Is there a modern pack that showcases Create well?
I’ve of course used Create, but always in packs where it quickly gets outpaced by other mods. I’d like a pack that has its entire progression based around Create. I’m aware of Create: Above and Beyond, but that’s a few years old and both the game and Create have had significant updates since then. Is there a pack that’s essentially modern version of that? Centered around Create and its addons, with the only extra mods being ones that don’t step on its toes?
https://redd.it/1jz5co2
@MinecraftModded
I’ve of course used Create, but always in packs where it quickly gets outpaced by other mods. I’d like a pack that has its entire progression based around Create. I’m aware of Create: Above and Beyond, but that’s a few years old and both the game and Create have had significant updates since then. Is there a pack that’s essentially modern version of that? Centered around Create and its addons, with the only extra mods being ones that don’t step on its toes?
https://redd.it/1jz5co2
@MinecraftModded
Reddit
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You ever think about how the Ore Dictionary was really more of an Ore Thesaurus?
So, for us older players, back in the day, "tags" were known as "ore dicts". This is even a relic in Mekanism with its Oredictionificator. This let different items from different mods be used in the same recipes natively. Primarily for ores and ingots, hence the name. I was just thinking about how really, this was more of a thesaurus. A dictionary tells you what a word means. A thesaurus tells you what words mean the same thing. So, really, the thesaurus lets you convert between different types of the same item.
Of course, we still get this problem today with unification. Sometimes materials have loosely the same value, but other times you get materials like Alumin(i)um where different mods value that material very differently (compare Xycraft to Immersive Engineering to Modern Industrialization).
https://redd.it/1jzf9t5
@MinecraftModded
So, for us older players, back in the day, "tags" were known as "ore dicts". This is even a relic in Mekanism with its Oredictionificator. This let different items from different mods be used in the same recipes natively. Primarily for ores and ingots, hence the name. I was just thinking about how really, this was more of a thesaurus. A dictionary tells you what a word means. A thesaurus tells you what words mean the same thing. So, really, the thesaurus lets you convert between different types of the same item.
Of course, we still get this problem today with unification. Sometimes materials have loosely the same value, but other times you get materials like Alumin(i)um where different mods value that material very differently (compare Xycraft to Immersive Engineering to Modern Industrialization).
https://redd.it/1jzf9t5
@MinecraftModded
Reddit
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Screenshots from my old modded 1.12.2 instances I found while cleaning up PC
https://redd.it/1jzg0aq
@MinecraftModded
https://redd.it/1jzg0aq
@MinecraftModded
Reddit
From the feedthebeast community on Reddit: Screenshots from my old modded 1.12.2 instances I found while cleaning up PC
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how can i make a torus circle or in other words a hollow donut in Worldedit.
https://redd.it/1jzit55
@MinecraftModded
https://redd.it/1jzit55
@MinecraftModded
Looking For a Mod that Adds Rare Small Biomes/Cool Looking Places Around the World
I am making a exploration based modpack centered around simply exploring your world rather than settling down, and I wanted to add a mod that would introduce small attractions you could find across your world to make the adventure more interesting. An example would be the prismatic ponds or the sword in a stone added by Terramity. Please respond if you have any suggestions!!
https://redd.it/1jzhcbt
@MinecraftModded
I am making a exploration based modpack centered around simply exploring your world rather than settling down, and I wanted to add a mod that would introduce small attractions you could find across your world to make the adventure more interesting. An example would be the prismatic ponds or the sword in a stone added by Terramity. Please respond if you have any suggestions!!
https://redd.it/1jzhcbt
@MinecraftModded
Reddit
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Any modpacks where its dangerous to be outside your base at almost all times?
Looking for a modpack that I can have a bunker/vault base that I can feel safe in but not safe outside. Preferably has create or something similar to make airlocks and complex doors.
https://redd.it/1jzm7fo
@MinecraftModded
Looking for a modpack that I can have a bunker/vault base that I can feel safe in but not safe outside. Preferably has create or something similar to make airlocks and complex doors.
https://redd.it/1jzm7fo
@MinecraftModded
Reddit
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(Java) weird white dots between blocks when moving around? Possible gpu artifact. I’m using a MacBook Air m2 by the way.
https://redd.it/1jzkdfd
@MinecraftModded
https://redd.it/1jzkdfd
@MinecraftModded
Malum has such good writing, and I wish more mods emulated this
I mean the way its lore is presented. It's reminiscent of the writing quality of Thaumcraft, and that's praise, imo. So many guide books are either barebones, factual, or litter everything with stupid jokes, but Malum takes itself 100% seriously. Makes me sad it never got the addon treatment Thaumcraft 4 did.
Like, an example. Malum, like a lot of magic mods, adds a way to create a fancier light source, with a magical flair - but Malum references that this is a common basic magical device in its writing, by implying that a basic exercise for most students of magic is the creation of a light which needs no fuel and dispenses little heat - and it's true! Nitor, Blood Lamps, etc etc. It lends these gameplay systems an air of sophistication and internal consistency, which I really appreciate.
https://redd.it/1jzoil9
@MinecraftModded
I mean the way its lore is presented. It's reminiscent of the writing quality of Thaumcraft, and that's praise, imo. So many guide books are either barebones, factual, or litter everything with stupid jokes, but Malum takes itself 100% seriously. Makes me sad it never got the addon treatment Thaumcraft 4 did.
Like, an example. Malum, like a lot of magic mods, adds a way to create a fancier light source, with a magical flair - but Malum references that this is a common basic magical device in its writing, by implying that a basic exercise for most students of magic is the creation of a light which needs no fuel and dispenses little heat - and it's true! Nitor, Blood Lamps, etc etc. It lends these gameplay systems an air of sophistication and internal consistency, which I really appreciate.
https://redd.it/1jzoil9
@MinecraftModded
Reddit
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Media is too big
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A second Thinkers Construct has hit the minecraft community (good)
https://redd.it/1jzu0qx
@MinecraftModded
https://redd.it/1jzu0qx
@MinecraftModded
How do I make it so you only need one of the items to get the rewards instead of all the items?
https://redd.it/1jzpv28
@MinecraftModded
https://redd.it/1jzpv28
@MinecraftModded