Imagine a 2048 + Snake game
I’ve been working for about a month on a game that combines mechanics from Snake and 2048.
It’s a combination that I find has tons of different ways to approach it and I think I have found one that is pretty fun.
I’m almost ready to show my prototype but first I’d like to first hear from you guys (before my concept alters your first thoughts) how do you imagine it playing out?
https://redd.it/1g99t6e
@r_Unity3D
I’ve been working for about a month on a game that combines mechanics from Snake and 2048.
It’s a combination that I find has tons of different ways to approach it and I think I have found one that is pretty fun.
I’m almost ready to show my prototype but first I’d like to first hear from you guys (before my concept alters your first thoughts) how do you imagine it playing out?
https://redd.it/1g99t6e
@r_Unity3D
Reddit
From the Unity2D community on Reddit
Explore this post and more from the Unity2D community
I somehow managed to release a VR game in Unity with my wifes boyfriend, heres the story of how we did it.
So in 2018, I met this girl on OkCupid. She was the sweetest, most beautiful creature I had ever met in my entire life. At the time I was in a really lowpoint, I was 27, working retail, living in a horrible apartment, and when I met her it was like she was the only thing that mattered to me.
Fast forward about 6 months into the relationship, she starts talking about this guy, we'll call him Steven. Obviously, (despite my attempts at not being a toxic boyfriend) I was rather jealous to find out that she had been hanging out at this guys house at night without telling me, and I told her I wanted to meet him so I could see what kind of guy he was.
We met at my ( and my girlfriend's ) favorite restaurant and met Steven at a booth in the far right corner of the diner. He had ordered a steak and mashed potatoes, and was drinking a beer. I could tell as soon as I saw him that he was a beastly man, one that I didn't want around my girlfriend. However, over dinner, I learned that he was actually really cool and shared some interests. One of which being, game development and the VR space.
I wont bore you reddit, but lets just say that after this dinner, we had all came back to my place and ended the night with some icecream and Nintendo. Fast forward several months, me and Steven are best friends and we decide that we should work together on a VR game.
Fast forward to this year, we released our VR game recently and even have a trailer out! https://www.youtube.com/watch?v=OQ1Wf2NQtc8&ab\_channel=studiopirat
Some incredible things that happened this year:
1. I taught Steven some essential programming skills in Unity ( python, javanoscript, c# )
2. My girlfriend and I got married!
3. Steven took out a loan on his house to help fund the last couple years of full time development!
We are so excited to actually have a product out and I think that you guys will love it! If you're as much of a VR enthusiast as me then you'll have no trouble dropping in and checking it out. If anyone has any advice for how we can promote that game, please reach out!
Thanks reddit for everything!
TLDR, I have a game out on steam!
https://redd.it/1g9aygz
@r_Unity3D
So in 2018, I met this girl on OkCupid. She was the sweetest, most beautiful creature I had ever met in my entire life. At the time I was in a really lowpoint, I was 27, working retail, living in a horrible apartment, and when I met her it was like she was the only thing that mattered to me.
Fast forward about 6 months into the relationship, she starts talking about this guy, we'll call him Steven. Obviously, (despite my attempts at not being a toxic boyfriend) I was rather jealous to find out that she had been hanging out at this guys house at night without telling me, and I told her I wanted to meet him so I could see what kind of guy he was.
We met at my ( and my girlfriend's ) favorite restaurant and met Steven at a booth in the far right corner of the diner. He had ordered a steak and mashed potatoes, and was drinking a beer. I could tell as soon as I saw him that he was a beastly man, one that I didn't want around my girlfriend. However, over dinner, I learned that he was actually really cool and shared some interests. One of which being, game development and the VR space.
I wont bore you reddit, but lets just say that after this dinner, we had all came back to my place and ended the night with some icecream and Nintendo. Fast forward several months, me and Steven are best friends and we decide that we should work together on a VR game.
Fast forward to this year, we released our VR game recently and even have a trailer out! https://www.youtube.com/watch?v=OQ1Wf2NQtc8&ab\_channel=studiopirat
Some incredible things that happened this year:
1. I taught Steven some essential programming skills in Unity ( python, javanoscript, c# )
2. My girlfriend and I got married!
3. Steven took out a loan on his house to help fund the last couple years of full time development!
We are so excited to actually have a product out and I think that you guys will love it! If you're as much of a VR enthusiast as me then you'll have no trouble dropping in and checking it out. If anyone has any advice for how we can promote that game, please reach out!
Thanks reddit for everything!
TLDR, I have a game out on steam!
https://redd.it/1g9aygz
@r_Unity3D
YouTube
GONZO VR - Official Trailer
GONZO VR is available on Steam now: https://store.steampowered.com/app/2927650/GONZO_VR/
GONZO is an MGS-inspired virtual-reality stealth game about a ridiculous conspiracy involving underground nightclubs, Masonic lodges, Area 51 and Jeffrey Epstein.
