottom but i am having trouble removing the cubes on the Z and X axis. what i had wrote to get to where i am now can be seen on the left. again- ill be the first to admit im not smart about this in the slighest...but i want to learn it. even if that means asking about it on the internet

https://redd.it/1qhs4j6
@r_lua
Help

Is there any cheaper alternative to Codeacademy? I got the free trial and was going to pay for another month but didn't realize it was so expensive.

https://redd.it/1qhnzbb
@r_lua
Did I make a mistake by starting to learn programming with Lua?

Did I make a mistake by learning Lua instead of another programming language?
I'm completely new to programming, so I'm having some difficulties. Now I'm faced with a choice: continue learning Lua for Roblox game development or start learning Python/JS for web development.

https://redd.it/1qhej78
@r_lua
Since Gmod uses a form of lua I was wondering can anyone help me with noscripting a attack animation

I’ve tried everything and there aren’t any tutorials about making a kill animation online

https://redd.it/1qi5gyy
@r_lua
Asking aga n but how do I give my custom npc that uses Drgbase a death animation on gmod



https://redd.it/1qjz1wc
@r_lua
I want to learn Lua. But i dont know where to start

I wanted to learn lua a long time ago for my roblox games i didnt want to use ai since it gives a lot of errors and it just doesnt know what i exactly want so i decided to learn it any tips on where to start which videos i should watch im very confused

https://redd.it/1qk93qw
@r_lua
Decided to start learning lua and made this simple tic tac toe program

the 1-indexed arrays really made it harder to wrap my head around it, but all in all I had more fun than when I first started learning python. If anyone knows a few tricks for better string manipulation, please feel free to share them :)


https://github.com/StativKaktus131/Lua-Playground/blob/main/Tic%20Tac%20Toe/tictactoe.lua

https://redd.it/1ql65fl
@r_lua
Are there any Lua gamedev frameworks that run on the Xbox360? (Homebrew

I'd like to make and run something ony JTAGed 360, just for fun.

I'll take an engine too, but I'd much prefer a framework.

https://redd.it/1ql8ngf
@r_lua
Free resource for roblox game dev?

Just wondering if there is a consensus (or whatever you think) is the best free resource to learn lua to make roblox games with. Thanks.

https://redd.it/1ql9sy0
@r_lua
Best way to find a fivem dev?

I do understand that this is the lua subreddit/community but I do not have enough karma to post inside of fivem's or the developer subreddit so that is why I'm asking here.

Currently I've been trying to hire a developer part time for a passion project of mine that im working on and currently I've been scammed for about $1200. One of the main issues i face when trying to hire a developer is that most of these so called "developers" are just vibe coders who don't know what they're doing at all and its starting to get harder to find developers with ai especially in fivem as before AI there was just wannabe developers taking code from other developers and making a pile of garbage as the result. I do know developers get their ideas crushed or get over worked by the people that hire them but I'm a very open and lenient person I feel.

If anyone can help me find a developer for fivem that knows the following

\- ESX Framework

\- has worked with overextended library

\- Is up to date with LUAs coding practices


please dm me here or add me on discord I'll gladly pay a finders fee after I've hired the developer and I see that they're actually good at what they do & professional.


This is a paid position and its part time


Discord - naqs871

https://redd.it/1qm5vib
@r_lua
LPM - A package manager and standalone executable compiler for Lua, in Lua

As the name suggests, `lpm` is a package manager for lua. It is written entirely in LuaJIT. It is heavily inspired by package managers like `npm`, `bun` and `uv`.

It is currently in an alpha state, but I think it's become quite usable and is integral to my main project ([Arisu](https://github.com/codebycruz/arisu), if you're curious). Expect certain things to be in flux and stupid things to be broken as the project gets more stable and gets a proper test harness.

# Features

* Git dependencies, supporting subdirectories+monorepos
* Local relative path dependencies (good for monorepos)
* Compile your project to a single executable with `lpm compile`
* Run a suite of tests with `lpm test`
* Self upgrade to the latest version with `lpm upgrade`
* Supports Windows and Linux (x86/ARM, Musl/Glibc).
* Build noscripts
* Can do things like preprocess files. Perfect for languages like teal
* This is also how C dependencies are built generically instead of making some arbitrary schema as luarocks did.
* Simple JSON configuration (`lpm.json`, ala `package.json`)
* Not vibecoded :)

# How do I use it?

Create a project with `lpm init`, and run it with `lpm run`. It sets up lua's path and cpath to resolve your dependencies which are stored in `lpm_modules`.

# Who is this for?

If you want a package manager that resembles a modern experience, and primarily make your own projects, or are willing to briefly port a LuaRocks project to LPM (It's not very difficult), give it a try.

As a proof of concept, I ported over [busted](https://github.com/lunarmodules/busted) to lpm [here](https://github.com/codebycruz/busted). You can manually invoke the test runner and use busted that way, but in the future, the lpm test runner will have its own testing library built-in, ala bun's built-in test runner.

Porting over busted took a lot of forking but was mostly just creating the `lpm.json` configuration file, and a simple build noscript to call `make` for C dependencies.

# How does this compare with luarocks or lux?

At the moment I have no intention of supporting previous LuaRocks packages, as lpm makes strives for simplicity. But a separate registry will come in the future.

`lpm` is written in Lua(JIT)
`luarocks` is written in Teal
`lux` is written in Rust

# Download

Repo: [https://github.com/codebycruz/lpm](https://github.com/codebycruz/lpm)

The `lpm` binary is built from running `lpm compile` on itself, you can download it below, no need to have lua or luajit installed on your system :)

Linux: `curl -fsSL` [`https://raw.githubusercontent.com/codebycruz/lpm/master/install.sh`](https://raw.githubusercontent.com/codebycruz/lpm/master/install.sh) `| sh`

Windows: `irm https://raw.githubusercontent.com/codebycruz/lpm/master/install.ps1 | iex`

Or get it as an artifact from the [latest nightly build](https://github.com/codebycruz/lpm/actions/workflows/build.yml)

https://redd.it/1qqsf8d
@r_lua