Binary Impact 🔜 @GamesCom (@BinaryImpactG) Tweeted:
#unitytips Having a kinematic rigidbody detect collision with a collider without a rigidbody? No problem. You can set "Enable Kinematic Static Pairs" to allow kinematic rigidbodies to get callbacks on collisions with static colliders in your Project Settings. #gamedev #indiedev https://t.co/pUtdqnFwg0 https://twitter.com/BinaryImpactG/status/1158710301929480197?s=17
#unitytips Having a kinematic rigidbody detect collision with a collider without a rigidbody? No problem. You can set "Enable Kinematic Static Pairs" to allow kinematic rigidbodies to get callbacks on collisions with static colliders in your Project Settings. #gamedev #indiedev https://t.co/pUtdqnFwg0 https://twitter.com/BinaryImpactG/status/1158710301929480197?s=17
Twitter
Binary Impact 🔜 @GamesCom
#unitytips Having a kinematic rigidbody detect collision with a collider without a rigidbody? No problem. You can set "Enable Kinematic Static Pairs" to allow kinematic rigidbodies to get callbacks on collisions with static colliders in your Project Settings.…
Forwarded from Unity Новости
What is an Entity Component System architecture for game development?
https://www.richardlord.net/blog/ecs/what-is-an-entity-framework.html
https://www.richardlord.net/blog/ecs/what-is-an-entity-framework.html
Understand the mobile graphics processing unit
https://www.embedded-computing.com/embedded-computing-design/understand-the-mobile-graphics-processing-unit
#mobile #gpu #theory
https://www.embedded-computing.com/embedded-computing-design/understand-the-mobile-graphics-processing-unit
#mobile #gpu #theory
Embedded-Computing
Understand the mobile graphics processing unit
If implemented properly, a GPU within a mobile system can be a boon to performance. But that's a big "if."
What are MVP and MVC and what is the difference? - Stack Overflow
https://stackoverflow.com/questions/2056/what-are-mvp-and-mvc-and-what-is-the-difference/101561#101561
https://stackoverflow.com/questions/2056/what-are-mvp-and-mvc-and-what-is-the-difference/101561#101561
Stack Overflow
What are MVP and MVC and what is the difference?
When looking beyond the RAD (drag-drop and configure) way of building user interfaces that many tools encourage you are likely to come across three design patterns called Model-View-Controller, Model-
Forwarded from Разработка игр 🍄
Крутой материал о том, как воссоздать эффекты из новой Зельды средствами юнити:
https://www.gamasutra.com/blogs/GregorySilva/20180628/320991/Recreating_the_Zelda_VFX_in_Unity.php
https://www.gamasutra.com/blogs/GregorySilva/20180628/320991/Recreating_the_Zelda_VFX_in_Unity.php
A set of noscripts built up from many examples for the Unity UI system. Can be used either on their own or in collaboration with the new Unity UI system's source
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/src/master/
#ui #extensions
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/src/master/
#ui #extensions
Forwarded from Unity Новости
Clouds shader breakdown
http://astroukoff.blogspot.com/2019/09/clouds-shader-breakdown.html
#shader #clouds
http://astroukoff.blogspot.com/2019/09/clouds-shader-breakdown.html
#shader #clouds