r/Unity3D – Telegram
r/Unity3D
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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
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Working on a Scene Generator for my VR and PC hover flight game starting from random track config. Any advices are appreciated!

https://redd.it/1hdsmg9
@r_Unity3D
Giving away access to my Match 3 Course (from Udemy)

Hello,

I'm a Udemy teacher who makes game development courses (predominately in Godot), but I know there are a lot of people who are trying to get into game development and don't really know where to start.

So, I'm here to advertise/give away my course. It's a simple match 3, but it provides a lot of great structural design that I haven't seen in other Unity courses (especially in Udemy). I want students to have a professional final product after they finish the course. Sample of the final project can be found here: https://tyanuziello.itch.io/treasure-match

The paid one at a discount ($9.99 USD) can be found here, with Coupon Code AB4BA52AAD4C782EB69C

https://www.udemy.com/course/match3-inter-game-design-and-programming/?couponCode=AB4BA52AAD4C782EB69C

The free link is here, with coupon Code: 622711606C1682F0382E
Keep in mind, Udemy only allows me to give away 1000 of these, so after 1000 is used up, it's gone. I wont be able to make more til next month.

https://www.udemy.com/course/match3-inter-game-design-and-programming/?couponCode=622711606C1682F0382E

If you do decide to take the course, I would love for an honest review of the material. Hope this helps anyone in their game dev journey!

https://redd.it/1hdqzbj
@r_Unity3D
First Shader Graph! (No tutorial needed, just adds HDR to the sprite-lit shader, I'm finally out of tutorial hell!)
https://redd.it/1hdrt3u
@r_Unity3D
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While I was developing this game I shit myself on my own screamers three times. Is your development going the same way?

https://redd.it/1hdze1i
@r_Unity3D
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Trailer clip from my store management game set in a zombie apocalypse. One strategy that seems to be very fun: kill the customers and use their loot as stock.

https://redd.it/1he2spv
@r_Unity3D
I know, no one plays in windowed mode, but still I think the mac's window frame quite nice and if you layout the UI elements properly it actually looks very nice, what do you think?

https://redd.it/1he49dm
@r_Unity3D
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I've started working on a Village Builder placed inside of a Pop-Up Book! Feedback needed on the linking system used for assigning jobs and connecting structures :3!

https://redd.it/1he62kb
@r_Unity3D
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Havenlocked: Steam page, Kickstarter page, and reveal trailer!

https://redd.it/1he7sr6
@r_Unity3D
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Who called security? Adding vehicles and characters to my destruction game. Happy I decided to make them all playable.

https://redd.it/1he8qt2
@r_Unity3D
How do you like jumping in FPS, e.g at default gravity jumping feels slow/floaty?

I have noticed some games take the floaty approach like neon white or halo, but I don't know for certain but feels like some games have custom gravity or jumping physics,

https://redd.it/1he4shn
@r_Unity3D
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We hacked Unity's spline package to allow free-hand building in our game

https://redd.it/1hed55e
@r_Unity3D
Help with recreating effect

Hello, I'm trying to recreate the following effect from the Touhou 6 (watch the video at the timestamp). The player shoots out these large colorful spheres, which appear to have red borders at the start, rapidly grow and gain a multitude of color depending on the radial coordinates. Not I'm not talking about any particles for when the spheres explode, just the spheres themselves.

Video: https://youtu.be/PpZ9CcX7NnA?t=363

I'm trying to do this using Unity's particle system and can't get the look quite right, specifcally the radial color part. It looks so complex! Was wondering if anyone here might be abel to deduce how such an effect is made?

Thanks,

Tim :)

https://redd.it/1hefy0z
@r_Unity3D
600k ad impressions, $230 in revenue. Is this normal?

The noscript is pretty self-explanatory, my game had almost 600k ad impressions in a period of about 6 months and I only made $230. I use only interstitial and rewarded ads and the ratio is about 3:1 interstitial-rewarded. The audience is 68% Russia and Ukraine, 5% Tier 1 countries and the rest is mixed. My eCPM has been around $0.5. Compared to what I've been reading online, this is really low. I saw some dude make $47k with 800k impressions. What am I doing wrong? PS: I'm using Unity Ads

https://redd.it/1hehw9r
@r_Unity3D