Everyday Unity – Telegram
Everyday Unity
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A game developer and tech lead in a top grossing company posting Unity, programming, and gamedev related stuff that I find interesting
Website: https://gamedev.center

Most used tags are:
#performance
#shader
#interview

Author: @alexmtr
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https://jonskeet.uk/csharp/parameters.html

Parameter passing in C#

I believe it is highly confusing to say that objects are passed by reference by default instead of the correct statement that object references are passed by value by default.

#csharp #ref #parameters
Base collision system, collision component, relevant part of View code to propagate collisions from Unity, example collision system that handles player colliding with scene exit triggers, and a helper to get the entity from the gameobject.

https://gist.github.com/FNGgames/c7445d5aea6bb092b209dd2c72561f2f

#ecs #collision #system #example