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GameDev Pulse
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GameDev Pulse
Marathon free Beta gained over 140K CCU on Steam and quickly lowered to around 50K. The players are generally impressed with the polished shooting mechanics. So, a good game, right? Not quite! The art direction is questionable and hard to use — the navigation…
The demo of Marathon is failing to retain players. And it's a free run of a generally paid game. As of now, nothing indicates that sales will be good. People have tried it — PlayStation fans, Bungie fans, but they didn't get the point.

My bet: 5-10K online upon paid release. What do you think?

#PlayStation@GameDEV
#Bungie@GameDEV
#Multiplayer@GameDEV
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Sam took a deal to spy on all American citizens at once. Before him, Anthropic founders refused to do so and also refused to create fully autonomous weapon systems. Altman seemingly agreed to do all that. Terminator Speedrun ANY%...

#AI@GameDEV
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They did WHAT?

#meme@GameDEV
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Admin junior is making fanart
(Guess the game!)

#FanArt@GameDEV
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Off topic Saturday! Finally got back to active walking. Still far from my peak of 521 KM/month done back in 2024 but still good.

#OffTopic@GameDEV
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For a few days I thought it's a meme
But no, that's God of War by Amazon

#WTF@GameDEV
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Forwarded from /v/ do Brasil
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Make your guess: what kind of weapon class it actually is?
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The conclusion: never take a shower!

#Windows@GameDEV
#Microsoft@GameDEV
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These are literally three different jobs, WTF. They're hiring one person to be a damn department.
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According to some sources, despite the initial reception the team was more confident even with dropping numbers: ARPPU (revenue per paying user) was much stronger than the usual one in the industry.

But now the daily peak is below 500 and the dips are below 150 on Steam. The game does better on consoles but the numbers are still going down even on weekends.

I'll definitely make a video about the whole thing in a few weeks.

#Multiplayer@GameDEV
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