Newest tease release available in our group chat (not all functions are finished atm)
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Hi, akane here!
We're thinking about publishing our app (gramophone/accord/checker) on play store for free!
However, google requires 25$ for a developer account. So we're starting a fundraising.
You can donate to my kofi to help out with the project. The one who donated will appear in beta1's formal release's contributor section!
Thank for your kind support also big love to those have donated (Maximilian)🥰
We're thinking about publishing our app (gramophone/accord/checker) on play store for free!
However, google requires 25$ for a developer account. So we're starting a fundraising.
You can donate to my kofi to help out with the project. The one who donated will appear in beta1's formal release's contributor section!
Thank for your kind support also big love to those have donated (Maximilian)
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Become a supporter of Akane Beneckendorff today!
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Gramophone-1.0.6-release.apk
6.5 MB
https://github.com/AkaneTan/Gramophone/releases/tag/1.0.6
Highlights of this release:
- Reverted back to old icon
- Show sleep timer end time in tooltip and remaining time in dialog
- New shuffle implementation
- Multi-level sorting (eg albums>track number)
- better old (<9) Android and A12 compatibility
- Nicely animated now playing indicator in song list
- Added AboutLibraries
- Migrated to Coil3 image loader
- Fixed issue where thumbnails are too big while scrolling list
- Many more bug fixes I forgot about
Highlights of this release:
- Reverted back to old icon
- Show sleep timer end time in tooltip and remaining time in dialog
- New shuffle implementation
- Multi-level sorting (eg albums>track number)
- better old (<9) Android and A12 compatibility
- Nicely animated now playing indicator in song list
- Added AboutLibraries
- Migrated to Coil3 image loader
- Fixed issue where thumbnails are too big while scrolling list
- Many more bug fixes I forgot about
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Because of a commit, accord won't function properly in some ROMs.
This commit above hardcoded rendering edge effect and decreased blur radius mapping by a lot.
Left - Wrongly rendered player background with that commit.
Right - Proper rendered player background.
If you're seeing accord isn't behaving well that's because of that commit and has nothing to do with us, thanks for your understanding.
This commit above hardcoded rendering edge effect and decreased blur radius mapping by a lot.
Left - Wrongly rendered player background with that commit.
Right - Proper rendered player background.
If you're seeing accord isn't behaving well that's because of that commit and has nothing to do with us, thanks for your understanding.
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United Software
Because of a commit, accord won't function properly in some ROMs. This commit above hardcoded rendering edge effect and decreased blur radius mapping by a lot. Left - Wrongly rendered player background with that commit. Right - Proper rendered player background.…
List of affected ROMs:
-- removed, all ROM devs now are aware --
We urge these ROM developers to adhere to CTS standard, as that change in hwui will break all apps using RenderEffect Blur.
(If there's more let me know, deprecated ROMs are already removed from the list.)
This list will be updated when above ROMs have fixed the issue.
-- removed, all ROM devs now are aware --
We urge these ROM developers to adhere to CTS standard, as that change in hwui will break all apps using RenderEffect Blur.
(If there's more let me know, deprecated ROMs are already removed from the list.)
This list will be updated when above ROMs have fixed the issue.
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United Software
List of affected ROMs: -- removed, all ROM devs now are aware -- We urge these ROM developers to adhere to CTS standard, as that change in hwui will break all apps using RenderEffect Blur. (If there's more let me know, deprecated ROMs are already removed…
One more followup on this to clarify the exact issue, if you aren't a dev you can freely discard this:
The commit changes three things
1. edgeTreatment doesn't seem to matter for apps
2. max window blur radius is SystemUI only, doesn't concern us either
3. changing BLUR_SIGMA_SCALE, this is the problematic thing
float Blur::convertRadiusToSigma(float radius)
This function does a simple mathematic equation, blur radius is provided by app (or sysui for window blur) and if it's not zero, it's multiplied by BLUR_SIGMA_SCALE and this is the problem - same input will reduce in significantly smaller sigma leading to over five times weaker blur in all apps. It doesn't only affect Accord, another ROM reverted it because it visually breaks blur in KWGT.
There is no known way to work around this in an app because I didn't find any way to detect this except including reference bitmaps.
My recommendation for ROM devs: revert the commit (chain?) and set max blur radius to something around
Thanks for your cooperation.
- Nick
The commit changes three things
1. edgeTreatment doesn't seem to matter for apps
2. max window blur radius is SystemUI only, doesn't concern us either
3. changing BLUR_SIGMA_SCALE, this is the problematic thing
float Blur::convertRadiusToSigma(float radius)
This function does a simple mathematic equation, blur radius is provided by app (or sysui for window blur) and if it's not zero, it's multiplied by BLUR_SIGMA_SCALE and this is the problem - same input will reduce in significantly smaller sigma leading to over five times weaker blur in all apps. It doesn't only affect Accord, another ROM reverted it because it visually breaks blur in KWGT.
There is no known way to work around this in an app because I didn't find any way to detect this except including reference bitmaps.
My recommendation for ROM devs: revert the commit (chain?) and set max blur radius to something around
17.5dp - it looks almost exactly the same.Thanks for your cooperation.
- Nick
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Gramophone-1.0.7-release.apk
6.7 MB
https://github.com/AkaneTan/Gramophone/releases/tag/1.0.7
Highlights of this release:
- Support moving now playing queue items (thanks @topazrn)
- Fix various bugs in shuffle implementation
- Update lyric color system to make sure it always is readable
- Make sure lyric color is same in system-dark-app-light and system-light-app-system modes
- Some bug fixes
- Fixed reproducible builds (hopefully now back in F-Droid)
For more information about what the last release had to offer:
https://github.com/AkaneTan/Gramophone/releases/tag/1.0.6
Highlights of this release:
- Support moving now playing queue items (thanks @topazrn)
- Fix various bugs in shuffle implementation
- Update lyric color system to make sure it always is readable
- Make sure lyric color is same in system-dark-app-light and system-light-app-system modes
- Some bug fixes
- Fixed reproducible builds (hopefully now back in F-Droid)
For more information about what the last release had to offer:
https://github.com/AkaneTan/Gramophone/releases/tag/1.0.6
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Hi everyone,
please press the "+1" button on this issue: https://issuetracker.google.com/issues/237674422
It exists in Android since about twelve years and if it has a high number of upvotes, there is a better chance at Google fixing it. Both Accord and Gramophone are impacted by this bug.
It would help out a lot. Thanks!
- Nick
please press the "+1" button on this issue: https://issuetracker.google.com/issues/237674422
It exists in Android since about twelve years and if it has a high number of upvotes, there is a better chance at Google fixing it. Both Accord and Gramophone are impacted by this bug.
It would help out a lot. Thanks!
- Nick
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