Forwarded from Junie’s Teapot 🍵🫖 | Commissions: open 🐰
Dimenticato i tats urlato e poi li ho aggiunti
Sotto nei commenti trovate la versione corretta heh/ .. .
Sotto nei commenti trovate la versione corretta heh/ .. .
— #CommissionedArt —
To celebrate the end of the second part of my Gacha Study, I commissioned to 9 different artists an art of a character from each of the 6 gachas that I played — with also 3 extra!
• Alva (Morimens) by @NeneSleepyHeadArt
- Instagram
- Twitter
- Bluesky
- Tumblr
• Winning Ticket (Umamusume: Pretty Derby) by @pvcdrawi
- Instagram
• Moran (Goddess of Victory: Nikke) by @itsajunie
- Twitter
- Instagram
- Bluesky
• Toga (Guardian Tales) by @nyxartscribbles
- Instagram
- Twitter
- Bluesky
• Guard Captain Krau (Epic Seven) by @pandamitoart
- Twitter
- Instagram
- Bluesky
- Tumblr
• Shiraishi An (Project Sekai: Colorful Stage!) by NightLexi
- Twitter
- Instagram
- Tumblr
- TikTok
• Arturia Archer (Fate/Grand Order)
This artist wants to remain anonymous
• Saori (Blue Archive) by @raeikmart
- Instagram
- Twitter
- Bluesky
- Tumblr
• Antandra (AFK Journey) by @howlitesvibes
- Instagram
To celebrate the end of the second part of my Gacha Study, I commissioned to 9 different artists an art of a character from each of the 6 gachas that I played — with also 3 extra!
• Alva (Morimens) by @NeneSleepyHeadArt
- Bluesky
- Tumblr
• Winning Ticket (Umamusume: Pretty Derby) by @pvcdrawi
• Moran (Goddess of Victory: Nikke) by @itsajunie
- Bluesky
• Toga (Guardian Tales) by @nyxartscribbles
- Bluesky
• Guard Captain Krau (Epic Seven) by @pandamitoart
- Bluesky
- Tumblr
• Shiraishi An (Project Sekai: Colorful Stage!) by NightLexi
- Tumblr
- TikTok
• Arturia Archer (Fate/Grand Order)
This artist wants to remain anonymous
• Saori (Blue Archive) by @raeikmart
- Bluesky
- Tumblr
• Antandra (AFK Journey) by @howlitesvibes
❤5
Gàlaron's OCs & Commissioned Arts
— #CommissionedArt #OC — Fae Taika 🧚🏾 Art by @howlitesvibes ✨ - Instagram
- Psychological aspects: Warm and diplomatic, Taika is beloved by everyone. Even so, she’s extremely smart and a fearsome politician; her words are sharp, and she knows how to make people do what she wants. Although she’s very good at scheming, she does it only when strictly necessary.
- Background: Unknown
- Height: 1.52m
- Age: Unknown (100+ y.o.)
- Pronouns: she/her
- Sexual orientation: Bi
- Loves: nature, being in control, her people, archeology, anthropology, history, peace, cooperation.
- Hates: war, alcohol, fire, gods, ignorance.
- Power(s): Tricks
- Other skills or hobbies: poetry (reading and writing), watching dances/concerts/theater plays.
- Relationships:
Aurora (Twin Sister)
Zeno (Ruling Associate, since 1756 SE)
- Role/Job:
Chief of the Fae Clan (From Year Unknown to 1756 SE)
“Queen” of Telufae (Since 1756 SE)
- Background: Unknown
- Height: 1.52m
- Age: Unknown (100+ y.o.)
- Pronouns: she/her
- Sexual orientation: Bi
- Loves: nature, being in control, her people, archeology, anthropology, history, peace, cooperation.
- Hates: war, alcohol, fire, gods, ignorance.
- Power(s): Tricks
- Other skills or hobbies: poetry (reading and writing), watching dances/concerts/theater plays.
