How to Use a Flutter Application as an iOS App Extension.
In this article, the author will explain how to achieve this using the example of text highlighting and the "share" function.
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
In this article, the author will explain how to achieve this using the example of text highlighting and the "share" function.
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
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I love animations very much, but sometimes making them look "beautiful" requires a significant amount of time.
That's why I want to share a set of packages that can speed up this process:
👉🏻 animations - pre-built animations from Flutter team
👉🏻 animate_to - moves a widget from point A to point B using Overlay
👉🏻 animate_do - a collection of various ready-made animation wrappers for widgets
👉🏻 flutter_animate - similar to animate_do, but with its own features (animation synchronization with scrolling, use of shaders, etc.)
👉🏻 auto_animated - enables animating the appearance of widgets in lists
👉🏻 smooth_page_indicator - cool variations of PageView indicator animations
👉🏻 funvas - animations directly on Canvas based on mathematical functions with a cool demo
👉🏻 flutter_shaders - a utility package that simplifies working with shaders
Share packages and/or techniques that you think might also be useful in the comments 🫡
#package
#ohmyteam
#ohmyfedukenukem
That's why I want to share a set of packages that can speed up this process:
👉🏻 animations - pre-built animations from Flutter team
👉🏻 animate_to - moves a widget from point A to point B using Overlay
👉🏻 animate_do - a collection of various ready-made animation wrappers for widgets
👉🏻 flutter_animate - similar to animate_do, but with its own features (animation synchronization with scrolling, use of shaders, etc.)
👉🏻 auto_animated - enables animating the appearance of widgets in lists
👉🏻 smooth_page_indicator - cool variations of PageView indicator animations
👉🏻 funvas - animations directly on Canvas based on mathematical functions with a cool demo
👉🏻 flutter_shaders - a utility package that simplifies working with shaders
Share packages and/or techniques that you think might also be useful in the comments 🫡
#package
#ohmyteam
#ohmyfedukenukem
👍5💩1
Sometimes it's useful to refresh your knowledge, so we recommend checking out this article comparing working with Platform Channel, Pigeon, and FFI.
Using the example of saving a text file, the article will discuss the pros and cons and situations where a specific approach will be more beneficial than others.
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
Using the example of saving a text file, the article will discuss the pros and cons and situations where a specific approach will be more beneficial than others.
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
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Introducing a new episode of Observable Flutter dedicated to the capabilities of the Mix package.
This package makes widget styling and design systems simpler.
Find out more through the links in the denoscription.
📌 Episode
📌 Package
#video
#ohmyteam
#ohmyfedukenukem
This package makes widget styling and design systems simpler.
Find out more through the links in the denoscription.
📌 Episode
📌 Package
#video
#ohmyteam
#ohmyfedukenukem
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There are only a couple of days left until the end of the Q2 survey. If you like to share feedback with the Flutter team, now is a good time.
📌 The survey is available here.
https://google.qualtrics.com/jfe/form/SV_2mXOpGTNRLBQLWe
#survey
📌 The survey is available here.
https://google.qualtrics.com/jfe/form/SV_2mXOpGTNRLBQLWe
#survey
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Recently the default rendering method for web has been changed from auto to canvaskit. So in the next versions, if you want to keep auto, you have to explicitly pass it as a CLI argument.
📌 Read more at the link.
https://github.com/flutter/flutter/issues/149826
#breakingchange
📌 Read more at the link.
https://github.com/flutter/flutter/issues/149826
#breakingchange
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Project IDX has been testing built-in simulators for Android and iOS for some time already. This feature looks very interesting, as it seems to allow iOS development without the need to own a Mac.
📌 Read more in the article.
https://9to5google.com/2024/01/25/project-idx-android-ios-simulators-browser/
#article
📌 Read more in the article.
https://9to5google.com/2024/01/25/project-idx-android-ios-simulators-browser/
#article
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List.generate in the new episode of Technique of the Week.
