Laws of UX is a website that visually illustrates a collection of best practices that designers can consider when building user interfaces.
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check out material 3 (google's open source design system guidelines)
it has alot of articles, resources and components
it has alot of articles, resources and components
Material Design
Build beautiful, usable products faster. Material Design is an adaptable system—backed by open-source code—that helps teams build high quality digital experiences.
check out my latest full UX/UI Project on behance!
Behance
Sheger My Way - Track Public Buses From Your Phone! - Temesgen Ayele
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Forwarded from Tem’s library bot
Architecture, Form, Space and Order (... (Z-Library).pdf
19.6 MB
Architecture, Form, Space and Order
Forwarded from the nate archives
you only live in 24 hour chunks, make the best use of it
Every single website tells a story
and you as the designer/developer have to lead your users where you want them to go using story telling.
These 6 sections are the sections every website (at least portfolio/landing page) should have.
The header - should contain a one liner that describes what your website talks about/sells
Stakes - what problems you are saving your users from
Value proposition - how are you solving those problems (stakes) and why someone should trust you with the solution
Plan - what working with you looks like, clients love clarity on what they’re getting into
Proof - what past clients/ people youve worked with have to say about you
Call to action (CTA) - highlighted section outlining how they can sign up/ purchase from you