Still the best video ever https://www.youtube.com/watch?v=ieqsL5NkS6I
YouTube
Interview with Esoteric Language Academic 2024
Esoteric programming language
Full version + BC Vim Linter for $5 tomorrow on: https://www.patreon.com/ProgrammersAreAlsoHuman
Interview with an Esoteric developer with Richier Guix-Intercal - aired on © The Esolang 2024.
BACKROOMS Esolang: https://es…
Full version + BC Vim Linter for $5 tomorrow on: https://www.patreon.com/ProgrammersAreAlsoHuman
Interview with an Esoteric developer with Richier Guix-Intercal - aired on © The Esolang 2024.
BACKROOMS Esolang: https://es…
Forwarded from oleg_fov (Oleg)
YouTube
Dennis Gustafsson – Parallelizing the physics solver – BSC 2025
Dennis Gustafsson's talk at BSC 2025 about parallelizing the physics solver in for an upcoming game.
Dennis' links:
- https://voxagon.se/
- https://x.com/voxagonlabs/
- https://teardowngame.com/
BSC links:
- https://BetterSoftwareConference.com/
- http…
Dennis' links:
- https://voxagon.se/
- https://x.com/voxagonlabs/
- https://teardowngame.com/
BSC links:
- https://BetterSoftwareConference.com/
- http…
Valve time is an industry term used jokingly with game/software/update releases from Valve, used to acknowledge the difference between the "promised" date for released content stated by Valve and the "actual" release date.
https://developer.valvesoftware.com/wiki/Valve_Time
https://developer.valvesoftware.com/wiki/Valve_Time
$ sudo defaults write /Library/Preferences/FeatureFlags/Domain/UIKit.plist emoji_enhancements -dict-add Enabled -bool NO
Sometimes (moretimes?) I feel like macOS is run by Microsoft.
Forwarded from oleg_fov (Oleg)
YouTube
Latency Profiling and Optimization - Dmitry Vyukov
About Dmitry Vyukov
Dmitry is a Principal Software Engineer at Google. He works on dynamic analysis tools for C/C++ (like Address/Memory/ThreadSanitizer), similar tools for the Linux kernel, and fuzzing. He's the author of several notable projects, including…
Dmitry is a Principal Software Engineer at Google. He works on dynamic analysis tools for C/C++ (like Address/Memory/ThreadSanitizer), similar tools for the Linux kernel, and fuzzing. He's the author of several notable projects, including…
version: 2
# update once a week, with a 7-day cooldown
- package-ecosystem: github-actions
directory: /
schedule:
interval: weekly
cooldown:
default-days: 7
https://blog.yossarian.net/2025/11/21/We-should-all-be-using-dependency-cooldowns
blog.yossarian.net
We should all be using dependency cooldowns
A well-written Go lib. Nice to read.
https://github.com/toon-format/toon-go
BTW, anyone use TOON text format? just curious.
https://github.com/toon-format/toon-go
BTW, anyone use TOON text format? just curious.
GitHub
GitHub - toon-format/toon-go: 🐹 Community-driven Go implementation of TOON
🐹 Community-driven Go implementation of TOON. Contribute to toon-format/toon-go development by creating an account on GitHub.
Definitely upvote for the name
https://helixguard.ai/blog/malicious-sha1hulud-2025-11-24
Also, see cooldown deps post few posts back
https://helixguard.ai/blog/malicious-sha1hulud-2025-11-24
Also, see cooldown deps post few posts back
Suddenly I need to generate HTML pages in Go. Any good libs besides
that in
html/template ?html/template works fine but I'm not a fan of writing:languages: [{{ range .Langs }}'{{.Code}}', {{ end }}],
that in
<noscript> isn't well parsed by VSCode (due to extra {{ and }}). Curious is there a better templating engine. Thanks in advance.Hot take:
What if Claude generates tooooo much unneeded code just to waste your tokens and pay more?
🤔🤔🤔
What if Claude generates tooooo much unneeded code just to waste your tokens and pay more?
🤔🤔🤔
Meh, skills issue 🫳🎤
> A million ways to die from a data race in Go
https://gaultier.github.io/blog/a_million_ways_to_data_race_in_go.html
> A million ways to die from a data race in Go
https://gaultier.github.io/blog/a_million_ways_to_data_race_in_go.html
Guess how I found a new Go release? Yep, govulncheck ci job failed :(