InterceptSuite: A Cross-Platform TLS MITM proxy for Non-HTTP traffic
https://github.com/InterceptSuite/InterceptSuite
https://redd.it/1n45vkx
@r_opensource
https://github.com/InterceptSuite/InterceptSuite
https://redd.it/1n45vkx
@r_opensource
GitHub
GitHub - InterceptSuite/InterceptSuite: MITM proxy for TCP/TLS/DTLS/UDP traffic, with STARTTLS, IoT, Thick Client and more.
MITM proxy for TCP/TLS/DTLS/UDP traffic, with STARTTLS, IoT, Thick Client and more. - InterceptSuite/InterceptSuite
free, open-source file scanner, it can be used in website to prevent malware to be uploaded in servers, it scans locally saving server usage and increasing users privacy
https://github.com/pompelmi/pompelmi
https://redd.it/1n4478a
@r_opensource
https://github.com/pompelmi/pompelmi
https://redd.it/1n4478a
@r_opensource
GitHub
GitHub - pompelmi/pompelmi: free, open-source file scanner
free, open-source file scanner. Contribute to pompelmi/pompelmi development by creating an account on GitHub.
fully open source peer-to-peer social media protocol anyone can build their favorite UI on
https://github.com/plebbit
https://redd.it/1n49214
@r_opensource
https://github.com/plebbit
https://redd.it/1n49214
@r_opensource
GitHub
plebbit
serverless, adminless, decentralized reddit alternative with no transaction fees and captchas over peer-to-peer pubsub to prevent spam - plebbit
My new chat app update (voip + screensharing) - looking for feedback
For the past two years i have been working on a chat app as discord sucks for me, and other platforms having big issues too. Yesterday i released a new update with many new features, including voice chat and screensharing.
It can be found here on github. I also made a subreddit for the community, and we are 30 members now with 700+ views in the past 30 days.
I'd be happy to see people check out the subreddit or even join it! Maybe you wanna test the app. I'll be here for questions!
https://redd.it/1n493io
@r_opensource
For the past two years i have been working on a chat app as discord sucks for me, and other platforms having big issues too. Yesterday i released a new update with many new features, including voice chat and screensharing.
It can be found here on github. I also made a subreddit for the community, and we are 30 members now with 700+ views in the past 30 days.
I'd be happy to see people check out the subreddit or even join it! Maybe you wanna test the app. I'll be here for questions!
https://redd.it/1n493io
@r_opensource
GitHub
GitHub - hackthedev/dcts-shipping: A Chat Platform like Discord but self-hostable like TeamSpeak
A Chat Platform like Discord but self-hostable like TeamSpeak - hackthedev/dcts-shipping
Tired of guessing which USB-C cables are slow? I made an open-source Linux tool to solve it.
A couple of months ago, I launched a simple macOS utility to solve a personal frustration: the USB-C cable mess. All the cables look
The same, all the speeds and capabilities are different. My app reads the data from IOKit to instantly show the negotiated speed of any connected device, so you can tell if your "10Gbps" cable is actually just a slow cable in disguise. I know this data is already available in System Information, but I found myself opening it too often. To my surprise, the app became very successful on the Mac App Store, telling me a lot of people have this problem!
The thing is, my day job is a Linux Ubuntu machine. I wanted the same utility for my work setup, and I wanted to approach it with a different philosophy that fits the Linux ecosystem.
I've built a Linux version from the ground up, and I've released it as a fully free open-source project on GitHub.
It provides the same core functionality, but on Linux Machines:
- Reads from usb-devices to show device speed and version.
- Pulls power delivery information.
- Translates technical IDs into user-friendly names.
While the Mac app is a commercial product to support its development, I wanted this version to be a contribution to the community that builds the tools I rely on every day.
You can check out the full source code, contribute, or just grab the app from the
GitHub repo here:
https://github.com/connection-information-suite/usb-connection-information-menubar-linux
I'd love to get your feedback, pull requests, or just hear your thoughts on it.
https://redd.it/1n4g2eb
@r_opensource
A couple of months ago, I launched a simple macOS utility to solve a personal frustration: the USB-C cable mess. All the cables look
The same, all the speeds and capabilities are different. My app reads the data from IOKit to instantly show the negotiated speed of any connected device, so you can tell if your "10Gbps" cable is actually just a slow cable in disguise. I know this data is already available in System Information, but I found myself opening it too often. To my surprise, the app became very successful on the Mac App Store, telling me a lot of people have this problem!
