can't wait for the eldritch spirit bossfights to be added, 1.21 occultism is peak (but it offers no more utility than other tech mods, the new dev has said they want to "make it an essential mod for any magic modpack" so i hope they make it worthwhile for big packs)
https://redd.it/1ji3h1r
@MinecraftModded
https://redd.it/1ji3h1r
@MinecraftModded
How does everyone know exactly what to do in every modpack?
Ive tried a lot of modpacks, but I always get overwhelmed with the amount of stuff to do. Sometimes I barely even know what to do. For example, mods like create with all of its addons are so overwhelming I can barely manage the first few hours.
https://redd.it/1jiocnv
@MinecraftModded
Ive tried a lot of modpacks, but I always get overwhelmed with the amount of stuff to do. Sometimes I barely even know what to do. For example, mods like create with all of its addons are so overwhelming I can barely manage the first few hours.
https://redd.it/1jiocnv
@MinecraftModded
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What would be some vanilla QOL things you'd like to be added, recipes included (image unrelated)
https://redd.it/1jiqt9w
@MinecraftModded
https://redd.it/1jiqt9w
@MinecraftModded
Found this cool piece of -24 durability armor in prominence II
https://redd.it/1jizwa5
@MinecraftModded
https://redd.it/1jizwa5
@MinecraftModded
I tried like 4 different packs and they all started exactly the same
https://redd.it/1jmd1b0
@MinecraftModded
https://redd.it/1jmd1b0
@MinecraftModded
Is there a single-player mod that can lock blocks so they can't be broken?
https://redd.it/1jmlpzq
@MinecraftModded
https://redd.it/1jmlpzq
@MinecraftModded