🔴Just made a game changing discovery: VS can break on a NullRef (or any exception)! Now I can see what caused it without re-running or adding printfs etc. Not sure how I made it this far without knowing it, but my life is so much better now
https://nitter.net/fishtopher/status/1313067242305794048#m
#tips #debugger
https://nitter.net/fishtopher/status/1313067242305794048#m
#tips #debugger
Nitter
Chris (@fishtopher)
🔴Just made a game changing discovery: VS can break on a NullRef (or any exception)!
Now I can see what caused it without re-running or adding printfs etc.
Not sure how I made it this far without knowing it, but my life is so much better now.
#unitytips
Now I can see what caused it without re-running or adding printfs etc.
Not sure how I made it this far without knowing it, but my life is so much better now.
#unitytips
Tips for working more effectively with the Asset Database
https://blogs.unity3d.com/2020/10/06/tips-for-working-more-effectively-with-the-asset-database/
#asset #database #tips
https://blogs.unity3d.com/2020/10/06/tips-for-working-more-effectively-with-the-asset-database/
#asset #database #tips
Unity Blog
Tips for working more effectively with the Asset Database | Unity Blog
The Asset Import Pipeline v2 is the new default asset pipeline in Unity, replacing the Asset Import Pipeline v1 with a rewritten asset database to enable fast platform switching. It lays the foundations for scalable asset imports with robust dependency tracking.…
Unity Native IOS Plugin: Bridge between Swift and Unity3D
A very basic article with basic plugin communication
https://medium.com/@habibur.rahman.ovie/unity-native-ios-plugin-bridge-between-swift-and-unity3d-d88861d0f456
#native #ios
A very basic article with basic plugin communication
https://medium.com/@habibur.rahman.ovie/unity-native-ios-plugin-bridge-between-swift-and-unity3d-d88861d0f456
#native #ios
Medium
Unity Native IOS Plugin: Bridge between Swift and Unity3D
Unity3D is a powerful game engine with strong native support. Today I am talking about the native IOS plugin in Unity. Unity can not…
My take on shaders: Stylized water shader – Harry Alisavakis
https://halisavakis.com/my-take-on-shaders-stylized-water-shader/
#water #shader
https://halisavakis.com/my-take-on-shaders-stylized-water-shader/
#water #shader
Volumetric grass shader. There are different ways to do grass
https://medium.com/@shahriyarshahrabi/volumetric-grass-shader-28ebb9f6860b
#grass #shader #geometry
https://medium.com/@shahriyarshahrabi/volumetric-grass-shader-28ebb9f6860b
#grass #shader #geometry
Medium
Volumetric grass shader
There are different ways to do grass in games. My favorite way is to place orthogonal quads per batches of grass (cross trees), batch them…
Unity Device Simulator Tutorials – Complete Guide – GameDev Academy
https://gamedevacademy.org/unity-device-simulator-tutorial/
#device #simulator
https://gamedevacademy.org/unity-device-simulator-tutorial/
#device #simulator
GameDev Academy
Unity Device Simulator Tutorials - Complete Guide
The Device Simulator is a package for Unity which can display your game on a number of different devices. This is so when you're developing your game, you can see how it looks on mobile devices, consoles, and various other devices. The default Unity game…
GitHub - sbergen/Responsible: Reactive asynchronous automated testing utility for Unity
https://github.com/sbergen/Responsible
#testing
https://github.com/sbergen/Responsible
#testing
GitHub
GitHub - sbergen/Responsible: Reactive asynchronous automated testing utility for .NET and Unity
Reactive asynchronous automated testing utility for .NET and Unity - sbergen/Responsible
Google Play Games Plugin for Unity: Tips & Tricks
https://diegogiacomelli.com.br/google-play-games-plugin-for-unity-tips-and-tricks/
#google #play #services
https://diegogiacomelli.com.br/google-play-games-plugin-for-unity-tips-and-tricks/
#google #play #services
diegogiacomelli.com.br
Google Play Games Plugin for Unity: Tips & Tricks
In this post I will list some tips and tricks that I learned while using the Google Play Games Plugin for Unity.
