GameDev Pulse
The new Avatar DLC is probably the best thing Ubisoft delivered in ages. They made it 3rd person, removed fillers, created a worthy story, and fixed gameplay features. One year after the original game and they turned it into a very impressive journey, that…
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You can do a rendezook now by the way!
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Wait, it's real: 5070 Ti 16GB and 5060 Ti 16GB are discontinued and at best you can aim for 5070 12GB.
The limit will last at least for Q1 of 2026, but could continue as long as the memory shortage will last. But Asus is saying "these models will likely never return".
https://www.youtube.com/watch?v=yteN21aJEvE
#Hardware@GameDEV
#NVIDIA@GameDEV
The limit will last at least for Q1 of 2026, but could continue as long as the memory shortage will last. But Asus is saying "these models will likely never return".
https://www.youtube.com/watch?v=yteN21aJEvE
#Hardware@GameDEV
#NVIDIA@GameDEV
YouTube
The RTX 5070 Ti Has Been Killed Off
Thermal Grizzly: https://www.thermal-grizzly.com/en/duronaut/s-tg-d
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Buy relevant products from Amazon, Newegg and…
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Buy relevant products from Amazon, Newegg and…
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GameDev Pulse
These are the system requirements for the upcoming James Bond game. Core i5 9500K doesn't exist, GTX 1660 has 6GB of VRAM, and 3060 Ti has only 8GB, not 12. Also, why do you even need 32GB of RAM for a solo game? Fans are confused if AI wrote them these specs…
Remember how they failed to make real system requirements for James Bond game? Now they kinda managed to provide something coherent.
One week to fix a JPEG a little bit.
One week to fix a JPEG a little bit.
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Comic Con tried to allow AI (non-commercial only with clear warnings), so artists reached out to the company, suggested they can go fk themselves a bit, so a day later Comic Con bans AI.
For good!
#AI@GameDEV
#Events@GameDEV
For good!
#AI@GameDEV
#Events@GameDEV
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Monster Hunter Wilds severe FPS drops were traced to a faulty DLC ownership check that constantly runs and heavily burdens the CPU. Testing showed the game runs terribly (20–25 FPS) on accounts with no DLC but smoothly (80+ FPS) on accounts with many DLC items. Bypassing the check dramatically improves performance, indicating an unintentional optimization bug.
https://www.reddit.com/r/MonsterHunter/comments/1qcy3hn/mh_wilds_bad_performance_mystery_solved/ — Digital Foundry reached out to the user and are now investigating the issue as well. Capcom literally failed the worst possible way.
#Optimization@GameDEV
#WTF@GameDEV
https://www.reddit.com/r/MonsterHunter/comments/1qcy3hn/mh_wilds_bad_performance_mystery_solved/ — Digital Foundry reached out to the user and are now investigating the issue as well. Capcom literally failed the worst possible way.
#Optimization@GameDEV
#WTF@GameDEV
Reddit
From the MonsterHunter community on Reddit
Explore this post and more from the MonsterHunter community
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GameDev Pulse
Remember how they failed to make real system requirements for James Bond game? Now they kinda managed to provide something coherent. One week to fix a JPEG a little bit.
Oh, crap, the gameplay video has worse framerate than Lumiere Brothers movies:
https://www.youtube.com/live/pwRpK8eoLLE?si=4KQU&t=1395 (Timer is set to the worst part)
#Optimization@GameDEV
https://www.youtube.com/live/pwRpK8eoLLE?si=4KQU&t=1395 (Timer is set to the worst part)
#Optimization@GameDEV
YouTube
007 First Light - State of Play Gameplay Deep Dive | PS5 Games [English]
https://store.playstation.com/concept/10006560/
Prepare for a deep dive on 007 First Light! During this special State of Play, the development team at IO Interactive declassifies new gameplay on James Bond’s upcoming espionage action-adventure thrill ride.…
Prepare for a deep dive on 007 First Light! During this special State of Play, the development team at IO Interactive declassifies new gameplay on James Bond’s upcoming espionage action-adventure thrill ride.…
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Mirror's Edge art style was an accident: the company was originally making a typical UE3 game with yellow filter, but players got horrible motion sickness.
After a few tries they discovered that simplified colors and geometry can significantly improve the preserved stability and eliminate motion sickness.
(VIA, sadly - paid access)
#ArtDirection@GameDEV
#GameDesign@GameDEV
After a few tries they discovered that simplified colors and geometry can significantly improve the preserved stability and eliminate motion sickness.
(VIA, sadly - paid access)
#ArtDirection@GameDEV
#GameDesign@GameDEV
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