Everyone - Images from Indonesia / Malaysia area will not load for me (US). If you need to report an issue, please use something else like gyazo, or forward the text to me.
Hmmm.. Another update? What's in this one?
First off- fixed a bug where non vote counter isn't reset. Previously, if you didn't lynch 2 times throughout a game, you'd be killed. This has been patched, you must miss 2 lynch votes in a row.
BUT WAIT, THERE'S MORE!!!!
Introducing the Masons!
The masons are a new role. It's actually a quite simple role - you know who each other are. That's it.
"But... that doesn't help us?"
Except it does. This means that 3 of the villagers automatically know who each other are. Seer spots one of you, then that mason can say "Hey, the other masons are x and y".
This should help balance larger games a little more towards the village :)
Masons are included at 25 players for normal games, and always in chaos games.
Also updated: If you are a wolf, cult member, or mason -
When the bot tells you who your team is, it will also tell you their @username so you can click it to PM them. Just remind your friends to set a username :)
First off- fixed a bug where non vote counter isn't reset. Previously, if you didn't lynch 2 times throughout a game, you'd be killed. This has been patched, you must miss 2 lynch votes in a row.
BUT WAIT, THERE'S MORE!!!!
Introducing the Masons!
The masons are a new role. It's actually a quite simple role - you know who each other are. That's it.
"But... that doesn't help us?"
Except it does. This means that 3 of the villagers automatically know who each other are. Seer spots one of you, then that mason can say "Hey, the other masons are x and y".
This should help balance larger games a little more towards the village :)
Masons are included at 25 players for normal games, and always in chaos games.
Also updated: If you are a wolf, cult member, or mason -
When the bot tells you who your team is, it will also tell you their @username so you can click it to PM them. Just remind your friends to set a username :)
If /togglenotify is not working in your group (it says it's been disabled, but you still get notifications), please contact @Para949
Doing a quick patch to stop notifications for groups that have disabled it (issue was duplicate database entries for the group - only one was marked disabled)
If your "English" game is in indonesian, change the language, then change it back. I fixed it.
This mornings update:
Fixed duplicate games in groups. If two players start a game at the same time, it will move the players from the second game to the first one, then kill the second game. This will solve the "sequence contains more than one matching element" error.
Fixed duplicate games in groups. If two players start a game at the same time, it will move the players from the second game to the first one, then kill the second game. This will solve the "sequence contains more than one matching element" error.
Update for the day:
Converted cult members have been fixed!
Previously, if all wolves were dead, and the only cult left were converted from something else, the night cycle would skip - leaving the cult no chance to convert anymore. This has been patched.
Also, at night, once all players have made their selections, night will automatically end. This should speed things up slightly.
Converted cult members have been fixed!
Previously, if all wolves were dead, and the only cult left were converted from something else, the night cycle would skip - leaving the cult no chance to convert anymore. This has been patched.
Also, at night, once all players have made their selections, night will automatically end. This should speed things up slightly.
Patch:
1 - If the cult choose to convert someone who dies overnight from a wolf, they will now be told their target is dead, rather than getting messages that they were able to convert them
2 - If the wolves kill someone (example, the drunk), and the GA saves that person, they will no longer be told that they were able to eat them - and also will not be set to drunk for the next night. Instead they will get a message that the GA fought them off.
1 - If the cult choose to convert someone who dies overnight from a wolf, they will now be told their target is dead, rather than getting messages that they were able to convert them
2 - If the wolves kill someone (example, the drunk), and the GA saves that person, they will no longer be told that they were able to eat them - and also will not be set to drunk for the next night. Instead they will get a message that the GA fought them off.
Want the bot to be available in your language? Grab the english file and make your own language pack, then send it back to @Para949 :)
Preferred groups:
These are groups that get to skip the queue when max games is reached - no waiting!
Does your supergroup have a few hundred people? Is it in a language other than english? Would you like it to be a preferred group, which will be advertised both on this channel and the werewolf website? Contact @Para949 if so, and we can discuss making your group even bigger!
These are groups that get to skip the queue when max games is reached - no waiting!
Does your supergroup have a few hundred people? Is it in a language other than english? Would you like it to be a preferred group, which will be advertised both on this channel and the werewolf website? Contact @Para949 if so, and we can discuss making your group even bigger!
Please note - @Para949 will be unavailable this weekend. If you need support, please go to the official support group, @werewolfsupport, and one of the admins will be able to help you there
Hello everyone! please go to this poll and answer a question about the balance of the game please go here everyone who answered the last poll and answer http://www.strawpoll.me/10164950
Fandom
August 2022: StrawPoll.me closure
Sadly, due to low usage, we have taken the difficult decision to close the StrawPoll.me website. We will not be able to provide access to poll data.
We apologize for the inconvenience!
We appreci...
We apologize for the inconvenience!
We appreci...
Update:
Fix for some roles not being able to use their night actions properly
Balancing for cult:
Some roles will now be slightly more difficult to convert.
Fix for some roles not being able to use their night actions properly
Balancing for cult:
Some roles will now be slightly more difficult to convert.
SeerConversionChance = 40,
GuardianAngelConversionChance = 60,
DetectiveConversionChance = 70,
CursedConversionChance = 60,
HarlotConversionChance = 70,
I also highly recommend adding @comstatbot to your group. For an example, take a look at https://comstatbot.xyz/chat/-1001030085238
Check out Werewolf - The Game, #1 on the group charts!
(Also notice @werewolfru on the chart, congrats!)
https://comstatbot.xyz/telegram/top/chats
Check out Werewolf - The Game, #1 on the group charts!
(Also notice @werewolfru on the chart, congrats!)
https://comstatbot.xyz/telegram/top/chats
(Note, just added the Italiano group: @gruppoabbreviato )
Ok, done sending messages now... hopefully
Ok, done sending messages now... hopefully