Оптимизация 3D-графики под WebGL (опыт PLANT-SIM)
https://m.habr.com/en/company/itmai/blog/522704/
#webgl
https://m.habr.com/en/company/itmai/blog/522704/
#webgl
Habr
Оптимизация 3D-графики под WebGL (опыт PLANT-SIM)
В этой статье речь пойдет об оптимизации Unity-сцены проекта Plantsim 1.0.: о визуальной части цифровой копии предприятия Tennessee Eastman Process, реализованного на Unity 2017.1.1f1. Заметка...
Unity запустила Game Growth Program для мобильных инди-разработчиков
https://app2top.ru/industry/unity-zapustila-game-growth-program-dlya-mobil-ny-h-indi-razrabotchikov-174831.html
#growth #program
https://app2top.ru/industry/unity-zapustila-game-growth-program-dlya-mobil-ny-h-indi-razrabotchikov-174831.html
#growth #program
app2top.ru
Unity запустила Game Growth Program для мобильных инди-разработчиков
Авторы движка Unity поддержат независимых мобильных разработчиков с помощью проекта Game Growth Program. Участники программы получат доступ к технологиям, учебным материалам и дополнительному финансированию.
How the Query system in Unity MARS does procedural layout
https://blogs.unity3d.com/2020/10/14/how-the-query-system-in-unity-mars-does-procedural-layout/
#ar #mars
https://blogs.unity3d.com/2020/10/14/how-the-query-system-in-unity-mars-does-procedural-layout/
#ar #mars
Unity Blog
How the Query system in Unity MARS does procedural layout | Unity Blog
The Query system in Unity MARS simplifies the creation of augmented reality (AR) experiences that adapt to the real world around them. Based on constraints that you specify, it finds a way to lay out the scene in a given environment. Read on to learn more…
I made this quick tutorial on making simple 3D assets from pictures, if anyone need it
https://v.redd.it/hzcxh3vk69t51
#3d #assets
https://v.redd.it/hzcxh3vk69t51
#3d #assets
reddit
I made this quick tutorial on making simple 3D assets from...
Posted in r/gamedev by u/itsPeetah • 2,646 points and 72 comments
Nested Animator : This simple asset allows you to create animator with child animation in a single file. No more dozens of animations in a folder with an animator file
https://assetstore.unity.com/packages/tools/utilities/nested-animator-160310?aid=1011l37no&pubref=nested-animator-160310
#animation #tool
https://assetstore.unity.com/packages/tools/utilities/nested-animator-160310?aid=1011l37no&pubref=nested-animator-160310
#animation #tool
Unity Asset Store
Nested Animator | Utilities Tools | Unity Asset Store
Use the Nested Animator from EntenEller on your next project. Find this utility tool & more on the Unity Asset Store.
Небольшое путешествие в C# Generics
https://olegmorozov.dev/2020-10-26-journey-csharp-generics
#unsafe
https://olegmorozov.dev/2020-10-26-journey-csharp-generics
#unsafe
How To Import Volumetric Video Container Into Unity
https://antmedia.io/volumetric-video/
https://antmedia.io/volumetric-video-container-2/
https://antmedia.io/spaceport-volumetric-live-video-in-unity/
#volumetric #video
https://antmedia.io/volumetric-video/
https://antmedia.io/volumetric-video-container-2/
https://antmedia.io/spaceport-volumetric-live-video-in-unity/
#volumetric #video
Ant Media
Volumetric Video Capturing and Streaming Solution
Volumetric Video Capturing and Streaming Solution: Spaceport. Spaceport Volumetric Video Player plays frames which have, one .mtl file containing...
TSP with GeneticSharp and Unity3D | Giacomelli
https://diegogiacomelli.com.br/tsp-with-GeneticSharp-and-Unity3d/
#genetic #algorithm
https://diegogiacomelli.com.br/tsp-with-GeneticSharp-and-Unity3d/
#genetic #algorithm
diegogiacomelli.com.br
TSP with GeneticSharp and Unity3D
In this post I will show how to use GeneticSharp and Unity3D to solve the TSP (Travelling salesman problem).
Introduction
Introduction
Ocean shader with Unity Shader Graph! (URP) | PolyToots
https://www.patreon.com/posts/ocean-shader-urp-39773235
#water #shader
https://www.patreon.com/posts/ocean-shader-urp-39773235
#water #shader