Everyday Unity – Telegram
Everyday Unity
1.1K subscribers
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A game developer and tech lead in a top grossing company posting Unity, programming, and gamedev related stuff that I find interesting
Website: https://gamedev.center

Most used tags are:
#performance
#shader
#interview

Author: @alexmtr
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Improved stylized wireframe shader with source code

https://www.patreon.com/posts/50446220

#wireframe #shader #stylized
Git - git-bisect Documentation

The command to find a commit where bug was introduced by binary search

https://git-scm.com/docs/git-bisect

#bisect #debug
IList<T> vs List<T> Performance. A look at the memory consumption

Enumerator instance is casted to IEnumerator if IList is used, therefore additional 40B allocation happen

https://levelup.gitconnected.com/ilist-t-vs-list-t-performance-dad1688a374f

#list #garbage