Understand the mobile graphics processing unit
https://www.embedded-computing.com/embedded-computing-design/understand-the-mobile-graphics-processing-unit
#mobile #gpu #theory
https://www.embedded-computing.com/embedded-computing-design/understand-the-mobile-graphics-processing-unit
#mobile #gpu #theory
Embedded-Computing
Understand the mobile graphics processing unit
If implemented properly, a GPU within a mobile system can be a boon to performance. But that's a big "if."
What are MVP and MVC and what is the difference? - Stack Overflow
https://stackoverflow.com/questions/2056/what-are-mvp-and-mvc-and-what-is-the-difference/101561#101561
https://stackoverflow.com/questions/2056/what-are-mvp-and-mvc-and-what-is-the-difference/101561#101561
Stack Overflow
What are MVP and MVC and what is the difference?
When looking beyond the RAD (drag-drop and configure) way of building user interfaces that many tools encourage you are likely to come across three design patterns called Model-View-Controller, Model-
Forwarded from Разработка игр 🍄
Крутой материал о том, как воссоздать эффекты из новой Зельды средствами юнити:
https://www.gamasutra.com/blogs/GregorySilva/20180628/320991/Recreating_the_Zelda_VFX_in_Unity.php
https://www.gamasutra.com/blogs/GregorySilva/20180628/320991/Recreating_the_Zelda_VFX_in_Unity.php
A set of noscripts built up from many examples for the Unity UI system. Can be used either on their own or in collaboration with the new Unity UI system's source
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/src/master/
#ui #extensions
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/src/master/
#ui #extensions
Forwarded from Unity Новости
Clouds shader breakdown
http://astroukoff.blogspot.com/2019/09/clouds-shader-breakdown.html
#shader #clouds
http://astroukoff.blogspot.com/2019/09/clouds-shader-breakdown.html
#shader #clouds
Steal Some Bits
With a bit of understanding and some C# trickery, we can exploit how float works to cram in a few more bits and make some big performance gains. Today we’ll see how to steal some of the bits from a float!
https://jacksondunstan.com/articles/5365
#memory #optimization
With a bit of understanding and some C# trickery, we can exploit how float works to cram in a few more bits and make some big performance gains. Today we’ll see how to steal some of the bits from a float!
https://jacksondunstan.com/articles/5365
#memory #optimization
https://support.unity3d.com/hc/en-us/articles/208412186-IL2CPP-build-size-optimizations
#build #size #optimization
#build #size #optimization
Unity
IL2CPP build size optimizations
Symptoms
App size is bigger than the over-the-air download limit and forces iOS users to download the app via WiFi.
The universal binary of the app or single slices are bigger than allowed from...
App size is bigger than the over-the-air download limit and forces iOS users to download the app via WiFi.
The universal binary of the app or single slices are bigger than allowed from...