The thing is, my day job is a Linux Ubuntu machine. I wanted the same utility for my work setup, and I wanted to approach it with a different philosophy that fits the Linux ecosystem.
I've built a Linux version from the ground up, and I've released it as a fully free open-source project on GitHub.
It provides the same core functionality, but on Linux Machines:
- Reads from usb-devices to show device speed and version.
- Pulls power delivery information.
- Translates technical IDs into user-friendly names.
While the Mac app is a commercial product to support its development, I wanted this version to be a contribution to the community that builds the tools I rely on every day.
You can check out the full source code, contribute, or just grab the app from the
GitHub repo here:
https://github.com/connection-information-suite/usb-connection-information-menubar-linux
I'd love to get your feedback, pull requests, or just hear your thoughts on it.
https://redd.it/1n4g2eb
@r_opensource
GitHub
GitHub - connection-information-suite/usb-connection-information-menubar-linux
Contribute to connection-information-suite/usb-connection-information-menubar-linux development by creating an account on GitHub.
Three years of building no-code software for grassroots political organizations
https://write.as/conjure-utopia/three-years-of-building-no-code-software-for-political-organizations
https://redd.it/1n4su2e
@r_opensource
https://write.as/conjure-utopia/three-years-of-building-no-code-software-for-political-organizations
https://redd.it/1n4su2e
@r_opensource
Conjure Utopia
Three years of building no-code software for grassroots political organizations — Conjure Utopia
What is no-code? No-code is primarily a type of software that allows you to create more software, customized for your needs, starting fro...
What open source licensing can I use for my project?
I'm quite bad at understanding these licensing schemes, so please forgive me. But at least I somehow understand the general ideas of popular ones like GPL and MIT. English might not be my main language, but I can still converse properly... I guess? Haha!
I'm currently developing a game framework that is mod-centric. Mod-developers can set their licensing terms flexibly, as long as it won't conflict with the licensing of this project. The main game can't be used to make a commercial product through the open source licensing, they need to use the commercial one.
My goal is in case some people is interested to make a commercial product from this and want to use mods made by the others that are allowed to be used for commercial games, they'll be able to receive compensations too. One of the schemes I'm thinking is royalty similar to Unreal Engine's, but I'll think about it for later as the game is engine is still under heavy development. I just want to set the licensing so I can restrict which libraries I can use.
https://redd.it/1n4uaxz
@r_opensource
I'm quite bad at understanding these licensing schemes, so please forgive me. But at least I somehow understand the general ideas of popular ones like GPL and MIT. English might not be my main language, but I can still converse properly... I guess? Haha!
I'm currently developing a game framework that is mod-centric. Mod-developers can set their licensing terms flexibly, as long as it won't conflict with the licensing of this project. The main game can't be used to make a commercial product through the open source licensing, they need to use the commercial one.
My goal is in case some people is interested to make a commercial product from this and want to use mods made by the others that are allowed to be used for commercial games, they'll be able to receive compensations too. One of the schemes I'm thinking is royalty similar to Unreal Engine's, but I'll think about it for later as the game is engine is still under heavy development. I just want to set the licensing so I can restrict which libraries I can use.
https://redd.it/1n4uaxz
@r_opensource
Reddit
From the opensource community on Reddit
Explore this post and more from the opensource community
I need a shell noscript pro to help me write a POSIX sh noscript to install a binary for my linux open source software
hey folks,
I am building an open-source project called Conveyor CI, it is a ci/cd engine written in golang, I want to write an `sh` installer noscript that downloads the binary file from GitHub release assets and installs it to the program to system. But am not proficient in shell noscript
It should be ans `sh` noscript not Bash.
If you are willing to help, I have an open issue on github with the detailed required implementation
https://github.com/open-ug/conveyor/issues/87
Otherwise if you are reading this a Github star would also be appreciated
https://redd.it/1n4ta86
@r_opensource
hey folks,
I am building an open-source project called Conveyor CI, it is a ci/cd engine written in golang, I want to write an `sh` installer noscript that downloads the binary file from GitHub release assets and installs it to the program to system. But am not proficient in shell noscript
It should be ans `sh` noscript not Bash.
