https://docs.microsoft.com/en-us/dotnet/csharp/discards
What is discard and how to use it.
Real-world example of async + discard:
https://github.com/windows-toolkit/WindowsCommunityToolkit/pull/2895/files
#csharp #tips
What is discard and how to use it.
Real-world example of async + discard:
https://github.com/windows-toolkit/WindowsCommunityToolkit/pull/2895/files
#csharp #tips
Docs
Discards - unassigned discardable variables - C#
Describes C#'s support for discards, which are unassigned, discardable variables, and the ways in which discards can be used.
https://lotsacode.wordpress.com/2010/04/12/getting-data-through-reflection-getvalue/
Faster reflection for properties through a delegate
#csharp #reflection
Faster reflection for properties through a delegate
#csharp #reflection
Mattias Fagerlund's Coding Blog
Getting data through reflection; GetValue
In C#/.NET, you can get data from an object using reflection which can be useful for things like mapping and testing. Typically, you’d use direct access, but reflection allows you to get data from …
How 3D Game Rendering Works: Vertex Processing - TechSpot
https://www.techspot.com/article/1857-how-to-3d-rendering-vertex-processing/
#rendering
https://www.techspot.com/article/1857-how-to-3d-rendering-vertex-processing/
#rendering
TechSpot
How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex stage of the process. This means dragging out...
Shader based Fireworks - FILES | RED_SIM on Patreon
https://www.patreon.com/posts/shader-based-32637838
#shader
https://www.patreon.com/posts/shader-based-32637838
#shader
Flutter unity 3D widget for embedding unity in the flutter
https://medium.com/ionicfirebaseapp/flutter-unity-3d-widget-for-embedding-unity-in-the-flutter-e6126eb4902c
#flutter
https://medium.com/ionicfirebaseapp/flutter-unity-3d-widget-for-embedding-unity-in-the-flutter-e6126eb4902c
#flutter
Medium
Flutter unity 3D widget for embedding unity in the flutter
Embeddable unity game engine view for Flutter. Now you can make awesome gamified features of your app in Unity and get it rendered in a…
Positional Effects (Scattered Objects Moving Back / Growing Flowers)
https://www.patreon.com/posts/positional-back-31938500
#shader
https://www.patreon.com/posts/positional-back-31938500
#shader
Stylized Lava Shader | Minions Art on Patreon
https://www.patreon.com/posts/stylized-lava-32245619
#shader
https://www.patreon.com/posts/stylized-lava-32245619
#shader
Unity Pattern: Stateless Scenes - Tom Larkworthy - Medium
https://medium.com/@tomlarkworthy/unity-pattern-stateless-scenes-6be27d0b4126
https://medium.com/@tomlarkworthy/unity-pattern-stateless-scenes-6be27d0b4126
Medium
Unity Pattern: Stateless Scenes
Unity does not provide much direction on how to transfer game state between scenes. Some community suggestions are singletons, static…