Help with 2d and 3d Lights in already existing project!
Dear r/Unity3D,
I have a question regarding a project I’m currently developing.
In my game, a narrator showcases games he created over the years. Some of these games are in 2D, while others are in 3D. I’ve encountered an issue where I can’t get 2D and 3D lights to work together properly.
For my 3D scenes, I need to update the scene, I’ve been using the Built-In to URP option in the Render Pipeline Converter. While this makes the 3D scenes work as intended, it causes my 2D scenes to break because the 2D lights are removed in the process.
I need to do this Built-In to URP step for the 3D to look like intended but i also require 2D lights for the other scenes. Is there a way to fix this and have both types of lights coexist within the same project? And the thing is that these games are already created with 2d lights so switching would be painful. Is there any other way to do it?
(Im using Unity 2022.3.9f1)
Thank you in advance for your help!
https://redd.it/1i4y737
@r_Unity3D
Dear r/Unity3D,
I have a question regarding a project I’m currently developing.
In my game, a narrator showcases games he created over the years. Some of these games are in 2D, while others are in 3D. I’ve encountered an issue where I can’t get 2D and 3D lights to work together properly.
For my 3D scenes, I need to update the scene, I’ve been using the Built-In to URP option in the Render Pipeline Converter. While this makes the 3D scenes work as intended, it causes my 2D scenes to break because the 2D lights are removed in the process.
I need to do this Built-In to URP step for the 3D to look like intended but i also require 2D lights for the other scenes. Is there a way to fix this and have both types of lights coexist within the same project? And the thing is that these games are already created with 2d lights so switching would be painful. Is there any other way to do it?
(Im using Unity 2022.3.9f1)
Thank you in advance for your help!
https://redd.it/1i4y737
@r_Unity3D
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