- Relationships:
Aurora (Twin Sister)
Zeno (Ruling Associate, since 1756 SE)
- Role/Job:
Chief of the Fae Clan (From Year Unknown to 1756 SE)
“Queen” of Telufae (Since 1756 SE)
🥰1💯1
Gàlaron's OCs & Commissioned Arts
— #CommissionedArt #OC — Atlas Sigurdsson Art by @howlitesvibes 🔥 - Instagram
- Psychological aspects: Serious but kind-hearted, Atlas is extremely intelligent and cunning. She deeply cares for her brother and generally feels like helping those in need, especially given the suffering she went through, but due to her past is also always very wary of people and it’s very hard to gain her trust.
- Background: Born from non-Beliath parents, Kain and Atlas transformed into Beliath when they were 6 years old. Their parents didn’t have the heart to kill them, so they abandoned them as far away as possible from their village. At the time, the twins had no idea of what their transformation meant, nor the meaning of their abandonment. Kain was desperate, while Atlas gathered all her strength to keep living and protect her brother.
They suffered countless attempts at their lives and racism, and learned how to live outside of society as much as possible. Kain always loved the heroes’ stories that her sister would read to him, and dreamt of becoming a hero. So, as they learned how to fight to survive, they started taking jobs as mercenaries and found their place at the Adventurer’s Guild in Karin.
- Height: 1.64m
- Age: 25 y.o. (in 1753 SE)
- Pronouns: she/her
- Sexual orientation: Hetero
- Loves: Her brother, alcohol, writing, drawing, gambling (but only if she can cheat).
- Hates: The Beliath curse, those who mistreat her brother, defeat, humanoids.
- Power(s): Weak fire magic.
- Other skills or hobbies: Writing and illustrating children’s books, partying.
- Relationships:
Kain Sigurdsson (Twin brother)
Heido Yakamoto (Close Friend, since 1755 SE)
- Role/Job:
Commander of the Sigurdsson Mercenary Group (From 1745 to 1754)
Member of the OHK (Since 1754)
- Background: Born from non-Beliath parents, Kain and Atlas transformed into Beliath when they were 6 years old. Their parents didn’t have the heart to kill them, so they abandoned them as far away as possible from their village. At the time, the twins had no idea of what their transformation meant, nor the meaning of their abandonment. Kain was desperate, while Atlas gathered all her strength to keep living and protect her brother.
They suffered countless attempts at their lives and racism, and learned how to live outside of society as much as possible. Kain always loved the heroes’ stories that her sister would read to him, and dreamt of becoming a hero. So, as they learned how to fight to survive, they started taking jobs as mercenaries and found their place at the Adventurer’s Guild in Karin.
- Height: 1.64m
- Age: 25 y.o. (in 1753 SE)
- Pronouns: she/her
- Sexual orientation: Hetero
- Loves: Her brother, alcohol, writing, drawing, gambling (but only if she can cheat).
- Hates: The Beliath curse, those who mistreat her brother, defeat, humanoids.
- Power(s): Weak fire magic.
- Other skills or hobbies: Writing and illustrating children’s books, partying.
- Relationships:
Kain Sigurdsson (Twin brother)
Heido Yakamoto (Close Friend, since 1755 SE)
- Role/Job:
Commander of the Sigurdsson Mercenary Group (From 1745 to 1754)
Member of the OHK (Since 1754)
💯2
Gàlaron's OCs & Commissioned Arts
— #CommissionedArt #OC — Time for Silvriga Hjördis, "The Moon Lady"! 🌙 Art by @nyxartscribbles • Instagram
— #CommissionedArt #OC —
After two years and a half from this drawing, @nyxartscribbles made Silvriga once again✨
After two years and a half from this drawing, @nyxartscribbles made Silvriga once again
Please open Telegram to view this post
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❤3
— #CommissionedArt #OC —
My OC Arcan with his pet rat Chalk and some bunnies 💙
Art by @Roulette_tel
- Linktree
My OC Arcan with his pet rat Chalk and some bunnies 💙
Art by @Roulette_tel
- Linktree
❤2
Sending this here as well as it is also art-related other than video games-related:
Forwarded from Cho's grimoire
As I'm seeing studios admitting they've used generative AI for concept art, I'm going to say that the whole point of concept artists' existence is to gather informations, do research and add their own experiences to the designs they create, something that can't be done through AI. Although some may argue that it's a hypothetical "good use" of generative AI, let me tell you: it's not. Concept art did NOT need AI, nobody ever asked for that. AI *could* potentially be used for repetitive tasks like drawing the same background in a million other povs, for comics for example, but even then, we already found a solutions eons ago to that. Nobody needed AI.