If you are willing to help, I have an open issue on github with the detailed required implementation
https://github.com/open-ug/conveyor/issues/87
Otherwise if you are reading this a Github star would also be appreciated
https://redd.it/1n4ta86
@r_opensource
GitHub
GitHub - open-ug/conveyor: Conveyor CI is an open-source lightweight engine for building CI/CD systems with ease
Conveyor CI is an open-source lightweight engine for building CI/CD systems with ease - open-ug/conveyor
Looking for a frontend or some sort of alternative for TikTok like NewPipe is to YouTube. Are there any others? For Android or even desktop, I mean.
Preferably for Android.
But I wouldn't mind knowing about one for desktop or laptop.
The reason being that I can't use TikTok with my Chinese tablet (Lenovo Legion Tab Y700 2nd gen from 2023) ever since the recent ZuxOS update. It changed everything to Chinese despite the settings being in English.
I want to use TikTok on the go in English.
How may I go about this? And where can I find an alternative frontend for TikTok, if there is any? The last one I saw was updated a year ago and apparently doesn't work anymore, though maybe I misread that.
https://redd.it/1n501wa
@r_opensource
Preferably for Android.
But I wouldn't mind knowing about one for desktop or laptop.
The reason being that I can't use TikTok with my Chinese tablet (Lenovo Legion Tab Y700 2nd gen from 2023) ever since the recent ZuxOS update. It changed everything to Chinese despite the settings being in English.
I want to use TikTok on the go in English.
How may I go about this? And where can I find an alternative frontend for TikTok, if there is any? The last one I saw was updated a year ago and apparently doesn't work anymore, though maybe I misread that.
https://redd.it/1n501wa
@r_opensource
Reddit
From the opensource community on Reddit
Explore this post and more from the opensource community
Offline Link Sharing from Android to Laptop - Modern Alternatives to Pushbullet
Is there a open source tool that lets me send web links from Android to a laptop via the share menu, stores them offline, and opens them automatically when the laptop reconnects? I know about Pushbullet, but it seems outdated and no longer well-supported.
https://redd.it/1n5513z
@r_opensource
Is there a open source tool that lets me send web links from Android to a laptop via the share menu, stores them offline, and opens them automatically when the laptop reconnects? I know about Pushbullet, but it seems outdated and no longer well-supported.
https://redd.it/1n5513z
@r_opensource
Reddit
From the opensource community on Reddit
Explore this post and more from the opensource community
Showcase Open Source Family Budget App – Early Development, Feedback & Contributors Welcome!
Hi all,
I’m excited to share a very incipient project—a family budget app in its first stages of development. The goal is to help people gain personal finance insights, but many features and polish are still to come.
If you’d like to try it out, give feedback, or help shape the future direction, your input would be hugely appreciated! Bugs, suggestions, documentation improvements, or even just telling me what challenges you face keeping a household budget will help a lot. You don’t need to be an expert coder to join in—we welcome all constructive feedback and contributions.
[Live demo/app](https://fintrack-web-dev-96usj.ondigitalocean.app/)
GitHub repository (development branch)
Thanks for checking it out—happy to answer any questions and hear your thoughts!
https://redd.it/1n578za
@r_opensource
Hi all,
I’m excited to share a very incipient project—a family budget app in its first stages of development. The goal is to help people gain personal finance insights, but many features and polish are still to come.
If you’d like to try it out, give feedback, or help shape the future direction, your input would be hugely appreciated! Bugs, suggestions, documentation improvements, or even just telling me what challenges you face keeping a household budget will help a lot. You don’t need to be an expert coder to join in—we welcome all constructive feedback and contributions.
[Live demo/app](https://fintrack-web-dev-96usj.ondigitalocean.app/)
GitHub repository (development branch)
Thanks for checking it out—happy to answer any questions and hear your thoughts!
https://redd.it/1n578za
@r_opensource
Monyfox: an open-source, local, free, and privacy-focused tracker for personal finance and portfolio management
https://github.com/LucaDiba/monyfox
https://redd.it/1n5bd8x
@r_opensource
https://github.com/LucaDiba/monyfox
https://redd.it/1n5bd8x
@r_opensource
GitHub
GitHub - LucaDiba/monyfox: An open-source app for managing your finances.
