A new version of Dart 3.4 has been released.
Wasm has received several updates, with over 50% of code completion analyzer bugs resolved, several issues in the dart:js_interop library fixed, and much more.
But the most significant news is the demonstration of macros in action, particularly serialization.
📌 More details at the link
#article
#ohmyteam
#ohmyfedukenukem
Wasm has received several updates, with over 50% of code completion analyzer bugs resolved, several issues in the dart:js_interop library fixed, and much more.
But the most significant news is the demonstration of macros in action, particularly serialization.
📌 More details at the link
#article
#ohmyteam
#ohmyfedukenukem
👍2
Following the new version of Dart, Flutter 3.22 is now available.
The article demonstrates a comparison between a web application compiled into JavaScript and Wasm (which is already available as stable). It also discusses how Flutter is expanding beyond Web and Mobile today, as LG will be using the framework for webOS development. Game development is also highlighted, discussing some new features.
Details and much more are available at the link.
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
The article demonstrates a comparison between a web application compiled into JavaScript and Wasm (which is already available as stable). It also discusses how Flutter is expanding beyond Web and Mobile today, as LG will be using the framework for webOS development. Game development is also highlighted, discussing some new features.
Details and much more are available at the link.
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
👍1
The results of the Global Gamers Challenge are now available. Congratulations to the top 10 projects 🚀🎉
📌 Find more at the links.
https://www.youtube.com/watch?v=_GgqdB9md1w
https://medium.com/flutter/announcing-the-winners-of-the-global-gamers-challenge-1ccf4d271226
#challenge
📌 Find more at the links.
https://www.youtube.com/watch?v=_GgqdB9md1w
https://medium.com/flutter/announcing-the-winners-of-the-global-gamers-challenge-1ccf4d271226
#challenge
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The version of the freezed package using macros didn't take long to arrive.
In 3.0.0-0.0.dev, the following are already operational:
👉🏻 copyWith
👉🏻 toString
👉🏻 equality
👉🏻 constructors
Other features are awaiting the full release of macros in Dart.
📌 Package
#package
#ohmyteam
#ohmyfedukenukem
In 3.0.0-0.0.dev, the following are already operational:
👉🏻 copyWith
👉🏻 toString
👉🏻 equality
👉🏻 constructors
Other features are awaiting the full release of macros in Dart.
📌 Package
#package
#ohmyteam
#ohmyfedukenukem
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Fans of the BDUI/SDUI approach now have one more option. Yandex has recently released a library for using their Divkit in Flutter projects.
You can read about the implementation nuances in the article (Russian language).
https://habr.com/ru/companies/yandex/articles/814187/
📌 The library is available at the link.
https://pub.dev/packages/divkit
#package
You can read about the implementation nuances in the article (Russian language).
https://habr.com/ru/companies/yandex/articles/814187/
📌 The library is available at the link.
https://pub.dev/packages/divkit
#package
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Casual Games Toolkit has made casual games a significant part of the Flutter ecosystem. Including that running multiple platforms with Flutter costs minimal effort, it looks promising for small projects.
📌 Building multiplatform games with Flutter, in the video at the link.
https://www.youtube.com/watch?v=7mG_sW40tsw
#video
📌 Building multiplatform games with Flutter, in the video at the link.
https://www.youtube.com/watch?v=7mG_sW40tsw
#video
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Continuing the game development topic, a video with an example of using Flame's Forge2D to create games based on physics.
📌 More details in the video at the link.
https://www.youtube.com/watch?v=nsnQJrYHHNQ
#video
📌 More details in the video at the link.
https://www.youtube.com/watch?v=nsnQJrYHHNQ
#video
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The Flutter plugin for VSCode received an update. A command to fix all in the workspace with convenient grouping changes by type, automatically closing DevTools after finishing debugging, and much more in this release.
📌 A detailed list is available here.
https://dartcode.org/releases/v3-90/
#update
📌 A detailed list is available here.
https://dartcode.org/releases/v3-90/
#update
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In version 0.3.0, the
It is encouraging to see the Flutter team continue to develop bidirectional scrolling. We will keep an eye on this moving forward.
📌 Package
📌 Examples from the repository
#package
#ohmyteam
#ohmyfedukenukem
two_dimensional_scrollables package has been enhanced with a new widget called TreeView, which allows for the display of a tree structure, such as a folder with files.It is encouraging to see the Flutter team continue to develop bidirectional scrolling. We will keep an eye on this moving forward.
📌 Package
📌 Examples from the repository
#package
#ohmyteam
#ohmyfedukenukem
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How to Use a Flutter Application as an iOS App Extension.
In this article, the author will explain how to achieve this using the example of text highlighting and the "share" function.
