Gàlaron's OCs & Commissioned Arts – Telegram
Gàlaron's OCs & Commissioned Arts
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I'm NOT an artist, but I feature arts that I have commissioned and I talk about my OCs.

Gaming channel: https://news.1rj.ru/str/galarongaming
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Mi espongo così
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#CommissionedArt #OC

My OC Arcan with his pet rat Chalk and some bunnies 💙

Art by @Roulette_tel
- Linktree
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Sending this here as well as it is also art-related other than video games-related:
Forwarded from Cho's grimoire
As I'm seeing studios admitting they've used generative AI for concept art, I'm going to say that the whole point of concept artists' existence is to gather informations, do research and add their own experiences to the designs they create, something that can't be done through AI. Although some may argue that it's a hypothetical "good use" of generative AI, let me tell you: it's not. Concept art did NOT need AI, nobody ever asked for that. AI *could* potentially be used for repetitive tasks like drawing the same background in a million other povs, for comics for example, but even then, we already found a solutions eons ago to that. Nobody needed AI.

Going back to the concept art topic, I would argue that a good third of the concept artist's job is the research going into every detail, so speedrunning that part defeats the whole purpose in my opinion, and leads to eventually bleak characters, poorly planned worldbuilding, and as we keep going it'll also lead to racist stereotypes (already VERY existing in AI generated slop) and pretty much all the same visual features scattered in various medias.
Your human experience MATTERS.
The human mind could never be replaced, do not let a computer do the thinking job for you. Have fun, make mistakes, make great things, and enjoy your experience.
Forwarded from Gàlaron's Gaming
My additional 2 cents on the topic as a developer: there are phases in which temporary assets have to be used to see if the general idea is right and that is the path to take and to invest time. This has nothing to do with GenAI being involved in creativity, as the idea is already there (often also in 2D through concept arts), it's just a matter of 3D spatial visualization. Visualization which, in those 3D environments, can require a good amount of time to achieve even if it's just a test to see if it can actually work.
This can be obtained by using already made assets — which are not the actually correct one — and stuff online. But to get a result that can actually be good enough to see if it can work, a good amount of work is involved even in those cases, as multiple things have to be adapted.
Using GenAI to make those placeholder assets (which as said is usually first based on 2D concept arts and sketches by artists, so it's not used as part of the creative process) can speed up things quite a bit, and it's what I believe to be the best usage of this kind of technology in the pipeline. It speeds up a process which doesn't require particular creativity and which can be cumbersome and slow.
But even so, there is an issue: the technology we're talking about is forged through unethical means. It's something that has been made by stealing from artists and plagiarizing them. Therefore, deciding to use it to speed up a process — even one that is not detrimental to the creative process — still means supporting and giving money to the companies which are stealing from artists and causing serious environmental damages.

So, whereas I agree with the possible role of GenAI in making some temporary assets, I cannot support the technology which achieves the result, and I do no support the usage of GenAI in any part of creative process.
And also, using GenAI to make PowerPoints? C'mon, that's absolutely ridiculous.
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#CommissionedArt #OC

A portrait of Freyja 🦇

Art by @miurp
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#CommissionedArt #WeeklyAigis

First commission of the year~ 🎉

Art by Paige
Locker (The Solitary Lotus)
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Forwarded from ANSIETTINA🐭il topo
Iniziamo ALLA GRANDE con queste comms eheh topettino per @galaroncommissions
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Gàlaron's OCs & Commissioned Arts
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7) Favorite OC Ship
Lucian and Hawk. I really love their dynamic, also because they're both adult characters which already have a somewhat completed psychological growth. Also, they're the only male gay OCs couple that I have as of now.
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Gàlaron's OCs & Commissioned Arts
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19) Have you ever made self-insert?
Not really, I don't like the concept of it, and I can't really see myself inside of a story.
Even so, there are three of my OCs that embodies certain aspects of myself:
- Heido is my "heroic ideal". Is what I love seeing in heroes and he's my ideal protagonist, which is also why he's the character I roleplay in my first run of basically every RPG. He's an embodiment of what I believe to be right.
- Shuri is an exaggerated mirror of some of my negative traits and fears, with him having fully succumbed to them in many of the versions I wrote of him.
- Arcan is a mirror of some of my positive traits and things I love, without being dragged down or burdened by my negative sides.

But whereas Heido is a visualization of my conceptual ideals, I don't really consider Shuri or Arcan to be my "self-inserts": they're more like ways for me to analyse certain characteristics of mine and ways to make them more realistic through things I know firsthand.
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20) An OC Regret
Nothing comes to mind, honestly. Also because I usually just change things or make new stuff when there's something I'm not content with.

If I have to say something though, although it's not really a "regret", it's the fact that I always have problems at writing female characters, and it's very hard for me to make one that I'm really happy with. I always feel like they're too two-dimensional.
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