GameDev Pulse – Telegram
GameDev Pulse
3.82K subscribers
4.35K photos
776 videos
30 files
3.35K links
Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
Download Telegram
Wait, it's real: 5070 Ti 16GB and 5060 Ti 16GB are discontinued and at best you can aim for 5070 12GB.

The limit will last at least for Q1 of 2026, but could continue as long as the memory shortage will last. But Asus is saying "these models will likely never return".

https://www.youtube.com/watch?v=yteN21aJEvE
#Hardware@GameDEV
#NVIDIA@GameDEV
🫡7😢2😁1
Creativity is my name!

#MobileGames@GameDEV
😁12🗿2
Comic Con tried to allow AI (non-commercial only with clear warnings), so artists reached out to the company, suggested they can go fk themselves a bit, so a day later Comic Con bans AI.

For good!

#AI@GameDEV
#Events@GameDEV
👍112😁2
Forwarded from /v/ do Brasil (DOOM GUY)
🍾😃
😁11👍31
Monster Hunter Wilds severe FPS drops were traced to a faulty DLC ownership check that constantly runs and heavily burdens the CPU. Testing showed the game runs terribly (20–25 FPS) on accounts with no DLC but smoothly (80+ FPS) on accounts with many DLC items. Bypassing the check dramatically improves performance, indicating an unintentional optimization bug.

https://www.reddit.com/r/MonsterHunter/comments/1qcy3hn/mh_wilds_bad_performance_mystery_solved/ — Digital Foundry reached out to the user and are now investigating the issue as well. Capcom literally failed the worst possible way.

#Optimization@GameDEV
#WTF@GameDEV
😁102🗿1
You have been Rockstared!
- Leave the game to rot for ages
- Still prevent modding

#Rockstar@GameDEV
🫡9😢3🌚2
Mirror's Edge art style was an accident: the company was originally making a typical UE3 game with yellow filter, but players got horrible motion sickness.

After a few tries they discovered that simplified colors and geometry can significantly improve the preserved stability and eliminate motion sickness.

(VIA, sadly - paid access)
#ArtDirection@GameDEV
#GameDesign@GameDEV
12👍4