Going back to the concept art topic, I would argue that a good third of the concept artist's job is the research going into every detail, so speedrunning that part defeats the whole purpose in my opinion, and leads to eventually bleak characters, poorly planned worldbuilding, and as we keep going it'll also lead to racist stereotypes (already VERY existing in AI generated slop) and pretty much all the same visual features scattered in various medias.
Your human experience MATTERS.
The human mind could never be replaced, do not let a computer do the thinking job for you. Have fun, make mistakes, make great things, and enjoy your experience.
Going back to the concept art topic, I would argue that a good third of the concept artist's job is the research going into every detail, so speedrunning that part defeats the whole purpose in my opinion, and leads to eventually bleak characters, poorly planned worldbuilding, and as we keep going it'll also lead to racist stereotypes (already VERY existing in AI generated slop) and pretty much all the same visual features scattered in various medias.
Your human experience MATTERS.
The human mind could never be replaced, do not let a computer do the thinking job for you. Have fun, make mistakes, make great things, and enjoy your experience.
Forwarded from Gàlaron's Gaming
My additional 2 cents on the topic as a developer: there are phases in which temporary assets have to be used to see if the general idea is right and that is the path to take and to invest time. This has nothing to do with GenAI being involved in creativity, as the idea is already there (often also in 2D through concept arts), it's just a matter of 3D spatial visualization. Visualization which, in those 3D environments, can require a good amount of time to achieve even if it's just a test to see if it can actually work.
This can be obtained by using already made assets — which are not the actually correct one — and stuff online. But to get a result that can actually be good enough to see if it can work, a good amount of work is involved even in those cases, as multiple things have to be adapted.
Using GenAI to make those placeholder assets (which as said is usually first based on 2D concept arts and sketches by artists, so it's not used as part of the creative process) can speed up things quite a bit, and it's what I believe to be the best usage of this kind of technology in the pipeline. It speeds up a process which doesn't require particular creativity and which can be cumbersome and slow.
But even so, there is an issue: the technology we're talking about is forged through unethical means. It's something that has been made by stealing from artists and plagiarizing them. Therefore, deciding to use it to speed up a process — even one that is not detrimental to the creative process — still means supporting and giving money to the companies which are stealing from artists and causing serious environmental damages.
So, whereas I agree with the possible role of GenAI in making some temporary assets, I cannot support the technology which achieves the result, and I do no support the usage of GenAI in any part of creative process.
And also, using GenAI to make PowerPoints? C'mon, that's absolutely ridiculous.
This can be obtained by using already made assets — which are not the actually correct one — and stuff online. But to get a result that can actually be good enough to see if it can work, a good amount of work is involved even in those cases, as multiple things have to be adapted.
Using GenAI to make those placeholder assets (which as said is usually first based on 2D concept arts and sketches by artists, so it's not used as part of the creative process) can speed up things quite a bit, and it's what I believe to be the best usage of this kind of technology in the pipeline. It speeds up a process which doesn't require particular creativity and which can be cumbersome and slow.
But even so, there is an issue: the technology we're talking about is forged through unethical means. It's something that has been made by stealing from artists and plagiarizing them. Therefore, deciding to use it to speed up a process — even one that is not detrimental to the creative process — still means supporting and giving money to the companies which are stealing from artists and causing serious environmental damages.
So, whereas I agree with the possible role of GenAI in making some temporary assets, I cannot support the technology which achieves the result, and I do no support the usage of GenAI in any part of creative process.
And also, using GenAI to make PowerPoints? C'mon, that's absolutely ridiculous.
❤2