An open-source app for managing your finances. Contribute to LucaDiba/monyfox development by creating an account on GitHub.
Tesseract OCR no exe file avaible ?
Hello i've dowloaded Tesseract OCR but they are no exe file to instal it there must been a bug or a miss by the person who made it and forget to put the exe file in the RAR , someone can help by sending me one ? I can't find it it's weird
https://redd.it/1n5dyze
@r_opensource
Hello i've dowloaded Tesseract OCR but they are no exe file to instal it there must been a bug or a miss by the person who made it and forget to put the exe file in the RAR , someone can help by sending me one ? I can't find it it's weird
https://redd.it/1n5dyze
@r_opensource
Reddit
From the opensource community on Reddit
Explore this post and more from the opensource community
Spotlight Music: A Modern macOS App for Streaming YouTube Music with Native Media Controls
Hey r/opensource ! I just launched Spotlight Music, a SwiftUI-based macOS music player that streams audio directly from YouTube Music. It features instant search, seamless auto-play, favorites management, full macOS media key integration, and efficient performance. You can browse albums, explore artist catalogs, and even play music videos as audio tracks. Python handles YouTube Music integration, and the app is optimized for low CPU/battery usage. Open source and easy to install—check it out on GitHub!
Github Link - https://github.com/ShubhamPP04/Spotlight-Music
Consider Donating me via UPI ID (I'm Student) - kumar.shubham.6@superyes (India Users)
If you are located outside India and would like to support my work, you can do so by sending a gift card.
https://redd.it/1n5f1o1
@r_opensource
Hey r/opensource ! I just launched Spotlight Music, a SwiftUI-based macOS music player that streams audio directly from YouTube Music. It features instant search, seamless auto-play, favorites management, full macOS media key integration, and efficient performance. You can browse albums, explore artist catalogs, and even play music videos as audio tracks. Python handles YouTube Music integration, and the app is optimized for low CPU/battery usage. Open source and easy to install—check it out on GitHub!
Github Link - https://github.com/ShubhamPP04/Spotlight-Music
Consider Donating me via UPI ID (I'm Student) - kumar.shubham.6@superyes (India Users)
If you are located outside India and would like to support my work, you can do so by sending a gift card.
https://redd.it/1n5f1o1
@r_opensource
GitHub
GitHub - ShubhamPP04/Spotlight-Music
Contribute to ShubhamPP04/Spotlight-Music development by creating an account on GitHub.
If you launched a new chain/runtime today, which license and governance would you pick and why?
GPL/AGPL vs permissive, CLA/no-CLA, M-of-N maintainers, RFC process… what actually drives healthy, durable contribution?
https://redd.it/1n5ittv
@r_opensource
GPL/AGPL vs permissive, CLA/no-CLA, M-of-N maintainers, RFC process… what actually drives healthy, durable contribution?
https://redd.it/1n5ittv
@r_opensource
Reddit
From the opensource community on Reddit
Explore this post and more from the opensource community
I built RapidRAW, a lightweight, GPU-accelerated Lightroom alternative in Rust + Tauri.
Hey [r/opensource](/r/opensource/),
I'm an 18 year old photographer and programmer. I've been using Lightroom for a while, but I always found it resource heavy on my machine, especially when working with large batches of RAW files.
As a personal challenge, I decided to build my own RAW editor from scratch to learn more about image processing pipelines and see if I could create something more performant.
The result is **RapidRAW**. It's a non-destructive, GPU accelerated photo editor built with Rust, Tauri, and React, with a custom WGSL shader pipeline for all image processing. The goal was performance and a small footprint - the entire app is under 20MB (which is less than the average RAW image :)). It's open-source under the AGPL-3.0 license and runs on Windows, macOS, and Linux.
It already supports a full RAW workflow, including:
* Library management, rating, and tagging
* Non-destructive editing with a sidecar file system
* Standard adjustments (Curves, HSL, Exposure, LUTs, etc.)
