Blender Tricks – Telegram
Blender Tricks
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Blender Tips & Tricks
Автор: @RUST_CG
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Normal maps in blender have been bugging me for a while, and I finally know why! The normal map node actually applies normal maps incorrectly when the strength isn't set to 1.
This causes some nasty artifacts which can be easily fixed with a custom nodegroup.

I'm not totally sure why the normal map node has been broken for so long, but a fixed normal map node can be created like so:
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Baking Custom Normal Patterns in Blender
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Blender Tip: When using Nurbs curves (here with curve modifier) you can have Tilt problems if the first 2 points aren't aligned. You can solve this by adding some more points right at the base. Hiding them also avoids proportional edit hitting them.
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3 ways to Slice Objects | Blender Secrets
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Subsurface Scattering In Blender Eevee
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Blender Quick Tip:
You can easily make camera-facing billboard planes like this using just a few nodes. This technique is extremely common in game development, and super useful for all sorts of things. In this case, fire!

Node screenshot in replies-
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I just learned we can snap to the average of multiple targets. Just tap "A" to add multiple targets while snapping.
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Randomize Rotation in Blender
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How to model pipes in Blender
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Master depth of field in Blender
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This tank track is easy to set up. You need a curve in the shape of the track - in this case I started with a Mesh circle, adjusted the shape and then converted it into a Curve.
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How to set up high-quality Eevee viewport settings by default.
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Nice way to speed up connecting verts on geometry like this instead of doing it one by one.

> Select problem geometry
> Triangulate selection
> Tris to Quads
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Baking Procedural Textures in Blender
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