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
In this article, the author will explain how to achieve this using the example of text highlighting and the "share" function.
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
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I love animations very much, but sometimes making them look "beautiful" requires a significant amount of time.
That's why I want to share a set of packages that can speed up this process:
👉🏻 animations - pre-built animations from Flutter team
👉🏻 animate_to - moves a widget from point A to point B using Overlay
👉🏻 animate_do - a collection of various ready-made animation wrappers for widgets
👉🏻 flutter_animate - similar to animate_do, but with its own features (animation synchronization with scrolling, use of shaders, etc.)
👉🏻 auto_animated - enables animating the appearance of widgets in lists
👉🏻 smooth_page_indicator - cool variations of PageView indicator animations
👉🏻 funvas - animations directly on Canvas based on mathematical functions with a cool demo
👉🏻 flutter_shaders - a utility package that simplifies working with shaders
Share packages and/or techniques that you think might also be useful in the comments 🫡
#package
#ohmyteam
#ohmyfedukenukem
That's why I want to share a set of packages that can speed up this process:
👉🏻 animations - pre-built animations from Flutter team
👉🏻 animate_to - moves a widget from point A to point B using Overlay
👉🏻 animate_do - a collection of various ready-made animation wrappers for widgets
👉🏻 flutter_animate - similar to animate_do, but with its own features (animation synchronization with scrolling, use of shaders, etc.)
👉🏻 auto_animated - enables animating the appearance of widgets in lists
👉🏻 smooth_page_indicator - cool variations of PageView indicator animations
👉🏻 funvas - animations directly on Canvas based on mathematical functions with a cool demo
👉🏻 flutter_shaders - a utility package that simplifies working with shaders
Share packages and/or techniques that you think might also be useful in the comments 🫡
#package
#ohmyteam
#ohmyfedukenukem
👍5💩1
Sometimes it's useful to refresh your knowledge, so we recommend checking out this article comparing working with Platform Channel, Pigeon, and FFI.
Using the example of saving a text file, the article will discuss the pros and cons and situations where a specific approach will be more beneficial than others.
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
Using the example of saving a text file, the article will discuss the pros and cons and situations where a specific approach will be more beneficial than others.
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
👍3💩1
Introducing a new episode of Observable Flutter dedicated to the capabilities of the Mix package.
This package makes widget styling and design systems simpler.
Find out more through the links in the denoscription.
📌 Episode
📌 Package
#video
#ohmyteam
#ohmyfedukenukem
This package makes widget styling and design systems simpler.
Find out more through the links in the denoscription.
📌 Episode
📌 Package
#video
#ohmyteam
#ohmyfedukenukem
❤3💩1
There are only a couple of days left until the end of the Q2 survey. If you like to share feedback with the Flutter team, now is a good time.
📌 The survey is available here.
https://google.qualtrics.com/jfe/form/SV_2mXOpGTNRLBQLWe
#survey
📌 The survey is available here.
https://google.qualtrics.com/jfe/form/SV_2mXOpGTNRLBQLWe
#survey
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Recently the default rendering method for web has been changed from auto to canvaskit. So in the next versions, if you want to keep auto, you have to explicitly pass it as a CLI argument.
📌 Read more at the link.
https://github.com/flutter/flutter/issues/149826
#breakingchange
📌 Read more at the link.
https://github.com/flutter/flutter/issues/149826
#breakingchange
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Project IDX has been testing built-in simulators for Android and iOS for some time already. This feature looks very interesting, as it seems to allow iOS development without the need to own a Mac.
📌 Read more in the article.
https://9to5google.com/2024/01/25/project-idx-android-ios-simulators-browser/
#article
📌 Read more in the article.
https://9to5google.com/2024/01/25/project-idx-android-ios-simulators-browser/
#article
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List.generate in the new episode of Technique of the Week.
📌 More details by the link.
https://www.youtube.com/watch?v=izr7uBuiacE
#techniqueoftheweek
📌 More details by the link.
https://www.youtube.com/watch?v=izr7uBuiacE
#techniqueoftheweek
💩2👍1
Quite an interesting video on how to build a 3D cube using the default transform widget.
📌 The video is available at the link.
https://www.youtube.com/watch?v=hDmWOsOU_Ko
#video
📌 The video is available at the link.
https://www.youtube.com/watch?v=hDmWOsOU_Ko
#video
💩2👍1
To get better acquainted with the Transform widget and Matrix4, we suggest watching a short video where the author explains and demonstrates in detail what it is and how it works.
📌 Video
#video
#ohmyteam
#ohmyfedukenukem
📌 Video
#video
#ohmyteam
#ohmyfedukenukem
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