Fableborne – Telegram
Fableborne
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Trial of Seasons 2: Weekly Event 'Tales Untold' just started! 📖 This time you are tasked to create a short story based on last week's event or continue your own fan fiction storyline! Join us on https://t.co/kZGJliNxnk to find out more about the event and all the rewards! https://t.co/u0DYo6xSfU
— Fableborne🔺 (@fableborne) Aug 3, 2022
Welcome to the Esperwood Acolytes Program! Join @PixionGames and the Fableborne Team to grow the community! 🤗 Join us and become a #Moderator to claim exclusive rewards! Read more: https://t.co/oqD4V1j5Wm https://t.co/oizR24lt0e
— Fableborne🔺 (@fableborne) Aug 4, 2022
🏝️ The elements on Islands in Fableborne are randomized, so it is important to us that they look good and natural 👀 Here is a sneak peak how a medium sized standard biome Island will look like 👇 https://t.co/c3oUhz0cHR
— Fableborne🔺 (@fableborne) Aug 6, 2022
🎨 As Fableborne evolved, the art style changed with it. Bringing characters and the environment truly alive, while creating an inclusive visual environment is by far not an easy feat Read more: https://t.co/n9qE8YIrIK https://t.co/E5weojYyQK
— Fableborne🔺 (@fableborne) Aug 9, 2022
Thank you so much 😊 Transitioning from the old art style to the new one was difficult and is still an ongoing project, but we pour all our heart and effort into it! https://t.co/c7JJIQzghx
— Fableborne🔺 (@fableborne) Aug 9, 2022
Fableborne is... 💡 Detailed 🎨 Vibrant 💕 Inclusive Beautiful Read our blog post about Fableborne's art style: https://t.co/n9qE8YIrIK https://t.co/clUnasag1w
— Fableborne🔺 (@fableborne) Aug 10, 2022
The original vision for Fableborne was much more simplified and casual 🙈 https://t.co/VouJ70AbbY
— Fableborne🔺 (@fableborne) Aug 10, 2022
The characters had a very stylized chibi appearance and overall the style had a lot less detail 🦊 https://t.co/EjaNKmrYlf
— Fableborne🔺 (@fableborne) Aug 10, 2022
😌 How characters look is one of the most important and hardest decisions to make when creating a character-focused game 😰 Adapting our initial designs while keeping their personality and iconic look intact was probably the biggest challenge we had to overcome 💪 https://t.co/25m5HXwFpC
— Fableborne🔺 (@fableborne) Aug 10, 2022
In Fableborne, you are an explorer of the Shatterlands, an inhabitant of the floating islands 🏝 Which is why it’s important to convey the feeling of being high up in the sky. We want players to feel immersed in the expansive, floating world that we are creating 🌥 https://t.co/cyqPsWandT
— Fableborne🔺 (@fableborne) Aug 10, 2022
Since towers can be upgraded multiple times, it is important not only to just increase their power in raw numbers, but the tower’s visuals need to level-up as well 😎 https://t.co/uNkLdMhhwY
— Fableborne🔺 (@fableborne) Aug 10, 2022
🎨 Our talented 2D Artists will create some rough sketches with different ideas, before the final design is approved 👇 https://t.co/yjA9824052
— Fableborne🔺 (@fableborne) Aug 10, 2022
Bringing 2D alive in 3D 🌟 https://t.co/fdlM6pFtEM
— Fableborne🔺 (@fableborne) Aug 10, 2022
💡 We decided early on to create the same model with different polygon counts, to have true optimization and scalability ☝️ Low Polygon 3D Model vs. New High Polygon Model 😉 https://t.co/CpJsGohoc6
— Fableborne🔺 (@fableborne) Aug 10, 2022
What was your's? 🤔 😍 https://t.co/0s3xxifqoe
— Fableborne🔺 (@fableborne) Aug 10, 2022
Trial of Seasons 2: Weekly Event 'Shatterlands Royale' is happening today! Face off against your fellow community members and compete for the glory of bragging rights! Join us on https://t.co/kZGJliNxnk to find out more about the event and all the rewards! https://t.co/DL9W9oqnyh
— Fableborne🔺 (@fableborne) Aug 10, 2022
Our second Team AMA will be happening Friday, August 12, 2022 2:30 PM (UTC) on https://t.co/kZGJliNxnk! ⚔️ Ask us anything about the Art Direction and Player Experience in Fableborne 🎨 This time Stephen, our Art Producer and Marinthe, our UI Artist will be joining us 🤗 https://t.co/h4P0YrBWZm
— Fableborne🔺 (@fableborne) Aug 10, 2022
Channel photo updated
Channel photo updated
Get to know Marinthe, our talented UI Artist who's in charge of all things UI/UX in Fableborne! 💁 She's a very sporty person, has a cute dog, and apparently is an avid enjoyer of elevator music 🎧 Join the Team AMA on Friday at 2:30 PM UTC on https://t.co/kZGJliNxnk https://t.co/QNvkCqN0Cx
— Fableborne🔺 (@fableborne) Aug 11, 2022
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