Rand 0.5.0 released with quite significant changes over 0.4
https://www.reddit.com/r/rust/comments/8l95zk/rand_050_released/
https://www.reddit.com/r/rust/comments/8l95zk/rand_050_released/
reddit
Rand 0.5.0 released! 🎉 • r/rust
Yesterday was the release of Rand 0.5, with little fanfare. About two months ago the first pre-release was...
Auto reloading development web servers with systemfd/listenfd
https://www.reddit.com/r/rust/comments/8kpea2/ann_auto_reloading_development_web_servers_with/
https://www.reddit.com/r/rust/comments/8kpea2/ann_auto_reloading_development_web_servers_with/
reddit
r/rust - ANN: Auto reloading development web servers with systemfd/listenfd`
2 votes and 0 so far on reddit
Migrating to Actix Web from Rocket for stability
https://nbsoftsolutions.com/blog/migrating-to-actix-web-from-rocket-for-stability
https://nbsoftsolutions.com/blog/migrating-to-actix-web-from-rocket-for-stability
Improving SmallVec's speed by 60% and why that shouldn't matter to you
http://troubles.md/posts/improving-smallvec/
http://troubles.md/posts/improving-smallvec/
Validating UTF-8 strings using as little as 0.7 cycles per byte
https://lemire.me/blog/2018/05/16/validating-utf-8-strings-using-as-little-as-0-7-cycles-per-byte/
https://lemire.me/blog/2018/05/16/validating-utf-8-strings-using-as-little-as-0-7-cycles-per-byte/
Daniel Lemire's blog
Validating UTF-8 strings using as little as 0.7 cycles per byte
Most strings found on the Internet are encoded using a particular unicode format called UTF-8. However, not all strings of bytes are valid UTF-8. The rules as to what constitute a valid UTF-8 string are somewhat arcane. Yet it seems important to quickly validate…
Swapping and dropping to accelerate Rust in a benchmark
https://barrielle.cedeela.fr/research_page/dropping-drops.html
https://barrielle.cedeela.fr/research_page/dropping-drops.html
Building a Datalog engine in under 300 lines of Rust
https://github.com/frankmcsherry/blog/blob/master/posts/2018-05-19.md
https://github.com/frankmcsherry/blog/blob/master/posts/2018-05-19.md
GitHub
blog/posts/2018-05-19.md at master · frankmcsherry/blog
Some notes on things I find interesting and important. - frankmcsherry/blog
Compile time prevention of SQL-injections in Rust
https://polyfloyd.net/post/compile-time-prevention-of-sql-injections/
https://polyfloyd.net/post/compile-time-prevention-of-sql-injections/
polyfloyd's stuff
Compile Time Prevention of SQL-Injections in Rust - polyfloyd's stuff
SQL injection vulnerabilities have been a plague ever since such databases have been combined with user facing applications. Such vulnerabilities arise when a SQL query string is naively combined with data that is controlled by an attacker.
To mitigate, people…
To mitigate, people…
The Embedded Working Group newsletter 5
https://internals.rust-lang.org/t/the-embedded-working-group-newsletter-5/7536
https://internals.rust-lang.org/t/the-embedded-working-group-newsletter-5/7536
Rust Internals
The Embedded Working Group Newsletter - 5
This is the fifth bi-weekly newsletter of the Embedded WG where we highlight new progress, celebrate cool projects, thank the community, and advertise projects that need help! If you want to mention something in the next newsletter, make sure to leave a…
This week's crate is Thunder, a crate for creating simple command-line programs.
Write simple commandline applications in Rust with zero boilerplate
https://github.com/spacekookie/thunder
Write simple commandline applications in Rust with zero boilerplate
https://github.com/spacekookie/thunder
GitHub
spacekookie/thunder
⚡ Doing zero-boilerplate commandline argument parsing in Rust - spacekookie/thunder
Clippy is removing the #![plugin(clippy)] API in favour of cargo clippy
https://github.com/rust-lang-nursery/rust-clippy/pull/2783
https://github.com/rust-lang-nursery/rust-clippy/pull/2783
GitHub
Nuke the clippy plugin interface by oli-obk · Pull Request #2783 · rust-lang-nursery/rust-clippy
It's been a month or so 10 days since the plugin interface emits unsilencable warnings. I have not seen any complaints. I guess noone was using the plugin interface anymore.