You…
GONZO is an MGS-inspired virtual-reality stealth game about a ridiculous conspiracy involving underground nightclubs, Masonic lodges, Area 51 and Jeffrey Epstein.
You…
Learn How to Make Racing Game in Unity | Tutorial
https://www.youtube.com/playlist?list=PLDj0fuWvTM0VVyYsSRNEAUgHxvef8H-WR
https://redd.it/1g9dxka
@r_Unity3D
https://www.youtube.com/playlist?list=PLDj0fuWvTM0VVyYsSRNEAUgHxvef8H-WR
https://redd.it/1g9dxka
@r_Unity3D
YouTube
Racing Game Tutorial
Making a Racing Game in Unity
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Do you prefer the pixelated filter or should I remove it? Some people suggested a non-pixelated look - what do you think?
https://redd.it/1g9gzmz
@r_Unity3D
https://redd.it/1g9gzmz
@r_Unity3D
I made a simple space shooter in Unity with a spacecraft that rotates around the planet.
https://youtu.be/wpnS7ocrbWc
https://redd.it/1g9icoh
@r_Unity3D
https://youtu.be/wpnS7ocrbWc
https://redd.it/1g9icoh
@r_Unity3D
YouTube
How to Make a Space Shooter in Unity 2D - Tutorial
In this video, I will teach you how to make a space shooter in Unity. It is a sequel to the previous tutorial, but it includes some additional parts, like how to add a bullet shooting feature and how to make a better movement for the rotating object.
To…
To…
Looking for Unity 2D tutorials/courses that explain not just how, but also why things are done a certain way
Hey everyone,
I’m learning Unity 2D and have watched some of YouTube tutorials, but I’ve noticed that many of them focus on what to click and how to do things, without explaining why things are done in a particular way. I want to understand the underlying concepts behind the actions, so I can gain a deeper understanding of game development.
Does anyone know of any good YouTube channels, online tutorials, or even paid courses that not only show how to build things in Unity, but also explain the reasoning behind the steps and best practices?
https://redd.it/1g9ofwu
@r_Unity3D
Hey everyone,
I’m learning Unity 2D and have watched some of YouTube tutorials, but I’ve noticed that many of them focus on what to click and how to do things, without explaining why things are done in a particular way. I want to understand the underlying concepts behind the actions, so I can gain a deeper understanding of game development.
Does anyone know of any good YouTube channels, online tutorials, or even paid courses that not only show how to build things in Unity, but also explain the reasoning behind the steps and best practices?
https://redd.it/1g9ofwu
@r_Unity3D
Reddit
From the Unity2D community on Reddit
Explore this post and more from the Unity2D community
Need help with making a multiplayer 2d game with photon
I have to make a big project for university (i'm studying computer science) and i liked the idea of making a 2d multiplayer card game (not a tcg, more like a poker style of game). One of the key components in this project is dynamic interface, so that a player can see information that the others can't, such as the cards in your hand, aswell as the direction of the entire interface (kind of like Hearthstone does, where you cards are on the lower sides and your opponent cards are on the upper side).
The issue is that i am running into problems when making simple tasks that i just can't figure out how to solve because every tutorial i watch on photon unity is related to 3d or some kind of player movement that i am not gonna be using.
I would appreciate if someone that is familiar with this framework could help me at least understand these basic concepts.
https://redd.it/1g9nwrd
@r_Unity3D
I have to make a big project for university (i'm studying computer science) and i liked the idea of making a 2d multiplayer card game (not a tcg, more like a poker style of game). One of the key components in this project is dynamic interface, so that a player can see information that the others can't, such as the cards in your hand, aswell as the direction of the entire interface (kind of like Hearthstone does, where you cards are on the lower sides and your opponent cards are on the upper side).
The issue is that i am running into problems when making simple tasks that i just can't figure out how to solve because every tutorial i watch on photon unity is related to 3d or some kind of player movement that i am not gonna be using.
I would appreciate if someone that is familiar with this framework could help me at least understand these basic concepts.
https://redd.it/1g9nwrd
@r_Unity3D
Reddit
From the Unity2D community on Reddit
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Would you say that it is bad that i have so many components attached to one GameObject
https://redd.it/1g9p8cc
@r_Unity3D
https://redd.it/1g9p8cc
@r_Unity3D
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Patched a bit TwistCorrection to avoid jumping after 180 degree IK rotations. Link to github is in comments.
https://redd.it/1g9tz4j
@r_Unity3D
https://redd.it/1g9tz4j
@r_Unity3D
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2 years ago, I quit my job, divorced my wife and sold my children to make my dream game in Unity: Spiral-Chan! Out now on GameJolt & Itch.io.
https://redd.it/1ga2lyv
@r_Unity3D
https://redd.it/1ga2lyv
@r_Unity3D
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Following the trend! Here is my 2024 progress! I started this project in March 2024 and I'm about to release the game in a few weeks!
https://redd.it/1g9xltj
@r_Unity3D
https://redd.it/1g9xltj
@r_Unity3D