NAS STUDIO – Telegram
NAS STUDIO
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This channel is for the grapghic designer and UIUX Designer dudes
More design tips, case studies, and creative chaos coming soon.
Stay tuned 👀
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hey guys 👋
todays work for the crypto swap web app UI design for a client. clean and build simple design System .This only the home page with 9 sample variation.
let me know which one is better in comment, thank you
some of the components
the client choose this one 👍👍👍
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this one is better , for utilization of space
latest work of the day three.js is amazing tool ,the particle animation and glass refraction effect ,cool design
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i will make it interactive with the mouse , like you can spread the particles all over the page or smt like that 👌👌👌👌
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this is the progress of the modern portfolio website .hope it turn out to be the best website . i start this project to level up my skill and to know how much i implement something i think into real project and app,
that good progress 👍👍👍

show your like and i will make it open source once i finish the main screen that im going to add in the next weeks .

open only on the PC to see the progress
https://particle-ring.vercel.app/
making clear design System sometimes boring but it will make it easy to twik and change something in your design.u don need to change every pages , just change the main component , it will make it easy and consistent
Forwarded from The Software Guy
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The vibe Coder you hired when Claude is down PART 2 😂😂😂
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https://particle-ring.vercel.app/

check out the updated interactive 3d animation
you should use PC to see the interaction 💻👍
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something is cooking ,hope u like it stay tuned with this channel
most common UI/UX design rules, systems, and principles that designers are expected to know and apply
📐 Layout & Spacing Rules

1. 8-Point Grid System

All spacing and sizing use multiples of 8 (8, 16, 24, 32…)
Ensures consistency and responsiveness
Very common in mobile and web design (Material Design, iOS)
Example:
Padding = 16px, margin = 24px, icon size = 24px

2. 4-Point Grid

Used when more precision is needed
Often combined with 8-point grid
3. Alignment Rule
Elements should align to a grid or each other
Misalignment makes designs feel unprofessional

🧱 Design Systems & Structure
4. Atomic Design

A way to build UI in layers:

Atoms → buttons, inputs, icons

Molecules → form fields, search bars

Organisms → headers, cards

Templates → page layouts

Pages → real screens with data

Helps with scalability and consistency.

5. Design Systems

A shared library of:
Colors
Typography
Components
Spacing rules
Improves team collaboration and speed.

🎯 Usability Principles (Very Important)

6. Fitts’s Law

Bigger and closer elements are easier to tap
Important buttons should be large and reachable

7. Hick’s Law

More choices = more decision time
Reduce options to reduce cognitive load

8. Jakob’s Law

Users prefer interfaces that work like ones they already know
Don’t reinvent common patterns

9. Miller’s Law

Humans can hold ~7 (±2) items in memory
Break content into chunks

🧠 Visual Hierarchy & Clarity
10. Visual Hierarchy

Guide the eye using size, color, contrast, spacing
Most important content should stand out first

11. Contrast Rule

Text must be readable against backgrounds
Important for accessibility (WCAG)

12. White Space (Negative Space)

Space is not empty — it improves readability and focus

🧭 Interaction & Feedback Rules
13. Feedback Principle

Every action should have feedback
Examples: loading states, success messages, hover effects

14. Affordance

Elements should look interactive if they are clickable
Buttons should look like buttons

15. Consistency Rule

Same actions should behave the same everywhere

📱 Mobile & Responsive Rules
16. Mobile-First Design

Design for small screens first
Forces prioritization of content

17. Touch Target Rule

Minimum tap size: 44×44 px
Prevents mis-taps

♿️ Accessibility Rules
18. Accessibility (WCAG)

Sufficient color contrast
Text alternatives
Keyboard navigation
Screen reader support

🧪 Testing & Iteration Rules
19. Usability Testing

Test early, test often
Even 5 users can reveal major issues

20. Data-Driven Design

Use analytics and user feedback, not assumptions
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https://x.com/NASSTUDI0/status/2006981991439507637?s=20


Three.js really Liked 🚀🚀🤟 my modern website project!
If you’re into creative web experiences, let’s connect on X — follow me, share your thoughts, and let’s grow together.
Also, make sure to join my channel for more behind-the-scenes and updates 🚀
NAS STUDIO
https://www.gentlerain.ai/ look it this amazing website
am just try to replicate the water ripple animation like gentelrain web

https://water-ripple-effect-phi.vercel.app/

try it and let me know u thoughts