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A few days ago, we posted in this community and received many helpful suggestions! So, we wanted to keep you updated on the progress of the prototype.
https://redd.it/1h7cquq
@r_Unity3D
https://redd.it/1h7cquq
@r_Unity3D
Two years - Team of three - One minute trailer - Apocalypse Express
https://www.youtube.com/watch?v=3gtMTCfhU2s
https://redd.it/1h7gatj
@r_Unity3D
https://www.youtube.com/watch?v=3gtMTCfhU2s
https://redd.it/1h7gatj
@r_Unity3D
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Finished 1/6 of my games map and now the current layout connects in a big loop
https://redd.it/1h7d8ui
@r_Unity3D
https://redd.it/1h7d8ui
@r_Unity3D
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New enemies in my game turned out cool. Simple AI to keep distance and continue to shoot at you.
https://redd.it/1h7khaj
@r_Unity3D
https://redd.it/1h7khaj
@r_Unity3D
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Trying to replicate unreal engine's nanite in unity using triangle cluster culling method and combining it with my method of dynamic LODS using unity addressables.
https://redd.it/1h7grow
@r_Unity3D
https://redd.it/1h7grow
@r_Unity3D
🥴1
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One year and half later, I finished and released my first game. Follow devs, don't give up ✊
https://redd.it/1h7pgko
@r_Unity3D
https://redd.it/1h7pgko
@r_Unity3D