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A group of Half-Life 2 fans released Evacuation – a story-driven add-on for the game that tells the story of a rebel who tries to escape the forest while solving puzzles and fighting Combine Soldiers.
Link: https://80.lv/articles/fan-made-half-life-2-addon-evacuation-is-now-on-steam/?utm_source=telegram
Link: https://80.lv/articles/fan-made-half-life-2-addon-evacuation-is-now-on-steam/?utm_source=telegram
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Senior Tech Artist Andrea Giampietro shared an in-depth tutorial on creating a line art Post Process Material in Unreal Engine that will enable you to turn your 3D renders into hand-drawn-like images.
Watch the tutorial: https://80.lv/articles/tutorial-turning-3d-renders-into-hand-drawn-like-images/?utm_source=telegram
Watch the tutorial: https://80.lv/articles/tutorial-turning-3d-renders-into-hand-drawn-like-images/?utm_source=telegram
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New pay transparency laws that require companies to reveal salary ranges in their job postings came into effect in several US states. The new measure revealed that some companies, including Activision Blizzard, offer significantly lower pay compared to other studios.
Details: https://80.lv/articles/game-companies-are-now-required-to-include-pay-ranges-in-job-postings/?utm_source=telegram
Details: https://80.lv/articles/game-companies-are-now-required-to-include-pay-ranges-in-job-postings/?utm_source=telegram
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Game Developer Masataka Hakozaki has released a new and improved version of the Water Caustics Effect for URP in Unity.
Learn more and purchase the asset: https://80.lv/articles/a-new-water-caustics-effect-generator-for-unity/?utm_source=telegram
Learn more and purchase the asset: https://80.lv/articles/a-new-water-caustics-effect-generator-for-unity/?utm_source=telegram
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A playable Left 4 Dead prototype Zombie City has been leaked online. The Counter-Strike: Source mod doesn't have zombies or many textures but shows the potential of Turtle Rock Studios' idea.
See more: https://80.lv/articles/left-4-dead-prototype-leaked-online/?utm_source=telegram
See more: https://80.lv/articles/left-4-dead-prototype-leaked-online/?utm_source=telegram
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Naughty Dog co-president Neil Druckmann explained why the studio is keeping its next project under wraps saying that the studio doesn't want to repeat its experience with Uncharted 4 and The Last of Us Part II.
Details: https://80.lv/articles/naughty-dog-head-explained-why-the-studio-s-next-project-is-kept-a-secret/?utm_source=telegram
Details: https://80.lv/articles/naughty-dog-head-explained-why-the-studio-s-next-project-is-kept-a-secret/?utm_source=telegram
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Researchers presented a new single-shot instance segmentation approach Box2Mask, which can detect objects in a video by "taking advantage of simple box annotations".
Learn more: https://80.lv/articles/box2mask-new-box-supervised-video-instance-segmentation-method/?utm_source=telegram
Learn more: https://80.lv/articles/box2mask-new-box-supervised-video-instance-segmentation-method/?utm_source=telegram
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Take a look at UV Checker Map Maker, a free tool that lets you create custom checker maps at up to 8K resolution developed by Jorge Valle.
Link: https://80.lv/articles/uv-checker-map-maker-free-tool-to-create-custom-maps/?utm_source=telegram
Link: https://80.lv/articles/uv-checker-map-maker-free-tool-to-create-custom-maps/?utm_source=telegram
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NetEase has acquired Halo Infinite and Minecraft co-developer SkyBox Labs. The studio will operate independently and will continue to work closely with its existing partners.
Learn more: https://80.lv/articles/netease-acquires-halo-infinite-co-developer-skybox-labs/?utm_source=telegram
Learn more: https://80.lv/articles/netease-acquires-halo-infinite-co-developer-skybox-labs/?utm_source=telegram
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Microsoft unveiled a neural model called VALL-E, which can synthesize speech based on a text prompt and three-second audio.
Find out more: https://80.lv/articles/microsoft-s-neural-model-vall-e-can-turn-text-to-speech-using-three-second-audio-prompt/?utm_source=telegram
Find out more: https://80.lv/articles/microsoft-s-neural-model-vall-e-can-turn-text-to-speech-using-three-second-audio-prompt/?utm_source=telegram
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The Last of Us TV series creators decided to abandon the idea that infection spreads through spores in the air – instead, the infected will use tendrils to latch onto people.
Learn more: https://80.lv/articles/hbo-s-the-last-of-us-ditches-the-idea-of-infection-through-spores/?utm_source=telegram
Learn more: https://80.lv/articles/hbo-s-the-last-of-us-ditches-the-idea-of-infection-through-spores/?utm_source=telegram
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Yulia Nikishova shared the workflow of the Cyborg project, showed the brushes used for the mechanical neck, and described the texturing process.
Link: https://80.lv/articles/making-a-cyborg-using-zbrush-marvelous-designer-arnold/?utm_source=telegram
Link: https://80.lv/articles/making-a-cyborg-using-zbrush-marvelous-designer-arnold/?utm_source=telegram
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Asset archive ProductionCrate released a massive set of space HDRIs including 10 free assets and 80 more available for Pro users in EXR or HDR formats at up to 16K resolution.
Link: https://80.lv/articles/productioncrate-released-a-set-of-space-hdris/?utm_source=telegram
Link: https://80.lv/articles/productioncrate-released-a-set-of-space-hdris/?utm_source=telegram
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Immersive, disco-punk, horror-FPS RetroSpace has received its first trailer. The game will be available for PC and will bring a combination of humor, horror, and disco-punk aesthetics.
Learn more: https://80.lv/articles/immersive-disco-punk-fps-retrospace-gets-a-first-trailer/?utm_source=telegram
Learn more: https://80.lv/articles/immersive-disco-punk-fps-retrospace-gets-a-first-trailer/?utm_source=telegram
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Ubisoft Toronto is seeking a Gameplay Animator to work on a Splinter Cell game.
Learn more and apply: https://80.lv/articles/ubisoft-toronto-is-seeking-a-gameplay-animator/?utm_source=telegram
Learn more and apply: https://80.lv/articles/ubisoft-toronto-is-seeking-a-gameplay-animator/?utm_source=telegram
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3D Sculptor and Character Artist Hadi Karimi showcased some highly-realistic eye animations made with ZBrush, Maya, and Arnold.
See more: https://80.lv/articles/highly-realistic-eye-animations-made-with-maya-zbrush-arnold/?utm_source=telegram
See more: https://80.lv/articles/highly-realistic-eye-animations-made-with-maya-zbrush-arnold/?utm_source=telegram
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Senior FX TD Artem Smirnov shared an informative RnD presentation providing a closer look at deforming tetrahedral meshes.
Watch the presentation: https://80.lv/articles/a-closer-look-at-deforming-tetrahedral-meshes/?utm_source=telegram
Watch the presentation: https://80.lv/articles/a-closer-look-at-deforming-tetrahedral-meshes/?utm_source=telegram
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Have a look at these mesmerizing magic potions created by 3D Technical Artist Mark Kirillov using Blender, ZBrush, Substance 3D Painter/Designer, and Unreal Engine 5.
More renders and info: https://80.lv/articles/magic-potion-bottles-made-in-blender-substance-3d-unreal-engine-5/?utm_source=telegram
More renders and info: https://80.lv/articles/magic-potion-bottles-made-in-blender-substance-3d-unreal-engine-5/?utm_source=telegram
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