I used to make these poorly modeled models as a kid.
I remember I was making models even before I was in first grade and doing this for hours.
it was genuinely more fun to make these than to play video games.
and I had a passion for making games from birth apparently 😁 (a lot of my childhood drawings are top-down levels for shooter games I wanted to make when I grew up)
I remember I was making models even before I was in first grade and doing this for hours.
it was genuinely more fun to make these than to play video games.
and I had a passion for making games from birth apparently 😁 (a lot of my childhood drawings are top-down levels for shooter games I wanted to make when I grew up)
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an un-edited video of exporting cloth sim from Blender to Godot
(this is the easy straightforward method; shape-key animation)
should I make a video about this?
(this is the easy straightforward method; shape-key animation)
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simulations are one hell of a way to kill time during an internet shutdown
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#shader_math@GameDevGeeks
#tech_art@GameDevGeeks
#resources@GameDevGeeks
a large collection of articles on computer graphics and math.
https://iquilezles.org/articles/
#tech_art@GameDevGeeks
#resources@GameDevGeeks
a large collection of articles on computer graphics and math.
https://iquilezles.org/articles/
iquilezles.org
Inigo Quilez :: computer graphics, maths, shaders, fractals, demoscene
Tutorials and articles of Inigo Quilez on computer graphics, fractals, math, art, demoscene, shaders and more.
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#interesting@GameDevGeeks
#science@GameDevGeeks
a documentary on Conway's Game Of Life cellular automata:
youtu.be/Kk2MH9O4pXY
also a montage of cool patterns in Game Of Life:
youtu.be/C2vgICfQawE
#science@GameDevGeeks
a documentary on Conway's Game Of Life cellular automata:
youtu.be/Kk2MH9O4pXY
also a montage of cool patterns in Game Of Life:
youtu.be/C2vgICfQawE
YouTube
Let’s BUILD a COMPUTER in CONWAY's GAME of LIFE ⠠⠵
A short documentary on Conway's Game of Life, to celebrate the 50th anniversary of its original publication on the October 1970 issue of Scientific American.
00:00:00 - Introduction
00:00:39 - Conway's Game of Life
00:05:55 - Logic Gates
00:12:31 - Turing…
00:00:00 - Introduction
00:00:39 - Conway's Game of Life
00:05:55 - Logic Gates
00:12:31 - Turing…
#interesting@GameDevGeeks
#tech_art@GameDevGeeks
another really interesting emergent system is BOID simulations.
here's a really amazing BOID sim in Godot using compute shaders:
www.youtube.com/watch?v=sHetgL_b3i0
#tech_art@GameDevGeeks
another really interesting emergent system is BOID simulations.
here's a really amazing BOID sim in Godot using compute shaders:
www.youtube.com/watch?v=sHetgL_b3i0
YouTube
Interactive Boids Simulation with Compute Shaders in Godot 2D (open source)
Exploratory Programming series - Boids Flocking Simulation in Godot
Source Code is available on GitHub - Run and modify the Godot project yourself to try it out!
Learning new stuff is fun! Here's the compute shader walkthru that shows the inner workings…
Source Code is available on GitHub - Run and modify the Godot project yourself to try it out!
Learning new stuff is fun! Here's the compute shader walkthru that shows the inner workings…