r/Unity3D – Telegram
r/Unity3D
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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
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working on a renderer that draws tree meshes on gpu but seamlessly replaces them with gameobjects for interaction without performance issues

https://redd.it/1gvofbq
@r_Unity3D
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Playing around with cellular automata based map generation in WinForms to avoid "Reloading Domain" every 10 seconds. Been using WinForms to simulate an in-game economy for the same reason. Pretty handy way to experiment with the underlying logic of a feature tbh.
https://redd.it/1gvoyo4
@r_Unity3D
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It took me a week after the release to realize what the short denoscription of my game should have looked like. VED is a story-driven, hand-drawn RPG with a unique turn-based combat system and visual novel elements.
https://redd.it/1gvqzsw
@r_Unity3D
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Sometimes you just gotta make something because you can, been playing loads of FPV sims and I wanted to play a game instead, dumb prototype but a ton of fun!

https://redd.it/1gvrigo
@r_Unity3D
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I made an icosphere semi-quad-tree level of detail system so that my space game can have bigger planets.

https://redd.it/1gvsk1a
@r_Unity3D
🔥1
VScode Debugger failed to attach
https://redd.it/1gvw6e1
@r_Unity3D
Question about unity game engine

how hard is unity compared to godot, and gd noscript, and is there any great beginner friendly youtube single video tutorial, that teach you how use unity, to make different kind of games, such as megaman, and super mario world, if yes like what?

https://redd.it/1gvyy4h
@r_Unity3D
Working at adding collectible Emblems to personalize your character in the PvP game. What do we think of this layout and what do you think you need to accomplish to unlock these? ( It's a turn based tactics game for reference )
https://redd.it/1gw5q2i
@r_Unity3D
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I developed a thickness baking tool to fake sub-surface scattering for the toys in our game. We tried baking it in other software but the low poly and often overlapping mesh resulted in ugly artifacts.

https://redd.it/1gw8sdp
@r_Unity3D
Unity multiplayer server hosting help

Hi. I have been following many YouTube tutorials to çreate a Linux server build to upload to the unity cloud. The servers run but when I test the game the client is not able to connect to the available online dedicated server.

Is there a sample I could look at for reference or an underrated tutorial that covered this well? I will appreciate any advice.
(Sigh*. Right when I thought I had defeated the final boss - the gradle error)

https://redd.it/1gw8nu6
@r_Unity3D
Everytime I open this sub feels like...
https://redd.it/1gw8821
@r_Unity3D
How to make a mortar and pestle grinding mechanic like Potion Craft

https://youtube.com/clip/Ugkx5h4kKssdAXuW\_QwBsqUN5acG52XpULfp?si=HaybNwnQ8dVhrCiC

I'm making an ingredient grinding game, using a mortar and pestle similar to Potion Craft. I wonder how the dev made the ground ingredient visual effect feel so good. Did he use shader or just animated it purely.

If anyone could point me to some hints about how to accomplish this, or similar content examples to look at I would be obliged.

https://preview.redd.it/6rk9v5lfz62e1.png?width=872&format=png&auto=webp&s=6c1f998d201a413f4afb927c4c16e457f9895bcb



https://redd.it/1gw9230
@r_Unity3D
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Every single blade is simulated and rendered in real-time

https://redd.it/1gwhblk
@r_Unity3D