📌 More details by the link.
https://www.youtube.com/watch?v=izr7uBuiacE
#techniqueoftheweek
📌 More details by the link.
https://www.youtube.com/watch?v=izr7uBuiacE
#techniqueoftheweek
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Quite an interesting video on how to build a 3D cube using the default transform widget.
📌 The video is available at the link.
https://www.youtube.com/watch?v=hDmWOsOU_Ko
#video
📌 The video is available at the link.
https://www.youtube.com/watch?v=hDmWOsOU_Ko
#video
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To get better acquainted with the Transform widget and Matrix4, we suggest watching a short video where the author explains and demonstrates in detail what it is and how it works.
📌 Video
#video
#ohmyteam
#ohmyfedukenukem
📌 Video
#video
#ohmyteam
#ohmyfedukenukem
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Craig Labenz, Eric Seidel, and Felix Angelov discussed code pushing for Flutter with Shorebird in a new episode of Observable<Flutter>.
📌 The series can be found here.
https://www.youtube.com/watch?v=HVRRUY0f0ko
#video
📌 The series can be found here.
https://www.youtube.com/watch?v=HVRRUY0f0ko
#video
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Future.wait in the new episode of Technique of the Week.
📌 More details by the link.
https://www.youtube.com/watch?v=SYy8_z-qsRo
#techniqueoftheweek
📌 More details by the link.
https://www.youtube.com/watch?v=SYy8_z-qsRo
#techniqueoftheweek
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The Flutter plugin for VSCode has received another update. It mainly contains bug fixes and small user experience improvements.
📌 A detailed list of changes is available here.
https://dartcode.org/releases/v3-92/
#update
📌 A detailed list of changes is available here.
https://dartcode.org/releases/v3-92/
#update
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Today there will be a live stream dedicated to the transition of Freezed to macros.
The special guest will be Rémi Rousselet.
The stream promises to be interesting.
📌 Stream
#video
#ohmyteam
#ohmyfedukenukem
The special guest will be Rémi Rousselet.
The stream promises to be interesting.
📌 Stream
#video
#ohmyteam
#ohmyfedukenukem
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The session on Adaptive UI with Flutter from the latest Google IO can be quite useful if you haven't experienced it in practice yet.
📌 The video is available at the link.
https://www.youtube.com/watch?v=LeKLGzpsz9I
#video
📌 The video is available at the link.
https://www.youtube.com/watch?v=LeKLGzpsz9I
#video
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LG is organizing a Hackathon focusing on AI and gaming services. Winners will have the opportunity to present their applications in Seoul in September.
🥇 1st place: $100,000
🥈 2nd place: $80,000
🥉 3rd place: $50,000
📌 News
📌 Hackathon
📌 How to build a Flutter app for webOS TV
#hackathon
#ohmyteam
#ohmyfedukenukem
🥇 1st place: $100,000
🥈 2nd place: $80,000
🥉 3rd place: $50,000
📌 News
📌 Hackathon
📌 How to build a Flutter app for webOS TV
#hackathon
#ohmyteam
#ohmyfedukenukem
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The most efficient way to use supportive tools for code quality control is to integrate them with CI. Static analysis is not an exception - no analyzer, even the strictest one, will make the code base cleaner if it works only locally on the developer's machine.
📌 How to integrate static analysis into CI work is described in the article by Majid Hajian.
https://dcm.dev/blog/2024/07/05/ensuring-consistent-quality-code-dart-flutter-ci/
#article
📌 How to integrate static analysis into CI work is described in the article by Majid Hajian.
https://dcm.dev/blog/2024/07/05/ensuring-consistent-quality-code-dart-flutter-ci/
#article
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There was a useful session at the last Google IO, about the fundamentals of deep linking on iOS and Android for the Flutter app.
📌 The video is available at the link.
https://www.youtube.com/watch?v=d7sZL6h1Elw
#video
📌 The video is available at the link.
https://www.youtube.com/watch?v=d7sZL6h1Elw
#video
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