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Added a simple sin based noscript and it works just like that, even for few connected parts!
https://redd.it/1hgg5j1
@r_Unity3D
https://redd.it/1hgg5j1
@r_Unity3D
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The animation of preparing dinner in my tavern management simulator.
https://redd.it/1hgi293
@r_Unity3D
https://redd.it/1hgi293
@r_Unity3D
Sold 100 copies in 7 days!
I was honestly just aiming for around 30 copies since it's my first solo release (I've worked on several games before but for companies). But we're currently at 121 copies sold for Gunslinger Express!
Here's the game: https://store.steampowered.com/app/2507040/Gunslinger\_Express/
https://redd.it/1hgl4rc
@r_Unity3D
I was honestly just aiming for around 30 copies since it's my first solo release (I've worked on several games before but for companies). But we're currently at 121 copies sold for Gunslinger Express!
Here's the game: https://store.steampowered.com/app/2507040/Gunslinger\_Express/
https://redd.it/1hgl4rc
@r_Unity3D
Steampowered
Gunslinger Express on Steam
Defend a moving train against relentless bandit attacks. Shoot enemies, repair wagons and upgrade your character as you explore diverse regions each with unique guns, enemies and upgrades.
From $20.07 to $0.00—Ultimate Giveaway: on 7 2D Pixel Art Effects Packs. Limited !
https://xthekendrick.itch.io/
https://redd.it/1hgrz9h
@r_Unity3D
https://xthekendrick.itch.io/
https://redd.it/1hgrz9h
@r_Unity3D
itch.io
Kendrick ML
Does the Jobs system (which is written in C++) decide which CPU core a worker thread should run on? Or is it handled by e.g the OS?
Does the Jobs system in Unity Engine taht is written in C++ decide which CPU core a worker thread should run on? Or do they let someone else, like a library or the OS handle that?
https://redd.it/1hgryn6
@r_Unity3D
Does the Jobs system in Unity Engine taht is written in C++ decide which CPU core a worker thread should run on? Or do they let someone else, like a library or the OS handle that?
https://redd.it/1hgryn6
@r_Unity3D
Reddit
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