Looking for Create-centric, fully quest-guided pack recommendations
I have tried a number of packs (most recently Create: Ad Astrum, which was really good up until the shimmer thing, when i hit a wall due to its rarity, and the exponential cost increases of things didn't help either) but at a certain point i keep hitting a wall of slow grind or rare luck based progression gates.
Are there any minimally grindy/not luck gated create packs that have a fully guided quest book, little to no mob grinder requirementsor combat focus etc? bonus if there's lots of stuff to explore in the world (structures), especially if most aren't required but can speed up progression through looting. would prefer stuff without any programming/lua/computer stuff or huge multiblock gregtech / computercraft / mana based stuff, i do love the thermal series mods though so those and similar are fine.
thank you for any and all suggestions.
https://redd.it/1np2ycd
@MinecraftModded
I have tried a number of packs (most recently Create: Ad Astrum, which was really good up until the shimmer thing, when i hit a wall due to its rarity, and the exponential cost increases of things didn't help either) but at a certain point i keep hitting a wall of slow grind or rare luck based progression gates.
Are there any minimally grindy/not luck gated create packs that have a fully guided quest book, little to no mob grinder requirementsor combat focus etc? bonus if there's lots of stuff to explore in the world (structures), especially if most aren't required but can speed up progression through looting. would prefer stuff without any programming/lua/computer stuff or huge multiblock gregtech / computercraft / mana based stuff, i do love the thermal series mods though so those and similar are fine.
thank you for any and all suggestions.
https://redd.it/1np2ycd
@MinecraftModded
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I made a mod that tells you what items you picked up... and more than just that
https://redd.it/1np3u2w
@MinecraftModded
https://redd.it/1np3u2w
@MinecraftModded
LambDynamicLights is now officially available on NeoForge (1.21+)!
https://redd.it/1np57k2
@MinecraftModded
https://redd.it/1np57k2
@MinecraftModded
Star Technology... Hardcore mode with no experience in Gregtech
Brothers and sisters. Watch as I become a
https://preview.redd.it/yxjewes382rf1.png?width=508&format=png&auto=webp&s=104c27861d2715466dd3855a2ab6c559c96bdb51
MASOCHIST
I only have some experience with ATM7 but didn't even make it far. ATM9 and kind of close to the star. ATM10 I was missing some key factors but relatively quite close to the star.
NEVER touched GregTech!!
Cause I looked and saw the depths of the Abyss. It was quite scary.
I play Path of Exile and I got the same feeling I got when I looked at the skill tree and said "Nah" when I was like 8.
No promises. No I won't keep you updated. Maybe at the end? Maybe.
I will not watch any tutorials, no walkthroughs.
I will finish this like I have no concept of the internet.
Wish me luck and... Tala Moana you dirty Gregtech enjoyers
https://redd.it/1np5g83
@MinecraftModded
Brothers and sisters. Watch as I become a
https://preview.redd.it/yxjewes382rf1.png?width=508&format=png&auto=webp&s=104c27861d2715466dd3855a2ab6c559c96bdb51
MASOCHIST
I only have some experience with ATM7 but didn't even make it far. ATM9 and kind of close to the star. ATM10 I was missing some key factors but relatively quite close to the star.
NEVER touched GregTech!!
Cause I looked and saw the depths of the Abyss. It was quite scary.
I play Path of Exile and I got the same feeling I got when I looked at the skill tree and said "Nah" when I was like 8.
No promises. No I won't keep you updated. Maybe at the end? Maybe.
I will not watch any tutorials, no walkthroughs.
I will finish this like I have no concept of the internet.
Wish me luck and... Tala Moana you dirty Gregtech enjoyers
https://redd.it/1np5g83
@MinecraftModded
What tool can I use to turn everything apart from the circled area into an ocean? Worldedit would take hours.
https://redd.it/1npgxkp
@MinecraftModded
https://redd.it/1npgxkp
@MinecraftModded
Solving the 'Identically Named Items' Problem Forever: The Rename Compat Project! (Celebrating 500k! Now a proven commodity! The haters and cattails are in SHAMBLES)
Do you hate installing compatibility patches? Do you hate stripping assets from mods that authors worked hard on just to make them fit better with other mods? Do you hate having 7 different kinds of Cattail? Do you hate having to choose only one major biome mod? The Rename Compat Project is here to help with all of this and more.
Earlier this year I sought out to solve a problem that's been plaguing Minecraft modding since the very beginning; duplicates. Every mod loves to add silver. What if I don't want nine different kinds of silver that all do varyingly different things in a completely inexplicable way? What if I'm actually insane and want nine different kinds of silver that have slight name differences that makes their differences somewhat more justifiable in my head?
This resource pack will rename (almost!) everything in modern modded minecraft that shares a name with something else to... something else. Usually, something with more specificity. Two mods add turkey? Cool, one of them is a Forest Turkey now because that one spawns in forests. Got eight duplicates of the Maple wood set? Now you have eight different VARIETIES of Maple wood sets. Incompatibilities become variety. Limitation becomes possibility. Where some approaches to this problem choose to remove or strip away assets, The Resource Compat Project says, 'There is room for us all'.
The Resource Compat Project has been included in: BMC2, BMC4, BMC5, Medieval MC 3, Medieval MC 5, Fear Nightfall: Remains of Chaos, and many others!
Check the FAQ for more info: https://github.com/Baarondones/the-rcp/wiki/FAQ
View the full Support List / Install the The Rename Compat Project:
https://www.curseforge.com/minecraft/texture-packs/the-rcp
https://modrinth.com/resourcepack/the-rename-compat-project
ʸᵉˢ ᶦ ᵃᵐ ᵃᵘᵗᶦˢᵗᶦᶜ
https://redd.it/1nprw4q
@MinecraftModded
Do you hate installing compatibility patches? Do you hate stripping assets from mods that authors worked hard on just to make them fit better with other mods? Do you hate having 7 different kinds of Cattail? Do you hate having to choose only one major biome mod? The Rename Compat Project is here to help with all of this and more.
Earlier this year I sought out to solve a problem that's been plaguing Minecraft modding since the very beginning; duplicates. Every mod loves to add silver. What if I don't want nine different kinds of silver that all do varyingly different things in a completely inexplicable way? What if I'm actually insane and want nine different kinds of silver that have slight name differences that makes their differences somewhat more justifiable in my head?
This resource pack will rename (almost!) everything in modern modded minecraft that shares a name with something else to... something else. Usually, something with more specificity. Two mods add turkey? Cool, one of them is a Forest Turkey now because that one spawns in forests. Got eight duplicates of the Maple wood set? Now you have eight different VARIETIES of Maple wood sets. Incompatibilities become variety. Limitation becomes possibility. Where some approaches to this problem choose to remove or strip away assets, The Resource Compat Project says, 'There is room for us all'.
The Resource Compat Project has been included in: BMC2, BMC4, BMC5, Medieval MC 3, Medieval MC 5, Fear Nightfall: Remains of Chaos, and many others!
Check the FAQ for more info: https://github.com/Baarondones/the-rcp/wiki/FAQ
View the full Support List / Install the The Rename Compat Project:
https://www.curseforge.com/minecraft/texture-packs/the-rcp
https://modrinth.com/resourcepack/the-rename-compat-project
ʸᵉˢ ᶦ ᵃᵐ ᵃᵘᵗᶦˢᵗᶦᶜ
https://redd.it/1nprw4q
@MinecraftModded
GitHub
FAQ
Contribute to Baarondones/the-rcp development by creating an account on GitHub.