Blender Tricks – Telegram
Blender Tricks
25.5K subscribers
72 photos
1.43K videos
5 files
1.15K links
Blender Tips & Tricks
Автор: @RUST_CG
Связь\Реклама: @RUST_CG_Feedback_bot

Все наши каналы: vk.cc/cNeVDZ

РКН: vk.cc/cNeWDE
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😐 Нагенерили Вам образы наших CG каналов как персонажей.
Вариантов было много, остальные можно посмотреть тут @Ai_Freel

👩‍🎨 @cgfreelance - вакансии и проекты по CG.
🤖 @cgAIFreelance - вакансии и проекты по AI в CG
🎬 @cgnews - новости из мира CG.
🤠 @darkmax3d - короткие уроки и секреты по 3dsMax.
🛸 @tyflowevent - проекты TyFlow, качай и юзай.
🫥 @polymodel - примеры построения сетки в 3d.
🍩 @blender_tricks - короткие уроки и секреты по Blender.
🚠 @geometrynodes - проекты для Blender, качай и юзай.
😎 @threeDailys - ваши работы CG.
⚖️ @cgblacklist - черный список в CG.

😀 Можно добавить все каналы одной удобной папкой
https://news.1rj.ru/str/addlist/0bFapsjsiQ9lYmIy

🥳 Наши икон-паки
http://t.me/addemoji/cgfreelance_emoji
http://t.me/addemoji/cgfreelance_emoji_v2

😎 Забираем в копилку!  #art
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Blender Rigging Tip: Generate a Full Rig in Seconds
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Transform one car to another by using GeoNodes in Blender.
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Blender Material Tip: Easily Create Nose Bump Effects
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Alphas are black and white height maps that can be used as Sculpt brushes in Blender.
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If you have a model that uses a displacement map to create detail, and you want to turn this into actual geometry, for example for 3D printing or for sculpting further detail
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How to Speed Up Your Viewport in Blender
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Navigate Vertex Groups Easier
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This video explores the various settings for getting the most crisp and sharp Alpha texture brush for sculpting in Blender.
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copy rotation constraints in Blender
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Have you discovered the new Box Carve tool in Blender 4 yet?
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How to Mirror Hair Correctly in Blender
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Stunning Renders with this Invert Color Unlock refractive Glass Shader!
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Here's a tip on how to make your camera movement feel more natural in Blender.
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Animation looks too fake. Try this trick to instantly boost realism!
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So much hit and trial for one effect, imagine vport the time for whole animation
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After trying Blender's dynamic paint, and becoming frustrated with its limitations, I turned to Geometry Nodes to try and create interactive footprints. Dynamic Paint has some awesome features but I can't live without Geo Node's custom attributes for creating shader masks.
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The process of texturing and creating a robot
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