* Advanced masking (Brush, Linear, Radial) and lightweight, local AI masks for subject/sky detection
* Batch editing and a full preset system
I also recently implemented an optional **ComfyUI integration** for generative edits. This allows for things like generative inpainting and object removal by connecting to a local ComfyUI backend, keeping the core application light while still enabling powerful AI features for those who want them.
I'm sharing it here to get feedback from the open source community. I'd love to hear your thoughts on the tech stack, architecture, or any features you think are essential for a tool like this. Contributions are of course welcome, whether it's bug reports, feature suggestions, or PRs.
**GitHub:** [https://github.com/CyberTimon/RapidRAW](https://github.com/CyberTimon/RapidRAW)
Thanks for checking it out.
Timon
https://redd.it/1n5j9hk
@r_opensource
Hey [r/opensource](/r/opensource/),
I'm an 18 year old photographer and programmer. I've been using Lightroom for a while, but I always found it resource heavy on my machine, especially when working with large batches of RAW files.
As a personal challenge, I decided to build my own RAW editor from scratch to learn more about image processing pipelines and see if I could create something more performant.
The result is **RapidRAW**. It's a non-destructive, GPU accelerated photo editor built with Rust, Tauri, and React, with a custom WGSL shader pipeline for all image processing. The goal was performance and a small footprint - the entire app is under 20MB (which is less than the average RAW image :)). It's open-source under the AGPL-3.0 license and runs on Windows, macOS, and Linux.
It already supports a full RAW workflow, including:
* Library management, rating, and tagging
* Non-destructive editing with a sidecar file system
* Standard adjustments (Curves, HSL, Exposure, LUTs, etc.)
* Advanced masking (Brush, Linear, Radial) and lightweight, local AI masks for subject/sky detection
* Batch editing and a full preset system
I also recently implemented an optional **ComfyUI integration** for generative edits. This allows for things like generative inpainting and object removal by connecting to a local ComfyUI backend, keeping the core application light while still enabling powerful AI features for those who want them.
I'm sharing it here to get feedback from the open source community. I'd love to hear your thoughts on the tech stack, architecture, or any features you think are essential for a tool like this. Contributions are of course welcome, whether it's bug reports, feature suggestions, or PRs.
**GitHub:** [https://github.com/CyberTimon/RapidRAW](https://github.com/CyberTimon/RapidRAW)
Thanks for checking it out.
Timon
https://redd.it/1n5j9hk
@r_opensource
GitHub
GitHub - CyberTimon/RapidRAW: A beautiful, non-destructive, and GPU-accelerated RAW image editor built with performance in mind.
A beautiful, non-destructive, and GPU-accelerated RAW image editor built with performance in mind. - CyberTimon/RapidRAW
Easy Pong – A Retro Classic Re‑imagined in Flutter
https://github.com/adeeteya/EasyPong
https://redd.it/1n5lmcl
@r_opensource
https://github.com/adeeteya/EasyPong
https://redd.it/1n5lmcl
@r_opensource
GitHub
GitHub - adeeteya/EasyPong: An Over Engineered Pong Game Made Using Flutter and Flame Game Engine.
An Over Engineered Pong Game Made Using Flutter and Flame Game Engine. - adeeteya/EasyPong
Downlodr is now on Mac! 🍎🍎 (Free, open source video downloader)
Exciting news! After a lot of requests, Downlodr is now officially available for Mac users. This app leverages the robust yt-dlp backend and pairs it with a minimal, user-focused design. The aim: ethical, open software that puts transparency and privacy first.
# What sets Downlodr apart:
Absolutely no ads, bloatware, or sneaky redirects
Modern interface supporting batch downloads
Powered by the reliable yt-dlp framework
Now runs on macOS and Windows, with Linux support in the pipeline
Plugin system for added customization—now cross-platform
Clear telemetry and privacy controls
Downlodr is completely free, open-source, and built with the community in mind. If you want to give it a spin, here are the relevant links!
Download: https://downlodr.com/
Source: https://github.com/Talisik/Downlodr
Try it, and let us know what you think in r/MediaDownlodr! We’re always looking to improve!
https://redd.it/1n5mlg5
@r_opensource
Exciting news! After a lot of requests, Downlodr is now officially available for Mac users. This app leverages the robust yt-dlp backend and pairs it with a minimal, user-focused design. The aim: ethical, open software that puts transparency and privacy first.
