How fast can we compile Rust hello world
http://www.jonathanturner.org/2018/05/how-fast-can-we-compile-rust-hello-world.html
http://www.jonathanturner.org/2018/05/how-fast-can-we-compile-rust-hello-world.html
Refactoring Apache Arrow to use traits and generics
https://andygrove.io/2018/05/apache-arrow-traits-generics/
https://andygrove.io/2018/05/apache-arrow-traits-generics/
Introducing gtk-test - a framework to test GTK UI
http://gtk-rs.org/blog/2018/05/02/who-talked-about-testing.html
http://gtk-rs.org/blog/2018/05/02/who-talked-about-testing.html
gtk-rs.org
Who talked about testing?
Rust bindings for GTK+ and GLib-based libraries
Introducing seiri — a music manager written in Rust
https://medium.com/@chyyran/introducing-seiri-a-music-manager-for-lots-of-music-990b464b3387
https://medium.com/@chyyran/introducing-seiri-a-music-manager-for-lots-of-music-990b464b3387
Medium
Introducing seiri — a music 🎶 manager for lots of music.
TL;DR seiri is a lightweight music manager written (mostly) in Rust that helps keep huge music libraries organized. Try it today at…
sudo_pair: A sudo plugin from Square that requires another human to approve and monitor privileged sudo sessions
https://github.com/square/sudo_pair
https://github.com/square/sudo_pair
GitHub
GitHub - square/sudo_pair: Plugin for sudo that requires another human to approve and monitor privileged sudo sessions
Plugin for sudo that requires another human to approve and monitor privileged sudo sessions - square/sudo_pair
Announcing the codegen working group
https://internals.rust-lang.org/t/announcing-the-codegen-working-group/7434
https://internals.rust-lang.org/t/announcing-the-codegen-working-group/7434
Rust Internals
Announcing the codegen working group
At the recent (not so recent anymore but procrastination is strong) Rust work week in Berlin, we formed a working group to improve the code generation in rustc. The scope of this working group ranges from finding low-hanging fruits in the existing code to…
How Rust 1.26 more than tripled the speed of my code
http://troubles.md/posts/the-power-of-compilers/
http://troubles.md/posts/the-power-of-compilers/
Entity-Component-System architecture for UI in Rust
https://raphlinus.github.io/personal/2018/05/08/ecs-ui.html
https://raphlinus.github.io/personal/2018/05/08/ecs-ui.html
Raph Levien’s blog
Entity-Component-System architecture for UI in Rust
For a fun project, I’ve been tinkering with xi-win, an experimental Windows front-end for xi-editor, written in Rust. I’m basically optimizing for performance, so making a number of somewhat unusual decisions. Among other things, I’m writing the UI myself…
Cortex-M library development now possible on beta and the path towards stable embedded Rust
https://users.rust-lang.org/t/cortex-m-library-development-now-possible-on-beta-and-the-path-towards-stable-embedded-rust/17420
https://users.rust-lang.org/t/cortex-m-library-development-now-possible-on-beta-and-the-path-towards-stable-embedded-rust/17420
The Rust Programming Language Forum
Cortex-M library development now possible on beta and the path towards stable embedded Rust
TL;DR 1.27 = embedded (Cortex-M) library development on stable 1.28 or 1.29 = embedded (Cortex-M) application development on stable We are making breaking changes in the ecosystem in order to move towards development on the stable channel If you are a…
nom 4.0 released: faster, safer, simpler parsers
http://unhandledexpression.com/general/2018/05/14/nom-4-0-faster-safer-simpler-parsers.html
http://unhandledexpression.com/general/2018/05/14/nom-4-0-faster-safer-simpler-parsers.html