Haven’t posted here for a while. Many of my connections already know that I left the company where I had worked for the last six years and started a new job. It’s been intense and definitely pushed me out of my comfort zone. We still have a long road ahead, and focusing on short-term goals in my new project has kept me away from posting.
I have a good reason to make a post now:
I’ll be attending Unite 2025 in Barcelona on 18–20 November.
It’s a great chance to learn from the community, see how others approach their projects, and get a better sense of where the industry is heading.
If you’re also planning to be there, feel free to reach out. Always happy to catch up, exchange experiences, or grab a coffee during the event.
I have a good reason to make a post now:
I’ll be attending Unite 2025 in Barcelona on 18–20 November.
It’s a great chance to learn from the community, see how others approach their projects, and get a better sense of where the industry is heading.
If you’re also planning to be there, feel free to reach out. Always happy to catch up, exchange experiences, or grab a coffee during the event.
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Interesting. Unity in-app purchase is going to be integrated into Fortnite.
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Platform toolkit - a new package.
It even includes a save system, achievements.
One code for all platforms and stores.
Built-in verification without running a build.
Coming in 6.3.
Is it too good to be true? I don't personally believe it, so let's see soon.
It even includes a save system, achievements.
One code for all platforms and stores.
Built-in verification without running a build.
Coming in 6.3.
Is it too good to be true? I don't personally believe it, so let's see soon.
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Diagnostics package in 6.2
Solution to collect and monitor technical metrics. If we have everything related to crashes, ANRs, and production performance metrics in one place, that would be actually amazing
Solution to collect and monitor technical metrics. If we have everything related to crashes, ANRs, and production performance metrics in one place, that would be actually amazing
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IAP
Stripe and coda partnerships for managing payments on all platforms, including web stores.
Basically D2C improvements built-in into Unity, which is huge for games revenue.
It abstracts away your IAP pipeline tho. Is it good?
Stripe and coda partnerships for managing payments on all platforms, including web stores.
Basically D2C improvements built-in into Unity, which is huge for games revenue.
It abstracts away your IAP pipeline tho. Is it good?
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Reusable technology - Saving development time sharing Unity plugins and SDKs
A nice talk with solid tips about creating SDKs. I'd recommend checking out the recording once it's available (Should be pretty soon, based on the previous year). Especially handy if you need to share code between games inside your company.
A nice talk with solid tips about creating SDKs. I'd recommend checking out the recording once it's available (Should be pretty soon, based on the previous year). Especially handy if you need to share code between games inside your company.
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The Platform Toolkit caught my attention in the keynote. More details were shared on the roadmap session
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