# What sets Downlodr apart:
Absolutely no ads, bloatware, or sneaky redirects
Modern interface supporting batch downloads
Powered by the reliable yt-dlp framework
Now runs on macOS and Windows, with Linux support in the pipeline
Plugin system for added customization—now cross-platform
Clear telemetry and privacy controls
Downlodr is completely free, open-source, and built with the community in mind. If you want to give it a spin, here are the relevant links!
Download: https://downlodr.com/
Source: https://github.com/Talisik/Downlodr
Try it, and let us know what you think in r/MediaDownlodr! We’re always looking to improve!
https://redd.it/1n5mlg5
@r_opensource
Downlodr -
Master your media collection with Downlodr, the video downloader for YouTube and livestreams. Download in your preferred quality with intelligent processing.
Do you remember Metamod for Counter-Strike 1.6? I updated my own server mod that still works after more than a decade
Metamod used to be a server-side plugin engine for GoldSrc engine games, such as Counter-Strike 1.6. In mid-late 2008 I first started to create my own server-side hack (technically it's the correct name), but that codebase was extremely ugly.
In around 2013 or 2014 I started creating a new one from scratch, but I wanted to make it in a way others could use it and base their own creations on it.
I now revisited the project and it still works. last time I played CS 1.6 was over a decade ago, so this was also the last time I checked if the server-side hackbase works.
What can I say, it still works and so I spent the last 2 days building some features into it.
GoldSrc is very outdated and despite CS 1.6 being one of the top games of the 2000s (when Steam launched and replaced WON servers), I have to say it's still fun to goof around with that stuff. Just freak out a little in your own local match, like this:
https://www.youtube.com/watch?v=1Gbx-zXN7wM
Even tho the engine is dated, I must say that it's very enjoyable to build on it. The architecture is simple, you can do much stuff via engine and DLL functions and it's actually pretty simple to accomplish stuff.
So, in case you want to unlock some core memories and dwell in nostalgia, the sourcecode of my "Apocalypse Server" is open-sourced (MIT license) and available on GitHub.
Have fun. :D
NOTE: This only works via a game server (HLDS, listenserver) and is only for educational purposes.
https://redd.it/1n5mzzj
@r_opensource
Metamod used to be a server-side plugin engine for GoldSrc engine games, such as Counter-Strike 1.6. In mid-late 2008 I first started to create my own server-side hack (technically it's the correct name), but that codebase was extremely ugly.
In around 2013 or 2014 I started creating a new one from scratch, but I wanted to make it in a way others could use it and base their own creations on it.
I now revisited the project and it still works. last time I played CS 1.6 was over a decade ago, so this was also the last time I checked if the server-side hackbase works.
What can I say, it still works and so I spent the last 2 days building some features into it.
GoldSrc is very outdated and despite CS 1.6 being one of the top games of the 2000s (when Steam launched and replaced WON servers), I have to say it's still fun to goof around with that stuff. Just freak out a little in your own local match, like this:
https://www.youtube.com/watch?v=1Gbx-zXN7wM
Even tho the engine is dated, I must say that it's very enjoyable to build on it. The architecture is simple, you can do much stuff via engine and DLL functions and it's actually pretty simple to accomplish stuff.
So, in case you want to unlock some core memories and dwell in nostalgia, the sourcecode of my "Apocalypse Server" is open-sourced (MIT license) and available on GitHub.
Have fun. :D
NOTE: This only works via a game server (HLDS, listenserver) and is only for educational purposes.
https://redd.it/1n5mzzj
@r_opensource
YouTube
Apocalypse Server | Trailer | Counter-Strike 1.6 Server-Side Hack
This is a demo video of Apocalypse Server (shortly ApocServ), a server-side hack for GoldSrc CS/CZ. Works with both Counter-Strike 1.6 and Condition-Zero.
GitHub:
https://github.com/danielbrendel/dnyApocServ
Music:
Bruno Belotti - Nel giardino dello Zar…
GitHub:
https://github.com/danielbrendel/dnyApocServ
Music:
Bruno Belotti - Nel giardino dello Zar…