Blender Tricks – Telegram
Blender Tricks
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Blender Tips & Tricks
Автор: @RUST_CG
Связь\Реклама: @RUST_CG_Feedback_bot

Все наши каналы: vk.cc/cNeVDZ

РКН: vk.cc/cNeWDE
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Dust effect from falling Object in Blender
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This is how you can transform any object into a bunch of clouds in Blender
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Here is a breakdown of how Jim Morren made his talking UV head
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More tips about UVs here:
https://youtu.be/JwkgVckqGw4
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Blender Hair Rendering Secret Make Hair Softer!
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Create Realistic Bird Feathers in Blendero with the Particle System!
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Quickly Create a Realistic Fishtail Braid in Blender with the Particle System!
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Blender Hair Material: Quickly Add More Detail
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Blender Animation Tip: How to Quickly Mirror an Animation
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Here's how to make Blender3D run faster on your PC!
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Blender Animation Tip: How to Quickly Adjust Animation Speed
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Scene Here's a super easy way to paint exactly where you want details like condensation to show up on your modelpute.
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Forwarded from CG Freelance
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😐 Нагенерили Вам образы наших CG каналов как персонажей.
Вариантов было много, остальные можно посмотреть тут @Ai_Freel

👩‍🎨 @cgfreelance - вакансии и проекты по CG.
🤖 @cgAIFreelance - вакансии и проекты по AI в CG
🎬 @cgnews - новости из мира CG.
🤠 @darkmax3d - короткие уроки и секреты по 3dsMax.
🛸 @tyflowevent - проекты TyFlow, качай и юзай.
🫥 @polymodel - примеры построения сетки в 3d.
🍩 @blender_tricks - короткие уроки и секреты по Blender.
🚠 @geometrynodes - проекты для Blender, качай и юзай.
😎 @threeDailys - ваши работы CG.
⚖️ @cgblacklist - черный список в CG.

😀 Можно добавить все каналы одной удобной папкой
https://news.1rj.ru/str/addlist/0bFapsjsiQ9lYmIy

🥳 Наши икон-паки
http://t.me/addemoji/cgfreelance_emoji
http://t.me/addemoji/cgfreelance_emoji_v2

😎 Забираем в копилку!  #art
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Blender Rigging Tip: Generate a Full Rig in Seconds
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Transform one car to another by using GeoNodes in Blender.
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Blender Material Tip: Easily Create Nose Bump Effects
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Alphas are black and white height maps that can be used as Sculpt brushes in Blender.
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If you have a model that uses a displacement map to create detail, and you want to turn this into actual geometry, for example for 3D printing or for sculpting further detail
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